Toy train (testing)

This commit is contained in:
Paul Black 2023-04-18 13:09:48 -06:00
parent c2c1965de2
commit 84f3b406ed
6 changed files with 74 additions and 1 deletions

Binary file not shown.

View file

@ -0,0 +1,32 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://p667v81xpxhr"
path="res://.godot/imported/trainANIMATED.glb-a0b87e97aad57f2a0e99e8ddbbccd1c9.scn"
[deps]
source_file="res://objects/train/trainANIMATED.glb"
dest_files=["res://.godot/imported/trainANIMATED.glb-a0b87e97aad57f2a0e99e8ddbbccd1c9.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
import_script/path=""
_subresources={}
gltf/embedded_image_handling=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.5 MiB

View file

@ -0,0 +1,36 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dwfp4sckhebxv"
path.etc2="res://.godot/imported/trainANIMATED_Planks.png-136e0776c5d21b2ddec0ded2538403f4.etc2.ctex"
metadata={
"imported_formats": ["etc2_astc"],
"vram_texture": true
}
generator_parameters={}
[deps]
source_file="res://objects/train/trainANIMATED_Planks.png"
dest_files=["res://.godot/imported/trainANIMATED_Planks.png-136e0776c5d21b2ddec0ded2538403f4.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

File diff suppressed because one or more lines are too long

View file

@ -10,6 +10,7 @@ func _ready():
Global.playerHealth = 100
Global.fatigue = 100
Global.playerYDeath = -100
$toyland/trainANIMATED/AnimationPlayer.play()
func _process(delta):