New islands map1

This commit is contained in:
Paul Black 2023-05-27 14:57:15 -06:00
parent a2738e5938
commit 8160b92865
42 changed files with 2804 additions and 358 deletions

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[sub_resource type="Environment" id="Environment_85j63"] [sub_resource type="Environment" id="Environment_fx5b2"]
background_mode = 2 background_mode = 2
sky = SubResource("Sky_trjyj") sky = SubResource("Sky_ddrwh")
tonemap_mode = 2 tonemap_mode = 2
glow_enabled = true glow_enabled = true
[node name="islands" type="Node3D"] [node name="islands" type="Node3D"]
script = ExtResource("1_3oilq") script = ExtResource("1_3oilq")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_85j63")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0) transform = Transform3D(0.553392, -0.0290685, 0.832414, 0, 0.999391, 0.0348995, -0.832921, -0.0193131, 0.553054, 0, 0, 0)
light_color = Color(0.980392, 0.372549, 0.333333, 1)
shadow_enabled = true shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_fx5b2")
[node name="HUD" parent="." instance=ExtResource("2_2mo4q")] [node name="HUD" parent="." instance=ExtResource("2_2mo4q")]
[node name="islands" parent="." instance=ExtResource("3_neuu1")]
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0)
[node name="Virtual joystick" parent="." instance=ExtResource("4_03mxr")] [node name="Virtual joystick" parent="." instance=ExtResource("4_03mxr")]
[node name="islands" parent="." instance=ExtResource("3_neuu1")]
transform = Transform3D(1.6415, 0, 0, 0, 1.6415, 0, 0, 0, 1.6415, 0, 0, 0)

933
scenes/islandsOLD-map.tscn Normal file

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@ -123,7 +123,7 @@ offset_left = 4.0
offset_top = 622.0 offset_top = 622.0
offset_right = 94.0 offset_right = 94.0
offset_bottom = 648.0 offset_bottom = 648.0
text = "Version: 20230525" text = "Version: 20230526"
[node name="OurTimeIsNowSolo" type="Sprite2D" parent="."] [node name="OurTimeIsNowSolo" type="Sprite2D" parent="."]
position = Vector2(123, 104) position = Vector2(123, 104)

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@ -155,18 +155,21 @@ func spawn_locations():
spawnCoords_y[0] = 2.85 spawnCoords_y[0] = 2.85
spawnCoords_z[0] = 11.41 spawnCoords_z[0] = 11.41
elif mapName == "Islands": elif mapName == "Islands":
spawnCoords_x.resize(3) spawnCoords_x.resize(4)
spawnCoords_y.resize(3) spawnCoords_y.resize(4)
spawnCoords_z.resize(3) spawnCoords_z.resize(4)
spawnCoords_x[0] = -1.32 spawnCoords_x[0] = 38.66
spawnCoords_y[0] = 20 spawnCoords_y[0] = 22.68
spawnCoords_z[0] = 2.92 spawnCoords_z[0] = 77.73
spawnCoords_x[1] = 92.46 spawnCoords_x[1] = -40.33
spawnCoords_y[1] = 14 spawnCoords_y[1] = 16.72
spawnCoords_z[1] = 47.90 spawnCoords_z[1] = 112.09
spawnCoords_x[2] = 88.84 spawnCoords_x[2] = -7.77
spawnCoords_y[2] = 30 spawnCoords_y[2] = 14.34
spawnCoords_z[2] = -81.81 spawnCoords_z[2] = 42.74
spawnCoords_x[3] = 3.03
spawnCoords_y[3] = 13.46
spawnCoords_z[3] = 83.22
elif mapName == "Forrest": elif mapName == "Forrest":
spawnCoords_x.resize(4) spawnCoords_x.resize(4)
spawnCoords_y.resize(4) spawnCoords_y.resize(4)

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@ -9,7 +9,7 @@ func _ready():
Global.currentMapPath = mapPath Global.currentMapPath = mapPath
Global.playerHealth = 100 Global.playerHealth = 100
Global.fatigue = 100 Global.fatigue = 100
Global.playerYDeath = -50 Global.playerYDeath = -25
func _process(delta): func _process(delta):