fixed multiple menu bug
This commit is contained in:
parent
464ce9656e
commit
579b367ca4
50 changed files with 156 additions and 153 deletions
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@ -3,16 +3,16 @@
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[deps]
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[deps]
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source_file="res://addons/zylann.hterrain/tools/icons/white.png"
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@ -3,16 +3,16 @@
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uid="uid://bh7elgf3urcff"
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[deps]
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[deps]
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source_file="res://characters/Mr. Brown/0_SFusion_0.jpg"
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source_file="res://characters/Mr. Brown/0_SFusion_0.jpg"
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[params]
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[params]
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@ -39,10 +39,12 @@ func _ready():
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Global.teddyAuthorityID = teddyAuthority
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Global.teddyAuthorityID = teddyAuthority
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if is_multiplayer_authority():
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if is_multiplayer_authority():
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$CollisionShape3D/Neck/Teddy.visible = false
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$CollisionShape3D/Neck/Teddy.visible = false
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var scene_trs = load("res://scenes/mainmenu.tscn")
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if not Global.addedMenuScene:
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menuScene = scene_trs.instantiate()
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Global.addedMenuScene = true
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add_child(menuScene)
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var scene_trs = load("res://scenes/mainmenu.tscn")
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menuScene.visible = false
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menuScene = scene_trs.instantiate()
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selfTeddyNode.add_child(menuScene)
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menuScene.visible = false
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func _unhandled_input(event):
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func _unhandled_input(event):
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if is_multiplayer_authority():
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if is_multiplayer_authority():
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@ -66,13 +68,13 @@ func _unhandled_input(event):
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# Clamps the camera
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# Clamps the camera
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camera.rotation.x = clamp(camera.rotation.x, deg_to_rad(-90), deg_to_rad(90))
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camera.rotation.x = clamp(camera.rotation.x, deg_to_rad(-90), deg_to_rad(90))
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if Input.is_action_just_pressed("menu"):
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if Input.is_action_just_pressed("menu"):
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if menuScene.visible == false:
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if menuScene.visible == false:
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menuScene.visible = true
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menuScene.visible = true
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Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
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Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
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elif menuScene.visible == true:
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elif menuScene.visible == true:
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menuScene.visible = false
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menuScene.visible = false
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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func _physics_process(delta):
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func _physics_process(delta):
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if is_multiplayer_authority():
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if is_multiplayer_authority():
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@ -3,9 +3,9 @@
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uid="uid://bcx8hi3wfgmjm"
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path.etc2="res://.godot/imported/teddy_BrownFabric.png-a0848c50880febd342859d548681f9c4.etc2.ctex"
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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@ -3,9 +3,9 @@
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@ -13,7 +13,7 @@ generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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@ -3,9 +3,9 @@
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@ -13,7 +13,7 @@ generator_parameters={}
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|
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|
|
||||||
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@ -3,9 +3,9 @@
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@ -13,7 +13,7 @@ generator_parameters={}
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|
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source_file="res://objects/toyland/toyland_Fabric056_2K_Color.png"
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@ -3,9 +3,9 @@
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generator_parameters={}
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generator_parameters={}
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|
@ -13,7 +13,7 @@ generator_parameters={}
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://objects/toyland/toyland_Metal.png"
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source_file="res://objects/toyland/toyland_Metal.png"
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||||||
dest_files=["res://.godot/imported/toyland_Metal.png-fb2306928aae15d8c05cd3f7d428f8b2.etc2.ctex"]
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@ -3,9 +3,9 @@
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importer="texture"
|
importer="texture"
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path.etc2="res://.godot/imported/toyland_Toy Blocks Box.png-77c23bf266ede7360aee6c2a8af551d3.etc2.ctex"
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path.s3tc="res://.godot/imported/toyland_Toy Blocks Box.png-77c23bf266ede7360aee6c2a8af551d3.s3tc.ctex"
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
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[deps]
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|
|
||||||
source_file="res://objects/toyland/toyland_Toy Blocks Box.png"
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source_file="res://objects/toyland/toyland_Toy Blocks Box.png"
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dest_files=["res://.godot/imported/toyland_Toy Blocks Box.png-77c23bf266ede7360aee6c2a8af551d3.etc2.ctex"]
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@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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path.etc2="res://.godot/imported/toyland_Wood067_2K_Color.png-88d58072b673ae25da1f3e4fb3df5aab.etc2.ctex"
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metadata={
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metadata={
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"imported_formats": ["etc2_astc"],
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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|
@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://objects/toyland/toyland_Wood067_2K_Color.png"
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source_file="res://objects/toyland/toyland_Wood067_2K_Color.png"
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dest_files=["res://.godot/imported/toyland_Wood067_2K_Color.png-88d58072b673ae25da1f3e4fb3df5aab.etc2.ctex"]
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dest_files=["res://.godot/imported/toyland_Wood067_2K_Color.png-88d58072b673ae25da1f3e4fb3df5aab.s3tc.ctex"]
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||||||
|
|
||||||
[params]
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[params]
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|
|
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|
|
@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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uid="uid://bg104um3mu3wl"
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uid="uid://bg104um3mu3wl"
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path.etc2="res://.godot/imported/toyland_newplaster.png-2e56bf44283ffffe4d8bac4c57043582.etc2.ctex"
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"vram_texture": true
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}
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}
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generator_parameters={}
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generator_parameters={}
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@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
|
[deps]
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|
|
||||||
source_file="res://objects/toyland/toyland_newplaster.png"
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source_file="res://objects/toyland/toyland_newplaster.png"
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dest_files=["res://.godot/imported/toyland_newplaster.png-2e56bf44283ffffe4d8bac4c57043582.etc2.ctex"]
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dest_files=["res://.godot/imported/toyland_newplaster.png-2e56bf44283ffffe4d8bac4c57043582.s3tc.ctex"]
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|
|
@ -3,9 +3,9 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c2q3ly4tn11tl"
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}
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generator_parameters={}
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generator_parameters={}
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|
@ -13,7 +13,7 @@ generator_parameters={}
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://objects/toyland/toyland_outlet.png"
|
source_file="res://objects/toyland/toyland_outlet.png"
|
||||||
dest_files=["res://.godot/imported/toyland_outlet.png-152b0cb79ecd73aaf3419f7619f48c80.etc2.ctex"]
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dest_files=["res://.godot/imported/toyland_outlet.png-152b0cb79ecd73aaf3419f7619f48c80.s3tc.ctex"]
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||||||
|
|
||||||
[params]
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|
|
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|
|
|
@ -3,9 +3,9 @@
|
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importer="texture"
|
importer="texture"
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type="CompressedTexture2D"
|
type="CompressedTexture2D"
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uid="uid://4gr8ak7xkbg"
|
uid="uid://4gr8ak7xkbg"
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path.etc2="res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.etc2.ctex"
|
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}
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generator_parameters={}
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generator_parameters={}
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|
@ -13,7 +13,7 @@ generator_parameters={}
|
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[deps]
|
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|
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|
|
||||||
source_file="res://objects/toyland/toyland_white door.png"
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source_file="res://objects/toyland/toyland_white door.png"
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dest_files=["res://.godot/imported/toyland_white door.png-a69689bb62057806552eccfcc82952b1.etc2.ctex"]
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||||||
|
|
||||||
[params]
|
[params]
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|
|
||||||
|
|
|
@ -3,9 +3,9 @@
|
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importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
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uid="uid://b7f2eoxabtom3"
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uid="uid://b7f2eoxabtom3"
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path.etc2="res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.etc2.ctex"
|
path.s3tc="res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.s3tc.ctex"
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metadata={
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}
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generator_parameters={}
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generator_parameters={}
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|
@ -13,7 +13,7 @@ generator_parameters={}
|
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[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://objects/toyland/toyland_windows_xp_bliss-wide.png"
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source_file="res://objects/toyland/toyland_windows_xp_bliss-wide.png"
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||||||
dest_files=["res://.godot/imported/toyland_windows_xp_bliss-wide.png-4deec299561dadd05f6a7830bf14662c.etc2.ctex"]
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|
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|
|
@ -3,9 +3,9 @@
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importer="texture"
|
importer="texture"
|
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type="CompressedTexture2D"
|
type="CompressedTexture2D"
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uid="uid://cd5soqj1rr2jc"
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uid="uid://cd5soqj1rr2jc"
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path.s3tc="res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.s3tc.ctex"
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generator_parameters={}
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generator_parameters={}
|
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|
@ -13,7 +13,7 @@ generator_parameters={}
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://objects/toyland/toyland_woodfloor4k.png"
|
source_file="res://objects/toyland/toyland_woodfloor4k.png"
|
||||||
dest_files=["res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.etc2.ctex"]
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dest_files=["res://.godot/imported/toyland_woodfloor4k.png-4a943154d5a37396f9a7cf5a106c2a78.s3tc.ctex"]
|
||||||
|
|
||||||
[params]
|
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|
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|
|
||||||
|
|
|
@ -3,9 +3,9 @@
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="CompressedTexture2D"
|
type="CompressedTexture2D"
|
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uid="uid://b7kia5o1kio8h"
|
uid="uid://b7kia5o1kio8h"
|
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path.etc2="res://.godot/imported/tree_Bark012_2K_Color.png-3c0e33a02f769f86ba18613c291a0f57.etc2.ctex"
|
path.s3tc="res://.godot/imported/tree_Bark012_2K_Color.png-3c0e33a02f769f86ba18613c291a0f57.s3tc.ctex"
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metadata={
|
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|
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|
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generator_parameters={}
|
generator_parameters={}
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|
@ -13,7 +13,7 @@ generator_parameters={}
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[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://objects/tree/tree_Bark012_2K_Color.png"
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source_file="res://objects/tree/tree_Bark012_2K_Color.png"
|
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dest_files=["res://.godot/imported/tree_Bark012_2K_Color.png-3c0e33a02f769f86ba18613c291a0f57.etc2.ctex"]
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|
|
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[params]
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|
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|
|
|
@ -30,7 +30,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.859224, 0)
|
||||||
[node name="BulletGenerator" type="Marker3D" parent="CollisionShape3D/Neck/Camera3D"]
|
[node name="BulletGenerator" type="Marker3D" parent="CollisionShape3D/Neck/Camera3D"]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.104801, -0.858231)
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|
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|
|
||||||
[node name="teddy" parent="CollisionShape3D/Neck" instance=ExtResource("4_q0pxc")]
|
[node name="Teddy" parent="CollisionShape3D/Neck" instance=ExtResource("4_q0pxc")]
|
||||||
transform = Transform3D(-0.328533, 1.14588e-16, -2.87213e-08, 1.14588e-16, 0.328533, -1.14588e-16, 2.87213e-08, -1.14588e-16, -0.328533, 2.08165e-12, -1.87888, 2.08165e-12)
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transform = Transform3D(-0.328533, 1.14588e-16, -2.87213e-08, 1.14588e-16, 0.328533, -1.14588e-16, 2.87213e-08, -1.14588e-16, -0.328533, 2.08165e-12, -1.87888, 2.08165e-12)
|
||||||
|
|
||||||
[node name="sound" type="AudioStreamPlayer3D" parent="."]
|
[node name="sound" type="AudioStreamPlayer3D" parent="."]
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|
|
|
@ -46,6 +46,7 @@ var tutorialComplete = false # Used only for tutorial
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var AIHit = false # Used so the AI knows to take damage
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var AIHit = false # Used so the AI knows to take damage
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var iAmDeadAndInnocent = false # Used to keep track of when an innocent dies in TTT
|
var iAmDeadAndInnocent = false # Used to keep track of when an innocent dies in TTT
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var spawnCotton = false # bullet will change this to true
|
var spawnCotton = false # bullet will change this to true
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||||||
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var addedMenuScene = false # Used for teddy.gd, fixes multiple menu bug
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||||||
func _process(delta):
|
func _process(delta):
|
||||||
#if not spawnCoordsInitalized:
|
#if not spawnCoordsInitalized:
|
||||||
|
|
Loading…
Reference in a new issue