Update 'characters/teddy/Teddy.gd'

This commit is contained in:
Paul Black 2023-07-04 05:26:13 +00:00
parent 38a6ad0d3f
commit 497bc01bde

View file

@ -96,6 +96,7 @@ func _physics_process(delta):
position.x = Global.spawnCoords_x[ramnum] #Set player X
position.y = Global.spawnCoords_y[ramnum] #Set player Y
position.z = Global.spawnCoords_z[ramnum] #Set player Z
velocity = Vector3.ZERO
await get_tree().create_timer(0.5).timeout
Global.reset_variables()
ranRemovePlayer = false