Removed 5% speed decrease

This commit is contained in:
Paul Black 2023-03-25 15:36:02 -06:00
parent 01952094a4
commit 1765dd5f23
45 changed files with 147 additions and 101 deletions

View file

@ -1,9 +1,10 @@
extends CharacterBody3D extends CharacterBody3D
var SPEED = 5.0 @export var SPEED = 5.0
const JUMP_VELOCITY = 6 @export var JUMP_VELOCITY = 6
@onready var speed = SPEED
# Get the gravity from the project settings to be synced with RigidBody nodes. # Get the gravity from the project settings to be synced with RigidBody nodes.
var gravity = ProjectSettings.get_setting("physics/3d/default_gravity") var gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
@ -133,21 +134,21 @@ func _physics_process(delta):
rpc("teddy_play_anim", "idle") rpc("teddy_play_anim", "idle")
if Input.is_action_pressed("sprint"): if Input.is_action_pressed("sprint"):
if Global.fatigue > 5: if Global.fatigue > 5:
SPEED = 10.0 speed = SPEED * 2
if Global.fatigue < 5: if Global.fatigue < 5:
SPEED = 2.0 speed = SPEED
if Input.is_action_pressed("sprint"): if Input.is_action_pressed("sprint"):
rpc("teddy_play_anim", "run") rpc("teddy_play_anim", "run")
elif Global.fatigue > 5: elif Global.fatigue > 5:
SPEED = 5.0 speed = SPEED
if Input.is_action_just_released("sprint"): if Input.is_action_just_released("sprint"):
SPEED = 5.0 speed = SPEED
if direction: if direction:
velocity.x = direction.x * SPEED velocity.x = direction.x * speed
velocity.z = direction.z * SPEED velocity.z = direction.z * speed
else: else:
velocity.x = move_toward(velocity.x, 0, SPEED) velocity.x = move_toward(velocity.x, 0, speed)
velocity.z = move_toward(velocity.z, 0, SPEED) velocity.z = move_toward(velocity.z, 0, speed)
if Global.playerDead: if Global.playerDead:
velocity.x = 0 velocity.x = 0
velocity.z = 0 velocity.z = 0

View file

@ -3,9 +3,10 @@
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@ -3,9 +3,10 @@
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View file

@ -60,8 +60,8 @@ stretch_mode = 6
[node name="Button" type="Button" parent="."] [node name="Button" type="Button" parent="."]
layout_mode = 0 layout_mode = 0
offset_left = 794.0 offset_left = 977.0
offset_top = 17.0 offset_top = 154.0
offset_right = 1068.0 offset_right = 1068.0
offset_bottom = 222.0 offset_bottom = 222.0
text = "JUMP" text = "JUMP"

View file

@ -3,9 +3,10 @@
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -3,9 +3,10 @@
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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@ -13,7 +14,7 @@ generator_parameters={}
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View file

@ -117,3 +117,7 @@ cam_down={
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[rendering]
textures/vram_compression/import_etc2_astc=true

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