removed disconnection label from when one player gets disconnected from server
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1 changed files with 1 additions and 1 deletions
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@ -41,7 +41,7 @@ func create_server(port, maxPlayers):
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### NOT WORKING YET, THIS SIGNAL SEEMS TO BE CALLED WHEN CLIENT LOOSES CONNECTION TO SERVER NOT WHEN SERVER LOOSES CONNECTION TO CLIENT (sometimes???)
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peer.peer_disconnected.connect(
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func(peer_id):
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rpc("disconnect_peer_from_server", peer_id)
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rpc_id(peer_id, "disconnect_peer_from_server", peer_id)
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)
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