Added scene changer back

This commit is contained in:
Paul Black 2023-03-11 16:03:03 -07:00
parent a07de70d2f
commit 0cf127acec
5 changed files with 7 additions and 6 deletions

View file

@ -110,7 +110,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="export/teddy.x86_64"
export_path="export/linux/teddy.x86_64"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
@ -151,7 +151,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="export/Project Teddy.exe"
export_path="export/windows/Project Teddy.exe"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false

View file

@ -85,6 +85,7 @@ offset_bottom = 454.0
text = "Blender"
[node name="Label9" type="Label" parent="."]
layout_mode = 0
offset_left = 554.0
offset_top = 457.0
offset_right = 617.0

View file

@ -133,7 +133,6 @@ texture = ExtResource("10_oafyi")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("11_6irkm")
autoplay = true
[connection signal="pressed" from="Button" to="." method="_on_button_pressed"]
[connection signal="mouse_entered" from="playButton" to="." method="_on_play_button_mouse_entered"]

View file

@ -34,8 +34,10 @@ func _on_button_2_pressed():
func _on_button_3_pressed():
if Global.playingGame == true:
get_tree().change_scene_to_file("res://scenes/mainmenu-background.tscn")
Global.playingGame = false
Global.goScene = "res://scenes/mainmenu-background.tscn"
var scene_trs =load("res://scenes/sceneChangerConfirm.tscn")
var scene=scene_trs.instantiate()
add_child(scene)
elif Global.playingGame == false:
get_tree().quit()

View file

@ -11,7 +11,6 @@ func _process(delta):
func _on_yes_button_pressed():
Global.playingGame = false
Global.menuOpen = false
get_tree().change_scene_to_file(Global.goScene)