project_teddy/addons/zylann.hterrain/tools/minimap/minimap_overlay.gd

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GDScript3
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2023-04-11 13:31:11 -06:00
@tool
extends Control
@export var cursor_texture : Texture
@export var out_of_range_texture : Texture
@onready var _sprite : Sprite2D = $Cursor
var _pos := Vector2()
var _rot := 0.0
func set_cursor_position_normalized(pos_norm: Vector2, dir: Vector2):
if Rect2(0, 0, 1, 1).has_point(pos_norm):
_sprite.texture = cursor_texture
else:
pos_norm.x = clampf(pos_norm.x, 0.0, 1.0)
pos_norm.y = clampf(pos_norm.y, 0.0, 1.0)
_sprite.texture = out_of_range_texture
_sprite.position = pos_norm * size
_sprite.rotation = dir.angle()