2023-05-19 12:56:34 -06:00
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[gd_scene load_steps=6 format=3 uid="uid://y3fffh5cdbks"]
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2023-02-07 13:22:31 -07:00
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[ext_resource type="Script" path="res://scripts/AI.gd" id="1_1d27o"]
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2023-03-19 01:35:35 -06:00
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[ext_resource type="PackedScene" uid="uid://b3l10agcjfgdx" path="res://characters/teddy/model_glb/teddy.glb" id="2_0yvds"]
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2023-05-19 12:56:34 -06:00
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[ext_resource type="ArrayMesh" uid="uid://b26a54y2fd5n8" path="res://characters/teddy/cotton/cotton.obj" id="3_qolnj"]
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2023-02-07 13:22:31 -07:00
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[sub_resource type="BoxShape3D" id="BoxShape3D_7vhwh"]
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size = Vector3(1, 1.99126, 1)
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_ucocb"]
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[node name="AI" type="CharacterBody3D" groups=["AI"]]
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script = ExtResource("1_1d27o")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("BoxShape3D_7vhwh")
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[node name="Neck" type="Node3D" parent="CollisionShape3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.859224, 0)
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[node name="BulletGenerator" type="Marker3D" parent="CollisionShape3D/Neck"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.104801, -0.858231)
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2023-03-19 01:35:35 -06:00
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[node name="Teddy" parent="CollisionShape3D/Neck" instance=ExtResource("2_0yvds")]
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transform = Transform3D(-0.307416, 0, -2.68751e-08, 0, 0.307416, 0, 2.68751e-08, 0, -0.307416, 0, -1.87988, 0)
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2023-02-07 13:22:31 -07:00
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[node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D"]
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2023-03-19 01:35:35 -06:00
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visible = false
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2023-02-07 13:22:31 -07:00
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mesh = SubResource("CapsuleMesh_ucocb")
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skeleton = NodePath("")
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2023-02-22 21:31:22 -07:00
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[node name="sound" type="AudioStreamPlayer3D" parent="."]
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2023-05-19 12:56:34 -06:00
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[node name="CPUParticles3D" type="CPUParticles3D" parent="."]
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emitting = false
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amount = 3
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mesh = ExtResource("3_qolnj")
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emission_shape = 1
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emission_sphere_radius = 1.0
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particle_flag_rotate_y = true
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spread = 4.55
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gravity = Vector3(2.08165e-12, -6, 2.08165e-12)
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initial_velocity_max = 4.76
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angular_velocity_max = 54.86
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linear_accel_max = 2.02
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radial_accel_max = 4.04
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tangential_accel_max = 3.06
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damping_max = 3.27
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angle_min = 7.3
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angle_max = 29.1
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scale_amount_min = 0.05
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scale_amount_max = 0.1
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