project_teddy/scenes/waterplane.tscn

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[gd_scene load_steps=3 format=3 uid="uid://c2f2to78vgbix"]
[ext_resource type="Material" uid="uid://deer6l7sk1h2v" path="res://shaders/water.tres" id="1_jww1o"]
[sub_resource type="PlaneMesh" id="PlaneMesh_e2m35"]
size = Vector2(1, 1)
subdivide_width = 200
subdivide_depth = 200
[node name="WaterPlane" type="MeshInstance3D"]
mesh = SubResource("PlaneMesh_e2m35")
surface_material_override/0 = ExtResource("1_jww1o")