2023-02-02 13:28:14 -07:00
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extends Node
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_button_pressed():
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self.queue_free()
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2023-05-11 11:51:16 -06:00
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func _on_playtester_button_pressed():
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var scene_trs =load("res://scenes/playtesters.tscn")
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var scene=scene_trs.instantiate()
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add_child(scene)
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