project_teddy/characters/teddy/teddy_model.tscn

27 lines
1.6 KiB
Text
Raw Normal View History

[gd_scene load_steps=2 format=3 uid="uid://b4eo3c2ux18r1"]
[ext_resource type="PackedScene" uid="uid://b3l10agcjfgdx" path="res://characters/teddy/model_glb/teddy.glb" id="1_wnq7c"]
[node name="teddy" instance=ExtResource("1_wnq7c")]
2023-04-18 12:46:33 -06:00
[node name="Skeleton3D" parent="walk" index="0"]
bones/0/rotation = Quaternion(-0.0312069, -0.681971, 0.727498, -0.0684736)
bones/1/rotation = Quaternion(0.0364554, -0.00583926, -0.0728027, 0.996663)
bones/2/rotation = Quaternion(-0.0137505, -0.00139916, -0.0227723, 0.999645)
bones/3/rotation = Quaternion(-0.0140522, -0.00325483, -0.0222343, 0.999649)
bones/4/rotation = Quaternion(-0.0487894, -0.000731501, 0.0538618, 0.997355)
bones/5/rotation = Quaternion(0.0881971, -0.0107198, -0.00473496, 0.996034)
bones/8/rotation = Quaternion(0.41937, 0.0206181, -0.0737663, 0.904578)
bones/9/rotation = Quaternion(-0.00541921, -0.0595848, 0.176605, 0.982462)
bones/11/rotation = Quaternion(-0.557022, -0.414703, 0.605307, -0.38904)
bones/12/rotation = Quaternion(-0.118816, 0.929646, 0.275826, -0.213452)
bones/13/rotation = Quaternion(-0.128955, 0.0739177, 0.185984, 0.971245)
bones/15/rotation = Quaternion(0.0625919, -0.132412, 0.986865, 0.0681746)
bones/15/scale = Vector3(1, 1, 1.0002)
bones/16/rotation = Quaternion(0.436776, -0.0647892, -0.0549409, 0.89555)
bones/17/rotation = Quaternion(0.015608, -0.26292, 0.96465, -0.00892601)
bones/20/rotation = Quaternion(-0.0623978, 0.0495552, 0.99231, 0.0947137)
bones/21/rotation = Quaternion(0.0686696, 0.0490954, 0.0255847, 0.996102)
bones/22/rotation = Quaternion(-0.00264082, -0.566764, 0.822869, -0.0407169)
bones/23/rotation = Quaternion(-0.164788, -0.00178355, 0.00947846, 0.986282)