project_teddy/objects/Bullet/model/Bullet.dae.import

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://pni78bumc5f5"
path="res://.godot/imported/Bullet.dae-5bbc570d18bdc3c3b39c8ef588b2ee68.scn"
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[deps]
source_file="res://objects/Bullet/model/Bullet.dae"
dest_files=["res://.godot/imported/Bullet.dae-5bbc570d18bdc3c3b39c8ef588b2ee68.scn"]
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[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=0
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
animation/import=true
animation/fps=15
animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
_subresources={}
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gltf/embedded_image_handling=1