383 lines
12 KiB
Text
383 lines
12 KiB
Text
xboxdrv 0.8.1 - (??/Jun/2011)
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=============================
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* added support for an unlimited number shift buttons
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* added cycle-key support to cycle through a sequence of buttons
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* fixed rumble messages getting delayed
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* fixed keys not getting pressed in --ui-axismap
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xboxdrv 0.8.0 - (26/May/2011)
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=============================
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* added --no-dbus option
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* added ABS/axis support to macros
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* added Street Fighter Fightpad support
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* added example config for Microsoft Ergonomic 4000 zoom wheel
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* added example config for Star Wars: Tie Fighter
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* added rel-repeat value of -1 for sending an event only once
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* added support for chatpad on bcdVersion 1.14 controller
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* added support for relative filenames for macros
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* fixed daemon mode
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* fixed deadzone filter issues with MIN:MAX:SMOOTH
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* fixed endian issues in Xbox360 and Xbox360 wireless controller
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* fixed wireless controller not getting reset to neutral position on disconnected
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* changed the meaning of --timeout 0
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* removed boost::thread dependency
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* switched from threads to asynchronous USB handling and glib
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xboxdrv 0.7.3 - (16/Mar/2011)
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=============================
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* fixed installation of xboxdrvctl
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* added special REL repeat value '-1' to avoid jaggy mouse emulation movement
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* added "rel-repeat:" axis-event for better scroll wheel emulation
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* added --no-dbus, to disable D-Bus support
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* added xbmc.xboxdrv, a config fine tuned for XBMC
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* added zsnes.xboxdrv, a config file for ZSNES
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* reenabled USBReadThread to work around ignored input events
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* '--daemon' is broken in this release
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xboxdrv 0.7.2 - (06/Mar/2011)
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=============================
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* added --mimic-xpad-wireless
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* added --device-usbid and --device-usbids
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* added D-Bus support to the daemon
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* added xboxdrvctl to control the daemon
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* added better handling of rounding errors when sending REL_
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* added dpad-restrictor for X, Y or fourway restriction on the dpad
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* added statistic modifier that counts how often buttons are pressed
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* added support for multiple wireless controller in daemon
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* added --priority to enable realtime scheduling priority
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* added custom configuration for XBMC, see examples/xbmc.xboxdrv
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* changed default timeout to 10msec, for more responsive mouse emulation
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* changed meaning of -m, its now a shortcut for --modifier, not --mouse
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* improved INIParser, can now handle KEY_#NUM style names without quotes
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* improved mouse emulation
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* removed obsolete xboxdrv-daemon script
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* renamed --device-name to --device-names
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* renamed --name to --device-name
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xboxdrv 0.7.1 - (30/Jan/2011)
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=============================
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* added --match-group
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* added --on-connect and --on-disconnect to xboxdrv --daemon
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* added --usb-debug
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* added --no-extra-events
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* added support for Playstation button names (triangle,
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circle, square, cross, L1, L2, L3, R1, R2, R3)
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* added ability to set LED per controller slot
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* added [controller0/config0/modifier] style sections to the ini file
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* added new match rules: usbserial=SERIAL, vendor=VENDOR, product=PRODUCT
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and property=PROPERTY:VALUE
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* added some example configurations to examples/
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* fixed issues with older libudev versions
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* fixed LED not getting switched off on shutdown
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* fixed some missing #include directives
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* fixed axis inversion issue in --axismap
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* fixed assertion in relative axis filter
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* fixed --dpad-as-button
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* fixed --dpad-only
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* fixed --mimic-xpad
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* fixed issue with using --trigger-as-zaxis in combination with axisfilter
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* man-page updates and cleanup
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* new version of runxboxdrv
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xboxdrv 0.7.0 - (28/Jan/2011)
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=============================
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* switched to libusb-1.0
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* -D, --daemon replaces xboxdrv-daemon
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* --daemon supports hotpluging via libudev, even in applications that
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don't support it themselves
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* cleaned up axis/button modifier some more
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* startup output got cleaned up
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* fixed double Ctrl-c issue
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* added --modifier MODIFIER,...
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* configuration toggle button now works with modifiers too
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* renamed --ui-new to --next-config
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* renamed --ui-toggle to --toggle
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* fixed incorrect endpoint detection for Xbox1 controller
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* native Playstation 3 USB controller support
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* added axis rotation modifier
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* renamed A, B, X, Y axis to BTN_A, BTN_B, BTN_X, BTN_Y to avoid
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confusion with X1, Y1
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* added --list-all, --list-key, -list-rel, ... to display all
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available symbolic name
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* changed device_id syntax from 1-BTN_A to now BTN_A@1
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xboxdrv 0.6.5 - (22/Jan/2011)
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=============================
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* fixed incorrect variable initalisation, leading to button presses
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getting lost sometimes
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* fixed initialisation issue for Chatpad connected to controllers with
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bcdDevice 0x0114
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xboxdrv 0.6.4 - (13/Jan/2011)
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=============================
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* fixed bug that disabled all axis when a button was pressed
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* fixed some missing include
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xboxdrv 0.6.3 - (10/Jan/2011)
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=============================
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* chatpad support (still rough), special thanks to Jani Virta, Andy
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Kirkham, dwomac and GAFBlizzard who helped make it possible
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* added --chatpad, --chatpad-no-init and --chatpad-debug
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* added --headset, --headset-dump FILE and --headset-play FILE, for
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experimentation only
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* added optional abs:/rel:/key: prefixes to --ui-axismap
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* added input filters for --axismap and --buttonmap
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* fixed multiple bugs that made it impossible to assign events to
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specific devices
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* fixed axis getting stuck when using a shift key
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* fixed incorrect error handling on fork()/exec()
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xboxdrv 0.6.2 - (31/Dec/2010)
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=============================
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* merged Xbox360 guitar handling into the regular Xbox360 controller
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handling, use --guitar to get the old mapping back
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* added generic event filter framework
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* added toggle button filter
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* added invert button filter
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* added auto fire button filter
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* added log filter for button and axis
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* added invert axis filter
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* added sensitivity axis filter
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* added relative axis filter
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* added response curve axis filter
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* added deadzone axis filter
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* added calibration axis filter
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* added ability to send different events depending on how long a
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button was pressed
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* added ability to launch a program on button press
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* added ability to replay a macro on a button press
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* added ability to launch a child program from within xboxdrv, making
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wrapper scripts easier to write without race conditions
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* added --option NAME=VALUE to allow INI-style config options from
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command line
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* added --evdev-debug to print out all received events from evdev
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* added --evdev-no-grab to avoid a full grab on the event device
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* unified ini and command line parsing some more
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* Mad Catz Xbox controller - MW2 controller support added
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* added support for Xbox1 analog buttons, use --ui-axismap with A, B,
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X, Y, black, white
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* give proper error message when the Play&Charge kit is used
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xboxdrv 0.6.1 - (21/Dec/2010)
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==============================
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* fixed bug in axis to key mapping
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* removed debugging output
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xboxdrv 0.6.0 - (18/Dec/2010)
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==============================
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* support for reading from evdev, this allows the use of regular
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regular PC joysticks or the Playstation 3 controllers with xboxdrv,
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useful if you need configurability or joy2key-like functionality,
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but don't have a Xbox360 gamepad
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* added KEY_#num, ABS_#num and REL_#num to allow refering to events by
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number instead of name
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* support for reading configuration from a INI configuration file
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* cleaned up uinput mapping, --dpad-as-button, --dpad-only, etc. are now
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simple mappings instead of special case hackery
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* --ui-axismap and --ui-buttonmap now work with all axis and button
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* smooth deadzone handling without jumps
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* added --detach-kernel-driver
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* automatically insert dummy events to make input device register as joystick
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* added ability to have multiple configs running at the same time with --ui-new
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* added shifting to --ui-axismap, allows sending of different events
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when a shift button is pressed
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* Saitek Cyborg Rumble Pad support added
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* Gamestop Xbox 360 Controller support added
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xboxdrv 0.5.0 - (26/May/2010)
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==============================
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* added device_id handling to --ui-buttonmap and --ui-axismap, allows
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the creation of multiple input devices from a single controller
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* added shifting to --ui-buttonmap, allows sending of different events
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when a shift button is pressed
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* added support to send keyboard combination from --ui-buttonmap
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* added --mouse, a simple shortcut to enable mouse emulation
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* added dummy events to the mouse device to let it register properly
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by the kernel without messing with hal
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* auto-detect USB endpoints on Xbox1 controller
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xboxdrv 0.4.13 - (13/May/2010)
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==============================
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* added --mimic-xpad
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* added --no-extra-devices
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xboxdrv 0.4.12 - (08/May/2010)
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==============================
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* added --four-way-restrictor
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* added --dpad-rotation
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* added proper man pages for xboxdrv and xboxdrv-daemon
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xboxdrv 0.4.11 - (01/May/2010)
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==============================
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* added --axis-sensitivity
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* added number aliases for button names
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* added left/right/up/down aliases for dpad
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* some compiler warnings got cleaned up
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* confusing uinput error messages got cleaned up
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* fixed missing 'report sync' event that broke keyboard emulation
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xboxdrv 0.4.10 - (17/Feb/2010)
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==============================
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* fixed mouse emulation a bit, still somewhat broken
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* Mad Catz Xbox 360 controller support
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* Harmonix controller support
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* minor compile fix (missing string.h)
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xboxdrv 0.4.9 - (01/Nov/2009)
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=============================
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* Saitek P2500 support (no rumble, untested)
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* Hori Real Arcade Pro Ex support
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* changes in the thread handling to reduce latency
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* include fixes for g++-4.4
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xboxdrv 0.4.8 - (30/Jul/2009)
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=============================
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* usb reading in separate thread, should fix missed events and stuck buttons
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* some SCons configuration magic for better compatibility
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xboxdrv 0.4.7 - (29/Jul/2009)
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=============================
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* support for Pelican TSZ360 pad
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* support for Saitek P3200 pad
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* support for Thrustmaster Firestorm Dual Power (044f:b312)
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* deadzone support for trigger via --deadzone-trigger NUM
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* some documentation improvements
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xboxdrv 0.4.6 - (21/Feb/2009)
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=============================
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* --calibration AXIS=MIN,CENTER,MAX option to workaround broken controller
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* xboxdrv-daemon.py to launch xboxdrv automatically when device gets
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plugged in
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xboxdrv 0.4.5 - (15/Feb/2009)
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=============================
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* fixed mixup between strong and weak rumble
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* added Harmonix Drum Kit for Xbox 360 support
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* added Logitech Chillstream support
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* added evsend tool to send events to /dev/input/eventX
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* Y-Axis for Firestorm gamepad fixed
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xboxdrv 0.4.4 - (24/Jan/2009)
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=============================
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* auto-detect USB endpoints
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* rumble support, enabled via --force-feedback
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* added --rumble-gain to control rumble strength
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* --deadzone accepts values in percentage
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* DDR Universe 2 Mat added
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xboxdrv 0.4.3 - (17/Jan/2009)
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=============================
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* added support for X11 keysym in --ui-buttonmap
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* added --ui-clear and 'void' mappings to unmap buttons and axis
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* fixed LED handling for wireless gamepads
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* Thrustmaster Firestorm Dual Power support (044f:b304)
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* added --name option to set device name
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* added JS_${NUM} name to address joystick buttons by number instead
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of name
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* fixed issue with multiple wireless controller
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* some preparation for rumble (prints FF events)
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xboxdrv 0.4.2 - (11/Jan/2009)
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=============================
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* fixed --dpad-only
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xboxdrv 0.4.1 - (08/Jan/2009)
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=============================
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* workaround for KEY_MEDIA_REPEAT
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xboxdrv 0.4 - (07/Jan/2009)
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===========================
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* added --square-axis option
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* added --autofire option
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* added --relative-axis option (i.e. emulate joystick throttle)
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* added --ui-buttonmap and --ui-axismap to change uinput events
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* support for keyboard events
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* support for mouse emulation
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xboxdrv 0.3 - (06/Nov/2008)
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============================
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* added short note when the USB device is busy
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* added note to README about running it via sudo
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* added some missing header files
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* added new third party controller to the auto-detection
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* minor other small bug fixes
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xboxdrv 0.2 - (03/May/2008)
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===========================
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* added support for Xbox360 wireless gamepads
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* added support for the Xbox360 guitar controller
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* added --dpad-only option for apps that don't need analogsticks
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* added --axismap option to remap the axes
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* added --buttonmap option to remap the buttons
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* added option to specify the USB path to use, instead of using
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automatic detection
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* added option to enforce the controller type
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* added deadzone configuration support
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* switched from usb_bulk_read() to usb_interrupt_read(), this fixes
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problems with some controller
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xboxdrv 0.1 - (13/Apr/2008)
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===========================
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* initial release
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# EOF #
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