xboxdrv/uinput.cpp
2008-04-10 23:43:54 +02:00

205 lines
4.9 KiB
C++

/* $Id$
** __ __ __ ___ __ __ __ __
** / \ / \__| ____ __| _/_______/ |_|__| | | | ____
** \ \/\/ / |/ \ / __ |/ ___/\ __\ | | | | _/ __ \
** \ /| | | \/ /_/ |\___ \ | | | | |_| |_\ ___/
** \__/\ / |__|___| /\____ /____ > |__| |__|____/____/\___ >
** \/ \/ \/ \/ \/
** Copyright (C) 2007 Ingo Ruhnke <grumbel@gmx.de>
**
** This program is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License
** as published by the Free Software Foundation; either version 2
** of the License, or (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
** 02111-1307, USA.
*/
#include <iostream>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <linux/uinput.h>
#include "uinput.hpp"
uInput::uInput()
{
// Open the input device
fd = open("/dev/input/uinput", O_WRONLY | O_NDELAY);
if (!fd)
{
std::cout << "Unable to open /dev/input/uinput" << std::endl;
}
else
{
ioctl(fd, UI_SET_EVBIT, EV_ABS);
ioctl(fd, UI_SET_ABSBIT, ABS_X);
ioctl(fd, UI_SET_ABSBIT, ABS_Y);
ioctl(fd, UI_SET_ABSBIT, ABS_RX);
ioctl(fd, UI_SET_ABSBIT, ABS_RY);
ioctl(fd, UI_SET_ABSBIT, ABS_GAS);
ioctl(fd, UI_SET_ABSBIT, ABS_BRAKE);
ioctl(fd, UI_SET_ABSBIT, ABS_HAT0X);
ioctl(fd, UI_SET_ABSBIT, ABS_HAT0Y);
ioctl(fd, UI_SET_EVBIT, EV_KEY);
ioctl(fd, UI_SET_KEYBIT, BTN_START);
ioctl(fd, UI_SET_KEYBIT, BTN_MODE);
ioctl(fd, UI_SET_KEYBIT, BTN_SELECT);
ioctl(fd, UI_SET_KEYBIT, BTN_A);
ioctl(fd, UI_SET_KEYBIT, BTN_B);
ioctl(fd, UI_SET_KEYBIT, BTN_X);
ioctl(fd, UI_SET_KEYBIT, BTN_Y);
ioctl(fd, UI_SET_KEYBIT, BTN_TL);
ioctl(fd, UI_SET_KEYBIT, BTN_TR);
ioctl(fd, UI_SET_KEYBIT, BTN_THUMBL);
ioctl(fd, UI_SET_KEYBIT, BTN_THUMBR);
struct uinput_user_dev uinp;
memset(&uinp,0,sizeof(uinp));
strncpy(uinp.name, "XBOx360 Gamepad (userspace driver)", UINPUT_MAX_NAME_SIZE);
uinp.id.version = 0;
uinp.id.bustype = BUS_USB;
uinp.id.vendor = 0x045e;
uinp.id.product = 0x028e;
if (1)
{
uinp.absmin[ABS_X] = -32768;
uinp.absmax[ABS_X] = 32767;
uinp.absmin[ABS_Y] = -32768;
uinp.absmax[ABS_Y] = 32767;
uinp.absmin[ABS_RX] = -32768;
uinp.absmax[ABS_RX] = 32767;
uinp.absmin[ABS_RY] = -32768;
uinp.absmax[ABS_RY] = 32767;
uinp.absmin[ABS_GAS] = 0;
uinp.absmax[ABS_GAS] = 255;
uinp.absmin[ABS_BRAKE] = 0;
uinp.absmax[ABS_BRAKE] = 255;
uinp.absmin[ABS_HAT0X] = -1;
uinp.absmax[ABS_HAT0X] = 1;
uinp.absmin[ABS_HAT0Y] = -1;
uinp.absmax[ABS_HAT0Y] = 1;
}
write(fd, &uinp, sizeof(uinp));
if (ioctl(fd, UI_DEV_CREATE))
{
std::cout << "Unable to create UINPUT device." << std::endl;
}
}
}
uInput::~uInput()
{
ioctl(fd, UI_DEV_DESTROY);
close(fd);
}
void
uInput::send_button(uint16_t code, int32_t value)
{
struct input_event ev;
memset(&ev, 0, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = EV_KEY;
ev.code = code;
ev.value = value;
write(fd, &ev, sizeof(ev));
}
void
uInput::send_axis(uint16_t code, int32_t value)
{
struct input_event ev;
memset(&ev, 0, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = EV_ABS;
ev.code = code;
ev.value = value;
write(fd, &ev, sizeof(ev));
}
void
uInput::send(XBox360Msg& msg)
{
send_button(BTN_THUMBL, msg.thumb_l);
send_button(BTN_THUMBR, msg.thumb_r);
send_button(BTN_TL, msg.lb);
send_button(BTN_TR, msg.rb);
send_button(BTN_START, msg.start);
send_button(BTN_MODE, msg.mode);
send_button(BTN_SELECT, msg.select);
send_button(BTN_A, msg.a);
send_button(BTN_B, msg.b);
send_button(BTN_X, msg.x);
send_button(BTN_Y, msg.y);
send_axis(ABS_X, msg.x1);
send_axis(ABS_Y, msg.y1);
send_axis(ABS_RX, msg.x2);
send_axis(ABS_RY, msg.y2);
send_axis(ABS_BRAKE, msg.lt);
send_axis(ABS_GAS, msg.rt);
if (msg.dpad_up)
{
send_axis(ABS_HAT0Y, 1);
}
else if (msg.dpad_down)
{
send_axis(ABS_HAT0Y, -1);
}
else
{
send_axis(ABS_HAT0Y, 0);
}
if (msg.dpad_left)
{
send_axis(ABS_HAT0X, 1);
}
else if (msg.dpad_right)
{
send_axis(ABS_HAT0X, -1);
}
else
{
send_axis(ABS_HAT0X, 0);
}
}
/* EOF */