xboxdrv/NEWS

96 lines
2.6 KiB
Text

xboxdrv 0.4.6 - (??/Feb/2009)
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* --calibration option to workaround broken controller
* xboxdrv-daemon.py to launch xboxdrv automatically
xboxdrv 0.4.5 - (15/Feb/2009)
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* fixed mixup between strong and weak rumble
* added Harmonix Drum Kit for Xbox 360 support
* added Logitech Chillstream support
* added evsend tool to send events to /dev/input/eventX
* Y-Axis for Firestorm gamepad fixed
xboxdrv 0.4.4 - (24/Jan/2009)
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* auto-detect USB endpoints
* rumble support, enabled via --force-feedback
* added --rumble-gain to control rumble strength
* --deadzone accepts values in percentage
* DDR Universe 2 Mat added
xboxdrv 0.4.3 - (17/Jan/2009)
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* added support for X11 keysym in --ui-buttonmap
* added --ui-clear and 'void' mappings to unmap buttons and axis
* fixed LED handling for wireless gamepads
* Thrustmaster Firestorm Dual Power support
* added --name option to set device name
* added JS_${NUM} name to address joystick buttons by number instead
of name
* fixed issue with multiple wireless controller
* some preparation for rumble (prints FF events)
xboxdrv 0.4.2 - (11/Jan/2009)
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* fixed --dpad-only
xboxdrv 0.4.1 - (08/Jan/2009)
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* workaround for KEY_MEDIA_REPEAT
xboxdrv 0.4 - (07/Jan/2009)
===========================
* added --square-axis option
* added --autofire option
* added --relative-axis option (i.e. emulate joystick throttle)
* added --ui-buttonmap and --ui-axismap to change uinput events
* support for keyboard events
* support for mouse emulation
xboxdrv 0.3 - (06/Nov/2008)
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* added short note when the USB device is busy
* added note to README about running it via sudo
* added some missing header files
* added new third party controller to the auto-detection
* minor other small bug fixes
xboxdrv 0.2 - (03/May/2008)
===========================
* added support for Xbox360 wireless gamepads
* added support for the Xbox360 guitar controller
* added --dpad-only option for apps that don't need analogsticks
* added --axismap option to remap the axes
* added --buttonmap option to remap the buttons
* added option to specify the USB path to use, instead of using
automatic detection
* added option to enforce the controller type
* added deadzone configuration support
* switched from usb_bulk_read() to usb_interrupt_read(), this fixes
problems with some controller
xboxdrv 0.1 - (13/Apr/2008)
===========================
* initial release
# EOF #