xboxdrv/uinput.cpp
2008-04-18 05:01:04 +02:00

436 lines
10 KiB
C++

/*
** XBox360 USB Gamepad Userspace Driver
** Copyright (C) 2008 Ingo Ruhnke <grumbel@gmx.de>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <iostream>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <linux/uinput.h>
#include "uinput.hpp"
uInput::uInput(GamepadType type, uInputCfg config_)
: fd(-1), config(config_)
{
// Open the input device
char* uinput_filename[] = { "/dev/input/uinput", "/dev/uinput", "/dev/misc/uinput" };
const int uinput_filename_count = (sizeof(uinput_filename)/sizeof(char*));
for (int i = 0; i < uinput_filename_count; ++i)
{
if ((fd = open(uinput_filename[i], O_WRONLY | O_NDELAY)) >= 0)
{
break;
}
else
{
std::cout << "Error: " << uinput_filename[i] << ": " << strerror(errno) << std::endl;
}
}
if (fd < 0)
{
std::cout << "Error: No stuitable uinput device found" << std::endl;
std::cout << "" << std::endl;
std::cout << "Troubleshooting:" << std::endl;
std::cout << " * make sure uinput kernel module is loaded " << std::endl;
std::cout << " * make sure joydev kernel module is loaded " << std::endl;
std::cout << " * make sure you have permissions to access the uinput device" << std::endl;
std::cout << " * start the driver with ./xboxdrv -v --no-uinput to see if the driver itself works" << std::endl;
std::cout << "" << std::endl;
exit(EXIT_FAILURE);
}
else
{
if (type == GAMEPAD_XBOX360 || type == GAMEPAD_XBOX)
{
setup_xbox360_gamepad(type);
}
else if (type == GAMEPAD_XBOX360_GUITAR)
{
setup_xbox360_guitar();
}
else
{
std::cout << "Unhandled type: " << type << std::endl;
exit(EXIT_FAILURE);
}
if (ioctl(fd, UI_DEV_CREATE))
{
std::cout << "Unable to create UINPUT device." << std::endl;
}
}
}
void
uInput::setup_xbox360_gamepad(GamepadType type)
{
ioctl(fd, UI_SET_EVBIT, EV_ABS);
ioctl(fd, UI_SET_EVBIT, EV_KEY);
ioctl(fd, UI_SET_ABSBIT, ABS_X);
ioctl(fd, UI_SET_ABSBIT, ABS_Y);
ioctl(fd, UI_SET_ABSBIT, ABS_RX);
ioctl(fd, UI_SET_ABSBIT, ABS_RY);
if (config.trigger_as_button)
{
ioctl(fd, UI_SET_KEYBIT, BTN_TL2);
ioctl(fd, UI_SET_KEYBIT, BTN_TR2);
}
else if (config.trigger_as_zaxis)
{
ioctl(fd, UI_SET_ABSBIT, ABS_Z);
}
else
{
ioctl(fd, UI_SET_ABSBIT, ABS_GAS);
ioctl(fd, UI_SET_ABSBIT, ABS_BRAKE);
}
if (!config.dpad_as_button)
{
ioctl(fd, UI_SET_ABSBIT, ABS_HAT0X);
ioctl(fd, UI_SET_ABSBIT, ABS_HAT0Y);
}
else
{
ioctl(fd, UI_SET_KEYBIT, BTN_BASE);
ioctl(fd, UI_SET_KEYBIT, BTN_BASE2);
ioctl(fd, UI_SET_KEYBIT, BTN_BASE3);
ioctl(fd, UI_SET_KEYBIT, BTN_BASE4);
}
ioctl(fd, UI_SET_KEYBIT, BTN_START);
ioctl(fd, UI_SET_KEYBIT, BTN_SELECT);
if (type == GAMEPAD_XBOX360 || type == GAMEPAD_XBOX360_WIRELESS)
ioctl(fd, UI_SET_KEYBIT, BTN_MODE);
ioctl(fd, UI_SET_KEYBIT, BTN_A);
ioctl(fd, UI_SET_KEYBIT, BTN_B);
ioctl(fd, UI_SET_KEYBIT, BTN_X);
ioctl(fd, UI_SET_KEYBIT, BTN_Y);
ioctl(fd, UI_SET_KEYBIT, BTN_TL);
ioctl(fd, UI_SET_KEYBIT, BTN_TR);
ioctl(fd, UI_SET_KEYBIT, BTN_THUMBL);
ioctl(fd, UI_SET_KEYBIT, BTN_THUMBR);
struct uinput_user_dev uinp;
memset(&uinp,0,sizeof(uinp));
strncpy(uinp.name, "XBox Gamepad (userspace driver)", UINPUT_MAX_NAME_SIZE);
uinp.id.version = 0;
uinp.id.bustype = BUS_USB;
uinp.id.vendor = 0x045e;
uinp.id.product = 0x028e;
uinp.absmin[ABS_X] = -32768;
uinp.absmax[ABS_X] = 32767;
uinp.absmin[ABS_Y] = -32768;
uinp.absmax[ABS_Y] = 32767;
uinp.absmin[ABS_RX] = -32768;
uinp.absmax[ABS_RX] = 32767;
uinp.absmin[ABS_RY] = -32768;
uinp.absmax[ABS_RY] = 32767;
if (config.trigger_as_zaxis)
{
uinp.absmin[ABS_Z] = -255;
uinp.absmax[ABS_Z] = 255;
}
else if (!config.trigger_as_button)
{
uinp.absmin[ABS_GAS] = 0;
uinp.absmax[ABS_GAS] = 255;
uinp.absmin[ABS_BRAKE] = 0;
uinp.absmax[ABS_BRAKE] = 255;
}
if (!config.dpad_as_button)
{
uinp.absmin[ABS_HAT0X] = -1;
uinp.absmax[ABS_HAT0X] = 1;
uinp.absmin[ABS_HAT0Y] = -1;
uinp.absmax[ABS_HAT0Y] = 1;
}
write(fd, &uinp, sizeof(uinp));
}
void
uInput::setup_xbox360_guitar()
{
ioctl(fd, UI_SET_EVBIT, EV_ABS);
ioctl(fd, UI_SET_EVBIT, EV_KEY);
// Whammy and Tilt
ioctl(fd, UI_SET_ABSBIT, ABS_X);
ioctl(fd, UI_SET_ABSBIT, ABS_Y);
// Dpad
ioctl(fd, UI_SET_KEYBIT, BTN_BASE);
ioctl(fd, UI_SET_KEYBIT, BTN_BASE2);
ioctl(fd, UI_SET_KEYBIT, BTN_BASE3);
ioctl(fd, UI_SET_KEYBIT, BTN_BASE4);
// Base
ioctl(fd, UI_SET_KEYBIT, BTN_START);
ioctl(fd, UI_SET_KEYBIT, BTN_SELECT);
ioctl(fd, UI_SET_KEYBIT, BTN_MODE);
// Fret button
ioctl(fd, UI_SET_KEYBIT, BTN_1);
ioctl(fd, UI_SET_KEYBIT, BTN_2);
ioctl(fd, UI_SET_KEYBIT, BTN_3);
ioctl(fd, UI_SET_KEYBIT, BTN_4);
ioctl(fd, UI_SET_KEYBIT, BTN_5);
struct uinput_user_dev uinp;
memset(&uinp,0,sizeof(uinp));
strncpy(uinp.name, "XBox360 Guitar (userspace driver)", UINPUT_MAX_NAME_SIZE);
uinp.id.version = 0;
uinp.id.bustype = BUS_USB;
uinp.id.vendor = 0x045e; // FIXME: Shouldn't be hardcoded
uinp.id.product = 0x028e;
uinp.absmin[ABS_X] = -32768;
uinp.absmax[ABS_X] = 32767;
uinp.absmin[ABS_Y] = -32768;
uinp.absmax[ABS_Y] = 32767;
write(fd, &uinp, sizeof(uinp));
}
uInput::~uInput()
{
ioctl(fd, UI_DEV_DESTROY);
close(fd);
}
void
uInput::send_button(uint16_t code, int32_t value)
{
struct input_event ev;
memset(&ev, 0, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = EV_KEY;
ev.code = code;
ev.value = (value>0) ? 1 : 0;
write(fd, &ev, sizeof(ev));
}
void
uInput::send_axis(uint16_t code, int32_t value)
{
struct input_event ev;
memset(&ev, 0, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = EV_ABS;
ev.code = code;
ev.value = value;
write(fd, &ev, sizeof(ev));
}
void
uInput::send(XBox360Msg& msg)
{
send_button(BTN_THUMBL, msg.thumb_l);
send_button(BTN_THUMBR, msg.thumb_r);
send_button(BTN_TL, msg.lb);
send_button(BTN_TR, msg.rb);
send_button(BTN_START, msg.start);
send_button(BTN_MODE, msg.mode);
send_button(BTN_SELECT, msg.select);
send_button(BTN_A, msg.a);
send_button(BTN_B, msg.b);
send_button(BTN_X, msg.x);
send_button(BTN_Y, msg.y);
send_axis(ABS_X, msg.x1);
send_axis(ABS_Y, -msg.y1);
send_axis(ABS_RX, msg.x2);
send_axis(ABS_RY, -msg.y2);
if (config.trigger_as_zaxis)
{
send_axis(ABS_Z, (int(msg.rt) - int(msg.lt)));
}
else if (config.trigger_as_button)
{
send_button(BTN_TL2, msg.lt);
send_button(BTN_TR2, msg.rt);
}
else
{
send_axis(ABS_BRAKE, msg.lt);
send_axis(ABS_GAS, msg.rt);
}
if (config.dpad_as_button)
{
send_button(BTN_BASE, msg.dpad_up);
send_button(BTN_BASE2, msg.dpad_down);
send_button(BTN_BASE3, msg.dpad_left);
send_button(BTN_BASE4, msg.dpad_right);
}
else
{
if (msg.dpad_up)
{
send_axis(ABS_HAT0Y, -1);
}
else if (msg.dpad_down)
{
send_axis(ABS_HAT0Y, 1);
}
else
{
send_axis(ABS_HAT0Y, 0);
}
if (msg.dpad_left)
{
send_axis(ABS_HAT0X, -1);
}
else if (msg.dpad_right)
{
send_axis(ABS_HAT0X, 1);
}
else
{
send_axis(ABS_HAT0X, 0);
}
}
}
void
uInput::send(XBoxMsg& msg)
{
send_button(BTN_THUMBL, msg.thumb_l);
send_button(BTN_THUMBR, msg.thumb_r);
send_button(BTN_TL, msg.white);
send_button(BTN_TR, msg.black);
send_button(BTN_START, msg.start);
send_button(BTN_SELECT, msg.back);
send_button(BTN_A, msg.a);
send_button(BTN_B, msg.b);
send_button(BTN_X, msg.x);
send_button(BTN_Y, msg.y);
send_axis(ABS_X, msg.x1);
send_axis(ABS_Y, msg.y1);
send_axis(ABS_RX, msg.x2);
send_axis(ABS_RY, msg.y2);
if (config.trigger_as_zaxis)
{
send_axis(ABS_Z, (int(msg.rt) - int(msg.lt)));
}
else if (config.trigger_as_button)
{
send_button(BTN_TL2, msg.lt);
send_button(BTN_TR2, msg.rt);
}
else
{
send_axis(ABS_BRAKE, msg.lt);
send_axis(ABS_GAS, msg.rt);
}
if (config.dpad_as_button)
{
send_button(BTN_BASE, msg.dpad_up);
send_button(BTN_BASE2, msg.dpad_down);
send_button(BTN_BASE3, msg.dpad_left);
send_button(BTN_BASE4, msg.dpad_right);
}
else
{
if (msg.dpad_up)
{
send_axis(ABS_HAT0Y, -1);
}
else if (msg.dpad_down)
{
send_axis(ABS_HAT0Y, 1);
}
else
{
send_axis(ABS_HAT0Y, 0);
}
if (msg.dpad_left)
{
send_axis(ABS_HAT0X, -1);
}
else if (msg.dpad_right)
{
send_axis(ABS_HAT0X, 1);
}
else
{
send_axis(ABS_HAT0X, 0);
}
}
}
void
uInput::send(XBox360GuitarMsg& msg)
{
send_button(BTN_BASE, msg.dpad_up);
send_button(BTN_BASE2, msg.dpad_down);
send_button(BTN_BASE3, msg.dpad_left);
send_button(BTN_BASE4, msg.dpad_right);
send_button(BTN_START, msg.start);
send_button(BTN_MODE, msg.mode);
send_button(BTN_SELECT, msg.select);
send_button(BTN_1, msg.green);
send_button(BTN_2, msg.red);
send_button(BTN_3, msg.yellow);
send_button(BTN_4, msg.blue);
send_button(BTN_5, msg.orange);
send_axis(ABS_X, msg.whammy);
send_axis(ABS_Y, msg.tilt);
}
/* EOF */