214 lines
6.2 KiB
Text
214 lines
6.2 KiB
Text
xboxdrv 0.6.2 - (??/???/????)
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==============================
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* added ability to do toggle buttons
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* added ability to invert buttons
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* added ability to send different events depending on how long a
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button was pressed
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* added generic event filters, which replacing --sensitive-axis, --deadzone,
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etc.
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xboxdrv 0.6.1 - (21/Dec/2010)
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==============================
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* fixed bug in axis to key mapping
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* removed debugging output
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xboxdrv 0.6.0 - (18/Dec/2010)
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==============================
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* support for reading from evdev, this allows the use of regular
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regular PC joysticks or the Playstation 3 controllers with xboxdrv,
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useful if you need configurability or joy2key-like functionality,
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but don't have a Xbox360 gamepad
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* added KEY_#num, ABS_#num and REL_#num to allow refering to events by
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number instead of name
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* support for reading configuration from a INI configuration file
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* cleaned up uinput mapping, --dpad-as-button, --dpad-only, etc. are now
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simple mappings instead of special case hackery
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* --ui-axismap and --ui-buttonmap now work with all axis and button
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* smooth deadzone handling without jumps
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* added --detach-kernel-driver
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* automatically insert dummy events to make input device register as joystick
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* added ability to have multiple configs running at the same time with --ui-new
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* added shifting to --ui-axismap, allows sending of different events
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when a shift button is pressed
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* Saitek Cyborg Rumble Pad support added
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* Gamestop Xbox 360 Controller support added
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xboxdrv 0.5.0 - (26/May/2010)
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==============================
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* added device_id handling to --ui-buttonmap and --ui-axismap, allows
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the creation of multiple input devices from a single controller
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* added shifting to --ui-buttonmap, allows sending of different events
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when a shift button is pressed
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* added support to send keyboard combination from --ui-buttonmap
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* added --mouse, a simple shortcut to enable mouse emulation
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* added dummy events to the mouse device to let it register properly
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by the kernel without messing with hal
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* auto-detect USB endpoints on Xbox1 controller
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xboxdrv 0.4.13 - (13/May/2010)
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==============================
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* added --mimic-xpad
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* added --no-extra-devices
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xboxdrv 0.4.12 - (08/May/2010)
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==============================
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* added --four-way-restrictor
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* added --dpad-rotation
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* added proper man pages for xboxdrv and xboxdrv-daemon
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xboxdrv 0.4.11 - (01/May/2010)
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==============================
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* added --axis-sensitivity
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* added number aliases for button names
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* added left/right/up/down aliases for dpad
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* some compiler warnings got cleaned up
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* confusing uinput error messages got cleaned up
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* fixed missing 'report sync' event that broke keyboard emulation
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xboxdrv 0.4.10 - (17/Feb/2010)
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==============================
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* fixed mouse emulation a bit, still somewhat broken
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* Mad Catz Xbox 360 controller support
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* Harmonix controller support
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* minor compile fix (missing string.h)
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xboxdrv 0.4.9 - (01/Nov/2009)
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=============================
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* Saitek P2500 support (no rumble, untested)
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* Hori Real Arcade Pro Ex support
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* changes in the thread handling to reduce latency
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* include fixes for g++-4.4
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xboxdrv 0.4.8 - (30/Jul/2009)
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=============================
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* usb reading in separate thread, should fix missed events and stuck buttons
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* some SCons configuration magic for better compatibility
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xboxdrv 0.4.7 - (29/Jul/2009)
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=============================
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* support for Pelican TSZ360 pad
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* support for Saitek P3200 pad
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* support for Thrustmaster Firestorm Dual Power (044f:b312)
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* deadzone support for trigger via --deadzone-trigger NUM
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* some documentation improvements
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xboxdrv 0.4.6 - (21/Feb/2009)
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=============================
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* --calibration AXIS=MIN,CENTER,MAX option to workaround broken controller
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* xboxdrv-daemon.py to launch xboxdrv automatically when device gets
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plugged in
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xboxdrv 0.4.5 - (15/Feb/2009)
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=============================
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* fixed mixup between strong and weak rumble
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* added Harmonix Drum Kit for Xbox 360 support
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* added Logitech Chillstream support
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* added evsend tool to send events to /dev/input/eventX
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* Y-Axis for Firestorm gamepad fixed
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xboxdrv 0.4.4 - (24/Jan/2009)
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=============================
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* auto-detect USB endpoints
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* rumble support, enabled via --force-feedback
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* added --rumble-gain to control rumble strength
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* --deadzone accepts values in percentage
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* DDR Universe 2 Mat added
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xboxdrv 0.4.3 - (17/Jan/2009)
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=============================
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* added support for X11 keysym in --ui-buttonmap
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* added --ui-clear and 'void' mappings to unmap buttons and axis
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* fixed LED handling for wireless gamepads
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* Thrustmaster Firestorm Dual Power support (044f:b304)
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* added --name option to set device name
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* added JS_${NUM} name to address joystick buttons by number instead
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of name
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* fixed issue with multiple wireless controller
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* some preparation for rumble (prints FF events)
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xboxdrv 0.4.2 - (11/Jan/2009)
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=============================
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* fixed --dpad-only
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xboxdrv 0.4.1 - (08/Jan/2009)
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=============================
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* workaround for KEY_MEDIA_REPEAT
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xboxdrv 0.4 - (07/Jan/2009)
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===========================
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* added --square-axis option
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* added --autofire option
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* added --relative-axis option (i.e. emulate joystick throttle)
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* added --ui-buttonmap and --ui-axismap to change uinput events
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* support for keyboard events
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* support for mouse emulation
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xboxdrv 0.3 - (06/Nov/2008)
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============================
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* added short note when the USB device is busy
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* added note to README about running it via sudo
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* added some missing header files
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* added new third party controller to the auto-detection
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* minor other small bug fixes
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xboxdrv 0.2 - (03/May/2008)
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===========================
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* added support for Xbox360 wireless gamepads
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* added support for the Xbox360 guitar controller
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* added --dpad-only option for apps that don't need analogsticks
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* added --axismap option to remap the axes
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* added --buttonmap option to remap the buttons
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* added option to specify the USB path to use, instead of using
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automatic detection
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* added option to enforce the controller type
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* added deadzone configuration support
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* switched from usb_bulk_read() to usb_interrupt_read(), this fixes
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problems with some controller
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xboxdrv 0.1 - (13/Apr/2008)
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===========================
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* initial release
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# EOF #
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