xboxdrv/src
2011-02-08 17:40:26 +01:00
..
axisfilter Fixed some issues with to_float() and out of bounds conditions 2011-01-28 20:23:14 +01:00
buttonfilter Split axisfilter and buttonfilter into their own separate files 2011-01-27 04:08:28 +01:00
modifier Added StaticModifier to count number of button presses 2011-02-08 17:40:26 +01:00
abs_list.x Filter out _MAX and _CNT macros, as they are not real keys 2011-01-20 18:11:05 +01:00
arg_parser.cpp Cleaned up output, replaced std::cout with log_* 2011-01-27 00:05:46 +01:00
arg_parser.hpp Another round of brute force include optimization 2011-01-27 21:14:06 +01:00
axis_event.cpp Pass min/max to all AxisEventHandler 2011-01-29 21:29:14 +01:00
axis_event.hpp Pass min/max to all AxisEventHandler 2011-01-29 21:29:14 +01:00
axis_filter.cpp Another round of brute force include optimization 2011-01-27 21:14:06 +01:00
axis_filter.hpp Split axisfilter and buttonfilter into their own separate files 2011-01-27 04:08:28 +01:00
axis_map.cpp Renamed uInput to UInput 2011-01-25 02:00:07 +01:00
axis_map.hpp Renamed uInput to UInput 2011-01-25 02:00:07 +01:00
button_event.cpp Fixed --mimic-xpad 2011-01-30 18:33:04 +01:00
button_event.hpp Fixed --mimic-xpad 2011-01-30 18:33:04 +01:00
button_filter.cpp Another round of brute force include optimization 2011-01-27 21:14:06 +01:00
button_filter.hpp Split axisfilter and buttonfilter into their own separate files 2011-01-27 04:08:28 +01:00
button_map.cpp Renamed uInput to UInput 2011-01-25 02:00:07 +01:00
button_map.hpp Renamed uInput to UInput 2011-01-25 02:00:07 +01:00
chatpad.cpp Another round of brute force include optimization 2011-01-27 21:14:06 +01:00
chatpad.hpp Another round of brute force include cleanup 2011-01-25 01:28:14 +01:00
command_line_options.cpp Fixed --mimic-xpad 2011-01-30 18:33:04 +01:00
command_line_options.hpp Added [controllerN/configN/buttonmap], ... sections 2011-01-29 18:42:38 +01:00
controller.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
controller_config.cpp Another round of brute force include optimization 2011-01-27 21:14:06 +01:00
controller_config.hpp Renamed uInput to UInput 2011-01-25 02:00:07 +01:00
controller_factory.cpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
controller_factory.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
controller_match_rule.cpp MatchRule bug fixing 2011-01-28 22:22:49 +01:00
controller_match_rule.hpp Restructured how ControllerMatchRule's work, implemented --match-group 2011-01-28 19:30:42 +01:00
controller_options.cpp Splitted Options related stuff into separate files 2011-01-25 23:34:18 +01:00
controller_options.hpp Splitted Options related stuff into separate files 2011-01-25 23:34:18 +01:00
controller_ptr.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
controller_slot.cpp Moved USB info to thread object, wrote more code to connect/disconnect inactive controller 2011-02-03 05:14:59 +01:00
controller_slot.hpp Moved USB info to thread object, wrote more code to connect/disconnect inactive controller 2011-02-03 05:14:59 +01:00
controller_slot_config.cpp Moved device_id building into proper function 2011-01-28 21:20:27 +01:00
controller_slot_config.hpp Rewrote logger 2011-01-26 20:09:15 +01:00
controller_slot_options.cpp Added ability to set LED per controller slot instead of just globally 2011-01-29 05:28:53 +01:00
controller_slot_options.hpp Added ability to set LED per controller slot instead of just globally 2011-01-29 05:28:53 +01:00
controller_slot_ptr.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
dummy_message_processor.cpp Another round of brute force include optimization 2011-01-27 21:14:06 +01:00
dummy_message_processor.hpp Wired rumble callback through the new class hierachy 2011-01-26 15:34:09 +01:00
enum_box.hpp Added EnumBox::get_values() and EnumBox::get_names() 2011-01-22 23:34:12 +01:00
evdev_absmap.cpp Moved to_float()/from_float() to helper 2011-01-27 05:04:35 +01:00
evdev_absmap.hpp
evdev_controller.cpp When evdev-debug is given, print events to stdout instead of log 2011-01-30 19:44:52 +01:00
evdev_controller.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
evdev_helper.cpp Turned x11keysym_names into a singleton 2011-01-27 17:51:21 +01:00
evdev_helper.hpp Turned x11keysym_names into a singleton 2011-01-27 17:51:21 +01:00
fifo.cpp Added Fifo and Socket classes 2011-02-08 04:53:39 +01:00
fifo.hpp Added Fifo and Socket classes 2011-02-08 04:53:39 +01:00
firestorm_dual_controller.cpp Fixed some issues with to_float() and out of bounds conditions 2011-01-28 20:23:14 +01:00
firestorm_dual_controller.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
force_feedback_handler.cpp Cleaned up output, replaced std::cout with log_* 2011-01-27 00:05:46 +01:00
force_feedback_handler.hpp
gen_event_lists.rb Filter out _MAX and _CNT macros, as they are not real keys 2011-01-20 18:11:05 +01:00
headset.cpp Another round of brute force include optimization 2011-01-27 21:14:06 +01:00
headset.hpp Another round of brute force include cleanup 2011-01-25 01:28:14 +01:00
helper.cpp Implemented --on-connect and --on-disconnect 2011-01-29 05:10:34 +01:00
helper.hpp Implemented --on-connect and --on-disconnect 2011-01-29 05:10:34 +01:00
ini_builder.hpp
ini_parser.cpp Fixed parser bug that causes search beyond a newline 2011-01-22 19:25:28 +01:00
ini_parser.hpp Another round of brute force include cleanup 2011-01-25 01:28:14 +01:00
ini_schema.cpp Made code -Weffc++ clean, fixed some incorrect initialisations 2011-01-21 23:07:36 +01:00
ini_schema.hpp Another round of brute force include cleanup 2011-01-25 01:28:14 +01:00
ini_schema_builder.cpp Made code -Weffc++ clean, fixed some incorrect initialisations 2011-01-21 23:07:36 +01:00
ini_schema_builder.hpp Made code -Weffc++ clean, fixed some incorrect initialisations 2011-01-21 23:07:36 +01:00
key_list.x Filter out _MAX and _CNT macros, as they are not real keys 2011-01-20 18:11:05 +01:00
linux_uinput.cpp Fixed --no-extra-devices 2011-01-29 20:10:51 +01:00
linux_uinput.hpp Fixed --no-extra-devices 2011-01-29 20:10:51 +01:00
log.cpp Cleaned up output, replaced std::cout with log_* 2011-01-27 00:05:46 +01:00
log.hpp Added missing include 2011-01-28 19:21:57 +01:00
message_processor.hpp Added missing includes and fixed issue with older versions of libudev 2011-01-28 00:01:52 +01:00
modifier.cpp Added StaticModifier to count number of button presses 2011-02-08 17:40:26 +01:00
modifier.hpp Another round of brute force include cleanup 2011-01-25 01:28:14 +01:00
options.cpp Fixed --mimic-xpad 2011-01-30 18:33:04 +01:00
options.hpp Added ui-clear to ini parsing 2011-01-30 03:40:37 +01:00
playstation3_usb_controller.cpp Cleaned up output, replaced std::cout with log_* 2011-01-27 00:05:46 +01:00
playstation3_usb_controller.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
pretty_printer.cpp Removed unnecessary #include directives 2011-01-22 04:13:13 +01:00
pretty_printer.hpp
raise_exception.hpp Improvement error messages on exceptions, added DummyMessageProcessor, fixed crash on controller unplug 2011-01-24 19:09:26 +01:00
rel_list.x Filter out _MAX and _CNT macros, as they are not real keys 2011-01-20 18:11:05 +01:00
saitek_p2500_controller.cpp Cleaned up output, replaced std::cout with log_* 2011-01-27 00:05:46 +01:00
saitek_p2500_controller.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
select.cpp Added simple wrapper classes around select() and pipe() to ease thread wakeup 2011-02-02 05:08:36 +01:00
select.hpp Added simple wrapper classes around select() and pipe() to ease thread wakeup 2011-02-02 05:08:36 +01:00
socket.cpp Fixed unix domain socket creation 2011-02-08 05:33:40 +01:00
socket.hpp Added Fifo and Socket classes 2011-02-08 04:53:39 +01:00
socket_ptr.hpp Added Fifo and Socket classes 2011-02-08 04:53:39 +01:00
ui_event.cpp Fixed --no-extra-devices 2011-01-29 20:10:51 +01:00
ui_event.hpp Fixed --no-extra-devices 2011-01-29 20:10:51 +01:00
uinput.cpp Added --no-extra-events option 2011-01-30 03:20:29 +01:00
uinput.hpp Added --no-extra-events option 2011-01-30 03:20:29 +01:00
uinput_config.cpp Fixed some issues with to_float() and out of bounds conditions 2011-01-28 20:23:14 +01:00
uinput_config.hpp Renamed uInput to UInput 2011-01-25 02:00:07 +01:00
uinput_message_processor.cpp Rewrote logger 2011-01-26 20:09:15 +01:00
uinput_message_processor.hpp renamed DefaultMessageProcessor to UInputMessageProcessor 2011-01-26 17:26:04 +01:00
uinput_options.cpp Fixed --mimic-xpad 2011-01-30 18:33:04 +01:00
uinput_options.hpp Reimplemented support for naming devices 2011-01-28 23:00:13 +01:00
usb_helper.cpp Another round of brute force include cleanup 2011-01-25 01:28:14 +01:00
usb_helper.hpp Changed "struct libusb_..." to just "libusb_..." 2011-01-15 18:18:39 +01:00
usb_read_thread.cpp Rewrote logger 2011-01-26 20:09:15 +01:00
usb_read_thread.hpp Another round of brute force include optimization 2011-01-27 21:14:06 +01:00
wakeup_pipe.cpp Added simple wrapper classes around select() and pipe() to ease thread wakeup 2011-02-02 05:08:36 +01:00
wakeup_pipe.hpp Added simple wrapper classes around select() and pipe() to ease thread wakeup 2011-02-02 05:08:36 +01:00
word_wrap.cpp Cleaned up output, replaced std::cout with log_* 2011-01-27 00:05:46 +01:00
word_wrap.hpp Cleaned up output, replaced std::cout with log_* 2011-01-27 00:05:46 +01:00
xbox360_controller.cpp Improved output 2011-01-30 18:13:23 +01:00
xbox360_controller.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
xbox360_wireless_controller.cpp Added activation callback, dynamic connect/disconnect for a single wireless controller might work now 2011-02-03 05:27:23 +01:00
xbox360_wireless_controller.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
xbox_controller.cpp Another round of brute force include optimization 2011-01-27 21:14:06 +01:00
xbox_controller.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
xboxdrv.cpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
xboxdrv.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
xboxdrv_daemon.cpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
xboxdrv_daemon.hpp Added activation callback, dynamic connect/disconnect for a single wireless controller might work now 2011-02-03 05:27:23 +01:00
xboxdrv_thread.cpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
xboxdrv_thread.hpp Renamed XboxGenericController to just Controller, added ControllerPtr 2011-02-03 07:42:34 +01:00
xboxmsg.cpp Fixed set_axis_float() for XBOX_AXIS_TRIGGER 2011-01-29 22:40:50 +01:00
xboxmsg.hpp Rotational axis 2011-01-23 15:48:49 +01:00
xpad_device.cpp Removed duplicate controller entry, was messing up -i NUM option 2011-01-23 15:33:08 +01:00
xpad_device.hpp Added hotplug support to "xboxdrv --daemon" via libudev 2011-01-14 19:04:25 +01:00