xboxdrv 0.6.5 - (??/Jan/2011) ============================= * switched to libusb-1.0 * -D, --daemon replaces xboxdrv-daemon * --daemon supports hotpluging via libudev, even in applications that don't support it themselves * cleaned up axis/button modifier some more * startup output got cleaned up * fixed double Ctrl-c issue * added --modifier MODIFIER,... * configuration toggle now works with modifiers too * renamed --ui-new to --next * renamed --ui-toggle to --toggle * fixed incorrect endpoint detection for Xbox1 controller * native Playstation 3 USB controller support xboxdrv 0.6.4 - (13/Jan/2011) ============================= * fixed bug that disabled all axis when a button was pressed * fixed some missing include xboxdrv 0.6.3 - (10/Jan/2011) ============================= * chatpad support (still rough), special thanks to Jani Virta, Andy Kirkham, dwomac and GAFBlizzard who helped make it possible * added --chatpad, --chatpad-no-init and --chatpad-debug * added --headset, --headset-dump FILE and --headset-play FILE, for experimentation only * added optional abs:/rel:/key: prefixes to --ui-axismap * added input filters for --axismap and --buttonmap * fixed multiple bugs that made it impossible to assign events to specific devices * fixed axis getting stuck when using a shift key * fixed incorrect error handling on fork()/exec() xboxdrv 0.6.2 - (31/Dec/2010) ============================= * merged Xbox360 guitar handling into the regular Xbox360 controller handling, use --guitar to get the old mapping back * added generic event filter framework * added toggle button filter * added invert button filter * added auto fire button filter * added log filter for button and axis * added invert axis filter * added sensitivity axis filter * added relative axis filter * added response curve axis filter * added deadzone axis filter * added calibration axis filter * added ability to send different events depending on how long a button was pressed * added ability to launch a program on button press * added ability to replay a macro on a button press * added ability to launch a child program from within xboxdrv, making wrapper scripts easier to write without race conditions * added --option NAME=VALUE to allow INI-style config options from command line * added --evdev-debug to print out all received events from evdev * added --evdev-no-grab to avoid a full grab on the event device * unified ini and command line parsing some more * Mad Catz Xbox controller - MW2 controller support added * added support for Xbox1 analog buttons, use --ui-axismap with A, B, X, Y, black, white * give proper error message when the Play&Charge kit is used xboxdrv 0.6.1 - (21/Dec/2010) ============================== * fixed bug in axis to key mapping * removed debugging output xboxdrv 0.6.0 - (18/Dec/2010) ============================== * support for reading from evdev, this allows the use of regular regular PC joysticks or the Playstation 3 controllers with xboxdrv, useful if you need configurability or joy2key-like functionality, but don't have a Xbox360 gamepad * added KEY_#num, ABS_#num and REL_#num to allow refering to events by number instead of name * support for reading configuration from a INI configuration file * cleaned up uinput mapping, --dpad-as-button, --dpad-only, etc. are now simple mappings instead of special case hackery * --ui-axismap and --ui-buttonmap now work with all axis and button * smooth deadzone handling without jumps * added --detach-kernel-driver * automatically insert dummy events to make input device register as joystick * added ability to have multiple configs running at the same time with --ui-new * added shifting to --ui-axismap, allows sending of different events when a shift button is pressed * Saitek Cyborg Rumble Pad support added * Gamestop Xbox 360 Controller support added xboxdrv 0.5.0 - (26/May/2010) ============================== * added device_id handling to --ui-buttonmap and --ui-axismap, allows the creation of multiple input devices from a single controller * added shifting to --ui-buttonmap, allows sending of different events when a shift button is pressed * added support to send keyboard combination from --ui-buttonmap * added --mouse, a simple shortcut to enable mouse emulation * added dummy events to the mouse device to let it register properly by the kernel without messing with hal * auto-detect USB endpoints on Xbox1 controller xboxdrv 0.4.13 - (13/May/2010) ============================== * added --mimic-xpad * added --no-extra-devices xboxdrv 0.4.12 - (08/May/2010) ============================== * added --four-way-restrictor * added --dpad-rotation * added proper man pages for xboxdrv and xboxdrv-daemon xboxdrv 0.4.11 - (01/May/2010) ============================== * added --axis-sensitivity * added number aliases for button names * added left/right/up/down aliases for dpad * some compiler warnings got cleaned up * confusing uinput error messages got cleaned up * fixed missing 'report sync' event that broke keyboard emulation xboxdrv 0.4.10 - (17/Feb/2010) ============================== * fixed mouse emulation a bit, still somewhat broken * Mad Catz Xbox 360 controller support * Harmonix controller support * minor compile fix (missing string.h) xboxdrv 0.4.9 - (01/Nov/2009) ============================= * Saitek P2500 support (no rumble, untested) * Hori Real Arcade Pro Ex support * changes in the thread handling to reduce latency * include fixes for g++-4.4 xboxdrv 0.4.8 - (30/Jul/2009) ============================= * usb reading in separate thread, should fix missed events and stuck buttons * some SCons configuration magic for better compatibility xboxdrv 0.4.7 - (29/Jul/2009) ============================= * support for Pelican TSZ360 pad * support for Saitek P3200 pad * support for Thrustmaster Firestorm Dual Power (044f:b312) * deadzone support for trigger via --deadzone-trigger NUM * some documentation improvements xboxdrv 0.4.6 - (21/Feb/2009) ============================= * --calibration AXIS=MIN,CENTER,MAX option to workaround broken controller * xboxdrv-daemon.py to launch xboxdrv automatically when device gets plugged in xboxdrv 0.4.5 - (15/Feb/2009) ============================= * fixed mixup between strong and weak rumble * added Harmonix Drum Kit for Xbox 360 support * added Logitech Chillstream support * added evsend tool to send events to /dev/input/eventX * Y-Axis for Firestorm gamepad fixed xboxdrv 0.4.4 - (24/Jan/2009) ============================= * auto-detect USB endpoints * rumble support, enabled via --force-feedback * added --rumble-gain to control rumble strength * --deadzone accepts values in percentage * DDR Universe 2 Mat added xboxdrv 0.4.3 - (17/Jan/2009) ============================= * added support for X11 keysym in --ui-buttonmap * added --ui-clear and 'void' mappings to unmap buttons and axis * fixed LED handling for wireless gamepads * Thrustmaster Firestorm Dual Power support (044f:b304) * added --name option to set device name * added JS_${NUM} name to address joystick buttons by number instead of name * fixed issue with multiple wireless controller * some preparation for rumble (prints FF events) xboxdrv 0.4.2 - (11/Jan/2009) ============================= * fixed --dpad-only xboxdrv 0.4.1 - (08/Jan/2009) ============================= * workaround for KEY_MEDIA_REPEAT xboxdrv 0.4 - (07/Jan/2009) =========================== * added --square-axis option * added --autofire option * added --relative-axis option (i.e. emulate joystick throttle) * added --ui-buttonmap and --ui-axismap to change uinput events * support for keyboard events * support for mouse emulation xboxdrv 0.3 - (06/Nov/2008) ============================ * added short note when the USB device is busy * added note to README about running it via sudo * added some missing header files * added new third party controller to the auto-detection * minor other small bug fixes xboxdrv 0.2 - (03/May/2008) =========================== * added support for Xbox360 wireless gamepads * added support for the Xbox360 guitar controller * added --dpad-only option for apps that don't need analogsticks * added --axismap option to remap the axes * added --buttonmap option to remap the buttons * added option to specify the USB path to use, instead of using automatic detection * added option to enforce the controller type * added deadzone configuration support * switched from usb_bulk_read() to usb_interrupt_read(), this fixes problems with some controller xboxdrv 0.1 - (13/Apr/2008) =========================== * initial release # EOF #