/* ** Xbox360 USB Gamepad Userspace Driver ** Copyright (C) 2008 Ingo Ruhnke ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #ifndef HEADER_UINPUT_HPP #define HEADER_UINPUT_HPP #include "xboxdrv.hpp" class Xbox360Msg; class Xbox360GuitarMsg; class XboxMsg; class uInputCfg { public: bool trigger_as_button; bool dpad_as_button; bool trigger_as_zaxis; uInputCfg() { trigger_as_button = false; dpad_as_button = false; trigger_as_zaxis = false; } }; class uInput { private: int fd; uInputCfg config; public: uInput(GamepadType type, uInputCfg cfg = uInputCfg()); ~uInput(); void setup_xbox360_gamepad(GamepadType type); void setup_xbox360_guitar(); void send(Xbox360Msg& msg); void send(Xbox360GuitarMsg& msg); void send(XboxMsg& msg); void send_button(uint16_t code, int32_t value); void send_axis(uint16_t code, int32_t value); }; #endif /* EOF */