/* ** Xbox/Xbox360 USB Gamepad Userspace Driver ** Copyright (C) 2008 Ingo Ruhnke ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #include #include "abs_to_btn.hpp" AbsToBtn::AbsToBtn(int threshold) : threshold(threshold) { abs_port_in.push_back(new AbsPortIn("AbsToBtn-In", 0, 0, boost::bind(&AbsToBtn::on_abs, this, _1))); btn_port_out.push_back(new BtnPortOut("AbsToBtn-Out-0")); btn_port_out.push_back(new BtnPortOut("AbsToBtn-Out-1")); } void AbsToBtn::on_abs(AbsPortOut* port) { if (abs(port->get_state() > threshold)) { if (port->get_state() > 0) { btn_port_out[0]->set_state(true); btn_port_out[1]->set_state(false); } else { btn_port_out[0]->set_state(false); btn_port_out[1]->set_state(true); } } else { btn_port_out[0]->set_state(false); btn_port_out[1]->set_state(false); } } void AbsToBtn::update(float delta) { } /* EOF */