TODO updates

This commit is contained in:
Ingo Ruhnke 2011-01-22 12:17:31 +01:00
parent a7a77467df
commit ec68c8aa54

36
TODO
View file

@ -39,9 +39,31 @@ $ sudo pbuilder --build ../xboxdrv_0.6.4-2~lucid1.dsc
$ dput my-ppa ../xboxdrv_0.6.4-2~lucid1_source.changes
Stuff to do before 0.6.4 release:
=================================
* uninited variables in KeyButtonEvent screw things up
Stuff to do before 0.7.0 release:
=================================
* fix the FIXME's
* correct chatpad handling for bcd 0x114 type
* fix event output (have it pre-modifier or post-modifier?)
* fix --no-uinput
* something is broken with start/back buttons
* need to hide/disable the toggle button from the normal view
* move XBOX_BTN_UNKNOWN behind XBOX_BTN_MAX, so iteration can start
from 0 instead of 1, also fix incorrect iterations all over the
place
Daemon Related Stuff
====================
@ -76,6 +98,10 @@ Daemon Related Stuff
List Output
===========
* make controller type part of the message, instead of manually carrying around type variable
* do modifier/filter dump when --verbose is given
* fix inconsistent case in output of --list-all
* turn EnumBox into singleton
@ -99,12 +125,22 @@ round=X1:Y1
* document significant patches in AUTHORS
2 Added latest version of runxboxdrv from Michael Rans <rans@email.com>
1 Added trigger deadzone patch from Jan Henning Thorsen <git@flodhest.net> with a few changes
1 Applied daniel åkerud <daniel.akerud@gmail.com>'s SIGTERM patch
1 Applied low latency patch from daniel åkerud <daniel.akerud@gmail.com>
1 Author: Aaron Denney <wnoise@ofb.net>
1 hal daemon from Thomas Debouverie <debouverie_thomas@yahoo.fr>
1 Implemented --ui-buttonmap A=BTN_A@{device_id} ??!?!?
* improve output on which uinput devices are created
Stuff to do before 0.7.x release:
=================================
* document common problems, such as lack of deadzone handling in games
* give a warning when the user uses X as axis, instead of X1 (X is the
xbox1 analog button), maybe rename X button to btn_x or xbtn ybtn