Documentation updates
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5 changed files with 114 additions and 35 deletions
12
NEWS
12
NEWS
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@ -1,13 +1,15 @@
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xboxdrv 0.6.3 - (??/Jan/2011)
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xboxdrv 0.6.3 - (09/Jan/2011)
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=============================
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* chatpad support, enable with --chatpad, special thanks to Jani
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Virta, Andy Kirkham, dwomac and GAFBlizzard who helped make it
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possible
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* cleanup of modifier code
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* chatpad support (still rough), special thanks to Jani Virta, Andy
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Kirkham, dwomac and GAFBlizzard who helped make it possible
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* added --chatpad, --chatpad-no-init and --chatpad-debug
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* added optional abs:/rel:/key: prefixes to --ui-axismap
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* fixed multiple bugs that made it impossible to assign events to
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specific devices
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* allow input filters in --axismap and --buttonmap
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* added --headset, --headset-dump FILE and --headset-play FILE, for
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experimentation only
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xboxdrv 0.6.2 - (31/Dec/2010)
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62
TODO
62
TODO
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@ -27,14 +27,40 @@ $ dput my-ppa xboxdrv_0.6.3_source.changes
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Stuff to do before 0.6.4 release:
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=================================
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* integrate filters into --buttonmap and --axismap:
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* write documentation
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--buttonmap X^toggle:autofire=B
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--axismap Y1^relative
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* add chatpad/headset options to ini
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main purpose: allow to make shift a toggle button
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* cleanup --help, some newlines missing in there
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* bug: when shifting the last axis state sticks even when they key was released
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* basic Dualstrike mouse emulation with absolute position:
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./xboxdrv-dualstrike \
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--ui-clear \
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--ui-buttonmap rb=key:1-BTN_LEFT,lb=key:1-BTN_RIGHT \
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--ui-axismap x2^cal:-25000:0:25000=abs:1-ABS_X,y2^cal:-25000:0:25000=abs:1-ABS_Y
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--ui-axismap x1=KEY_LEFT:KEY_RIGHT,y1=KEY_DOWN:KEY_UP -s
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* can't parse:
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--ui-axismap x2=2-ABS_X,y2=2-ABS_Y
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only this works:
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--ui-axismap x2=abs:2-ABS_X,y2=abs:2-ABS_Y
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implement better guessing
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* bug: when shifting the last axis state sticks even when the key was released
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Stuff to do before 0.6.x release:
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=================================
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* figure out what to do with deprecated stuff:
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--deadzone - can probably stay for convenience
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--deadzone-trigger - can probably stay for convenience
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--relative-axis - should go
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--autofire - should go
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Figure out a way to load custom keymaps:
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@ -42,9 +68,25 @@ Figure out a way to load custom keymaps:
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* http://stackoverflow.com/questions/1557689/keyboard-remapping-with-more-modifiers
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* http://tldp.org/HOWTO/Keyboard-and-Console-HOWTO-15.html
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Stuff to do before 0.6.x release:
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=================================
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* setxkbmap -device ... -I xboxdrv/xorg/
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xkbprint -label name $DISPLAY - | gv -orientation=seascape -
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http://www.charvolant.org/~doug/xkb/html/xkb.html
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http://pascal.tsu.ru/en/xkb/
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http://wiki.debian.org/XStrikeForce/InputHotplugGuide
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http://git.madduck.net/v/etc/xsession.git?a=blob;f=.xkb/symbols/madduck;hb=refs/heads/xkb
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http://www.x.org/wiki/XKB
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http://sourceforge.net/tracker/download.php?group_id=286545&atid=1214224&file_id=361450&aid=2945171
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http://www.x.org/docs/XKB/XKBlib.pdf
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* --four-way-restrictor for the dpad?
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- keep whatever direction is pressed first, don't allow walking over diagonals?
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- always keep last main direction until another main direction got pressed?
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- --disable-dpad-diagonals ur,dl,dl
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* limit --four-way-restrictor to a single axis
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* write UIEvent::from_string()
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@ -52,9 +94,9 @@ Stuff to do before 0.6.x release:
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* absolute mouse pointer can be created with:
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ABS_X, ABS_Y, BTN_LEFT
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abs:1-ABS_X, abs:1-ABS_Y, key:1-BTN_LEFT
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document that somewhere
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document that somewhere, device must not contain REL_X, REL_Y or BTN_A or it won't work in X11
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http://www.mp3car.com/vbulletin/input-devices/108554-xbox360-chatpad-awsome-backlit-mini-keyboard-16.html#post1256444
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@ -820,7 +820,7 @@ Lets the controller act as a mouse. It is indendical to:
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.fi
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You can customize it by the usual means, just make sure
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that \*(T<\fB\-\-mouse\fR\*(T> comes before you
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that \*(T<\fB\-\-mouse\fR\*(T> comes before your
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customization options on the command line.
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Note that if you have your mouse buttons switched you must
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@ -993,7 +993,9 @@ You can change the rumble strength via:
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\*(T<$ xboxdrv \-\-rumble\-gain 50%\*(T>
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.fi
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Values larger then 100% are possible as well.
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Values larger then 100% are possible as well and will
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amplify small rumble commands, rumble commands already
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at the maximum will stay unchanged.
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.SH "INPUT FILTER"
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Input filter allow to manipulate the events that come from the
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controller. They can be used
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@ -1036,7 +1038,7 @@ provided as parameter that will be outputed before the
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event.
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.SS "AXIS FILTER"
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.TP
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\*(T<\fBcal\fR\*(T>, \*(T<\fBcalibration\fR\*(T>
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\*(T<\fBcal\fR\*(T>, \*(T<\fBcalibration\fR\*(T>:\fIMIN\fR:\fICENTER\fR:\fIMAX\fR
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See \*(T<\fB\-\-calibration\fR\*(T>.
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.TP
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\*(T<\fBsen\fR\*(T>, \*(T<\fBsensitivity\fR\*(T>:\fISENSITIVITY\fR
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@ -1019,7 +1019,7 @@ NAME = STRING ;]]></programlisting>
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--ui-buttonmap "start=KEY_FORWARD,back=KEY_BACK,guide=KEY_ESC,tl=void,tr=void"]]></programlisting>
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<para>
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You can customize it by the usual means, just make sure
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that <option>--mouse</option> comes before you
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that <option>--mouse</option> comes before your
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customization options on the command line.
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</para>
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<para>
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@ -1239,7 +1239,11 @@ pos = (1.0f - (1.0f - pos) ** t) ** (1 / t);]]></programlisting>
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<programlisting>$ xboxdrv --rumble-gain 50%</programlisting>
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<para>Values larger then 100% are possible as well.</para>
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<para>
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Values larger then 100% are possible as well and will
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amplify small rumble commands, rumble commands already
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at the maximum will stay unchanged.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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@ -1323,7 +1327,7 @@ pos = (1.0f - (1.0f - pos) ** t) ** (1 / t);]]></programlisting>
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<title id="axisfilter.title">Axis Filter</title>
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<variablelist>
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<varlistentry>
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<term><option>cal</option>, <option>calibration</option></term>
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<term><option>cal</option>, <option>calibration</option>:<replaceable>MIN</replaceable>:<replaceable>CENTER</replaceable>:<replaceable>MAX</replaceable></term>
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<listitem>
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<para>
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See <option>--calibration</option>.
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@ -139,7 +139,6 @@ CommandLineParser::init_argp()
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.add_option(OPTION_TEST_RUMBLE, 'R', "test-rumble", "", "map rumbling to LT and RT (for testing only)")
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.add_option(OPTION_NO_UINPUT, 0, "no-uinput", "", "do not try to start uinput event dispatching")
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.add_option(OPTION_NO_EXTRA_DEVICES, 0, "no-extra-devices", "", "Do not create separate virtual keyboard and mouse devices, just use a single virtual device")
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.add_option(OPTION_MIMIC_XPAD, 0, "mimic-xpad", "", "Causes xboxdrv to use the same axis and button names as the xpad kernel driver")
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.add_option(OPTION_DAEMON, 'D', "daemon", "", "run as daemon")
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.add_option(OPTION_CONFIG, 'c', "config", "FILE", "read configuration from FILE")
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.add_option(OPTION_CONFIG_OPTION,'o', "option", "NAME=VALUE", "Set the given configuration option")
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@ -154,11 +153,17 @@ CommandLineParser::init_argp()
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.add_option(OPTION_DEVICE_BY_PATH, 0, "device-by-path", "BUS:DEV", "Use device BUS:DEV, do not do any scanning")
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.add_option(OPTION_DEVICE_BY_ID, 0, "device-by-id", "VENDOR:PRODUCT", "Use device that matches VENDOR:PRODUCT (as returned by lsusb)")
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.add_option(OPTION_TYPE, 0, "type", "TYPE", "Ignore autodetection and enforce controller type (xbox, xbox-mat, xbox360, xbox360-wireless, xbox360-guitar)")
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.add_newline()
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.add_text("Evdev Options: ")
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.add_option(OPTION_EVDEV, 0, "evdev", "DEVICE", "Read events from a evdev device, instead of USB")
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.add_option(OPTION_EVDEV_DEBUG, 0, "evdev-debug", "", "Print out all events received from evdev")
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.add_option(OPTION_EVDEV_NO_GRAB, 0, "evdev-no-grab", "", "Do not grab the event device, allow other apps to receive events")
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.add_option(OPTION_EVDEV_ABSMAP, 0, "evdev-absmap", "MAP", "Map evdev key events to Xbox360 button events")
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.add_option(OPTION_EVDEV_KEYMAP, 0, "evdev-keymap", "MAP", "Map evdev abs events to Xbox360 axis events")
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.add_newline()
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.add_text("Peripherals: ")
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.add_option(OPTION_CHATPAD, 0, "chatpad", "", "Enable Chatpad support for Xbox360 USB controller")
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.add_option(OPTION_CHATPAD_NO_INIT, 0, "chatpad-no-init", "", "To not send init code to the Chatpad")
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.add_option(OPTION_CHATPAD_DEBUG, 0, "chatpad-debug", "", "To not send init code to the Chatpad")
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.add_option(OPTION_HEADSET_PLAY, 0, "headset-play", "FILE", "Play FILE on the headset")
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.add_newline()
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.add_text("Force Feedback: ")
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.add_option(OPTION_FORCE_FEEDBACK, 0, "force-feedback", "", "Enable force feedback support")
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.add_option(OPTION_RUMBLE_GAIN, 0, "rumble-gain", "NUM", "Set relative rumble strength (default: 255)")
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.add_newline()
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.add_text("Status Options: ")
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.add_option(OPTION_LED, 'l', "led", "NUM", "set LED status, see --help-led (default: 0)")
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.add_option(OPTION_RUMBLE, 'r', "rumble", "L,R", "set the speed for both rumble motors [0-255] (default: 0,0)")
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.add_option(OPTION_DPAD_ONLY, 0, "dpad-only", "", "Both sticks are ignored, only DPad sends out axis events")
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.add_option(OPTION_BUTTONMAP, 'b', "buttonmap", "MAP", "Remap the buttons as specified by MAP (example: B=A,X=A,Y=A)")
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.add_option(OPTION_AXISMAP, 'a', "axismap", "MAP", "Remap the axis as specified by MAP (example: -Y1=Y1,X1=X2)")
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.add_option(OPTION_NAME, 0, "name", "DEVNAME", "Changes the descriptive name the device will have")
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.add_option(OPTION_UI_NEW, 0, "ui-new", "", "Create a new uinput configuration")
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.add_option(OPTION_UI_CLEAR, 0, "ui-clear", "", "Removes all existing uinput bindings")
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.add_option(OPTION_UI_TOGGLE, 0, "ui-toggle", "BTN", "Set button to use for toggling between configs")
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.add_option(OPTION_UI_BUTTONMAP, 0, "ui-buttonmap", "MAP", "Changes the uinput events send when hitting a button (example: X=BTN_Y,A=KEY_A)")
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.add_option(OPTION_UI_AXISMAP, 0, "ui-axismap", "MAP", "Changes the uinput events send when moving a axis (example: X1=ABS_X2)")
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.add_option(OPTION_MOUSE, 'm', "mouse", "", "Enable mouse emulation")
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.add_option(OPTION_GUITAR, 0, "guitar", "", "Enables guitar button and axis mapping")
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.add_option(OPTION_SQUARE_AXIS, 0, "square-axis", "", "Cause the diagonals to be reported as (1,1) instead of (0.7, 0.7)")
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.add_option(OPTION_FOUR_WAY_RESTRICTOR,0, "four-way-restrictor", "", "Restrict axis movement to one axis at a time")
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.add_option(OPTION_DPAD_ROTATION, 0, "dpad-rotation", "DEGREE", "Rotate the dpad by the given DEGREE, must be a multiple of 45")
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.add_option(OPTION_RELATIVE_AXIS, 0, "relative-axis", "MAP", "Make an axis emulate a joystick throttle (example: y2=64000)")
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.add_option(OPTION_AUTOFIRE, 0, "autofire", "MAP", "Cause the given buttons to act as autofire (example: A=250)")
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.add_option(OPTION_CALIBRARIOTION, 0, "calibration", "MAP", "Changes the calibration for the given axis (example: X2=-32768:0:32767)")
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.add_text("Force Feedback: ")
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.add_option(OPTION_FORCE_FEEDBACK, 0, "force-feedback", "", "Enable force feedback support")
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.add_option(OPTION_RUMBLE_GAIN, 0, "rumble-gain", "NUM", "Set relative rumble strength (default: 255)")
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.add_newline()
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.add_text("Uinput Configuration Options: ")
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.add_option(OPTION_NAME, 0, "name", "DEVNAME", "Changes the descriptive name the device will have")
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.add_option(OPTION_UI_NEW, 0, "ui-new", "", "Create a new uinput configuration entry")
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.add_option(OPTION_UI_CLEAR, 0, "ui-clear", "", "Removes all existing uinput bindings")
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.add_option(OPTION_UI_TOGGLE, 0, "ui-toggle", "BTN", "Set button to use for toggling between configs")
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.add_option(OPTION_UI_BUTTONMAP, 0, "ui-buttonmap", "MAP", "Changes the uinput events send when hitting a button (example: X=BTN_Y,A=KEY_A)")
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.add_option(OPTION_UI_AXISMAP, 0, "ui-axismap", "MAP", "Changes the uinput events send when moving a axis (example: X1=ABS_X2)")
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.add_newline()
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.add_text("Configuration Options: ")
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.add_option(OPTION_MOUSE, 'm', "mouse", "", "Enable mouse emulation")
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.add_option(OPTION_GUITAR, 0, "guitar", "", "Enables guitar button and axis mapping")
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.add_option(OPTION_MIMIC_XPAD, 0, "mimic-xpad", "", "Causes xboxdrv to use the same axis and button names as the xpad kernel driver")
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.add_newline()
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.add_text("Axis Filter:")
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.add_pseudo(" cal, calibration MIN:CENTER:MAX", "Set the calibration values for the axis")
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.add_pseudo(" sen, sensitivity:SENSITIVITY", "Set the axis sensitivity")
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.add_pseudo(" dead, deadzone:VALUE, deadzone:MIN:CENTER:MAX", "Set the axis deadzone")
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.add_pseudo(" rel, relative:SPEED", "Turn axis into a relative-axis")
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.add_pseudo(" resp, response:VALUES:...", "Set values of the response curve")
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.add_pseudo(" log:STRING", "Print axis value to stdout")
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.add_newline()
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.add_text("Button Filter:")
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.add_pseudo(" tog, toggle", "Turn button into a toggle button")
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.add_pseudo(" inv, invert", "Invert the button value")
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.add_pseudo(" auto, autofire:RATE:DELAY", "Enable automatic button press repetition")
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.add_pseudo(" log:STRING", "Print button value to stdout")
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.add_newline()
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.add_text("See README for more documentation and examples.")
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.add_text("Report bugs to Ingo Ruhnke <grumbel@gmx.de>");
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.add_text("Report bugs to Ingo Ruhnke <grumbel@gmail.com>");
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}
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void
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