Little man-page cleanup

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Ingo Ruhnke 2010-07-09 00:07:06 +02:00
parent 02aa278520
commit b43682bee5

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@ -791,17 +791,20 @@ NAME = STRING ;]]></programlisting>
<term><option>--square-axis</option></term>
<listitem>
<para>
The Xbox360 gamepad, as most other current day gamepads, features a
circular movment range, which restricts the movement so that the
distance to the center never gets beyond 1. This means that when you
have the controller at the top/left the value reported is (0.7, 0.7)
(i.e. length 1, angle 45) instead of (1,1). This behaviour is
different then most classic joysticks, which had a square range and
allowed x and y to be handled completly indepened.
The Xbox360 gamepad, as most other current day gamepads,
features a circular movement range, which restricts the
movement so that the distance to the center never gets
beyond 1. This means that when you have the controller
at the top/left the value reported is (0.7, 0.7)
(i.e. length 1, angle 45) instead of (1,1). This
behaviour is different then most classic PC joysticks,
which had a square range and would report (1,1) when
hold in the top/left corner.
</para>
<para>Some old games (i.e. DOS stuff) require a square movement range and
will thus not function properly with the Xbox360 gamepad. Via the
<para>Some old games (i.e. mostly DOS stuff) require a
square movement range and will not function properly
with the Xbox360 gamepad. Via the
<option>--square-axis</option> option you can work around this issue and diagonals will
be reported as (1,1).</para>
</listitem>