add support for the saitek p3600
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6 changed files with 297 additions and 0 deletions
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@ -24,6 +24,7 @@
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#include "generic_usb_controller.hpp"
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#include "playstation3_usb_controller.hpp"
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#include "saitek_p2500_controller.hpp"
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#include "saitek_p3600_controller.hpp"
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#include "xbox360_controller.hpp"
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#include "xbox360_wireless_controller.hpp"
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#include "xbox_controller.hpp"
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@ -68,6 +69,9 @@ ControllerFactory::create(const XPadDevice& dev_type, libusb_device* dev, const
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case GAMEPAD_SAITEK_P2500:
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return ControllerPtr(new SaitekP2500Controller(dev, opts.detach_kernel_driver));
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case GAMEPAD_SAITEK_P3600:
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return ControllerPtr(new SaitekP3600Controller(dev, opts.detach_kernel_driver));
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case GAMEPAD_PLAYSTATION3_USB:
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return ControllerPtr(new Playstation3USBController(dev, opts.detach_kernel_driver));
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@ -132,6 +136,10 @@ ControllerFactory::create_multiple(const XPadDevice& dev_type, libusb_device* de
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case GAMEPAD_SAITEK_P2500:
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lst.push_back(ControllerPtr(new SaitekP2500Controller(dev, opts.detach_kernel_driver)));
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break;
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case GAMEPAD_SAITEK_P3600:
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lst.push_back(ControllerPtr(new SaitekP3600Controller(dev, opts.detach_kernel_driver)));
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break;
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case GAMEPAD_PLAYSTATION3_USB:
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lst.push_back(ControllerPtr(new Playstation3USBController(dev, opts.detach_kernel_driver)));
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232
src/saitek_p3600_controller.cpp
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232
src/saitek_p3600_controller.cpp
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@ -0,0 +1,232 @@
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/*
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** Xbox/Xbox360 USB Gamepad Userspace Driver
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** Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com>
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "saitek_p3600_controller.hpp"
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#include <sstream>
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#include "helper.hpp"
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#include "usb_helper.hpp"
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#include <iostream>
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#include <stdio.h>
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#include <bitset>
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struct SaitekP3600Msg
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{
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int dummy :8; // data[0]
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int x1 :8; // data[1]
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int y1 :8; // data[2]
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int x2 :8; // data[3]
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int y2 :8; // data[4]
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// data[5]
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int trigger_analog :6;
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unsigned int x :1;
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unsigned int a :1;
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// data[6]
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unsigned int b :1;
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unsigned int y :1;
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unsigned int lb :1;
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unsigned int rb :1;
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unsigned int lt :1;
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unsigned int rt :1;
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unsigned int back :1;
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unsigned int start :1;
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// data[7]
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unsigned int thumb_l :1;
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unsigned int thumb_r :1;
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unsigned int fps :1;
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unsigned int fps_toggle :1;
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unsigned int dpad :4;
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} __attribute__((__packed__));
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SaitekP3600Controller::SaitekP3600Controller(libusb_device* dev, bool try_detach) :
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USBController(dev),
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left_rumble(-1),
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right_rumble(-1)
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{
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usb_claim_interface(0, try_detach);
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usb_submit_read(1, sizeof(SaitekP3600Msg));
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}
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SaitekP3600Controller::~SaitekP3600Controller()
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{
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}
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void
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SaitekP3600Controller::set_rumble_real(uint8_t left, uint8_t right)
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{
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// not supported
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}
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void
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SaitekP3600Controller::set_led_real(uint8_t status)
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{
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// not supported
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}
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int
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fix_int(int num) {
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if (num < 0) {
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return 128 + num;
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} else {
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return num - 127;
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}
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}
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int
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fix_int_6(int num) {
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if (num < 0) {
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return 32 + num;
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} else {
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return num - 31;
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}
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}
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int get_trigger_val(bool digital, int analog) {
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if (digital) {
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if (analog > 4) {
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return analog;
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} else {
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return 4;
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}
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}
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return 0;
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}
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bool
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SaitekP3600Controller::parse(uint8_t* data, int len, XboxGenericMsg* msg_out)
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{
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if (len == sizeof(SaitekP3600Msg))
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{
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SaitekP3600Msg msg_in;
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memcpy(&msg_in, data, sizeof(SaitekP3600Msg));
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// Debug code, print packet as a binary string
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//uint64_t dta = *(uint64_t*)data;
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//std::cout << std::bitset<64>(dta) << std::endl;
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memset(msg_out, 0, sizeof(*msg_out));
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msg_out->type = XBOX_MSG_XBOX360;
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msg_out->xbox360.a = msg_in.a;
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msg_out->xbox360.b = msg_in.b;
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msg_out->xbox360.x = msg_in.x;
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msg_out->xbox360.y = msg_in.y;
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msg_out->xbox360.lb = msg_in.lb;
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msg_out->xbox360.rb = msg_in.rb;
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// Digital switch triggers at 4
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int trigger_analog = fix_int_6(msg_in.trigger_analog);
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msg_out->xbox360.lt = get_trigger_val(msg_in.lt == 1, trigger_analog) * 8;
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msg_out->xbox360.rt = get_trigger_val(msg_in.rt == 1, -trigger_analog) * 8;
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msg_out->xbox360.start = msg_in.start;
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msg_out->xbox360.back = msg_in.back;
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msg_out->xbox360.guide = msg_in.fps;
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msg_out->xbox360.thumb_l = msg_in.thumb_l;
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msg_out->xbox360.thumb_r = msg_in.thumb_r;
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msg_out->xbox360.x1 = scale_8to16(fix_int(msg_in.x1));
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msg_out->xbox360.y1 = scale_8to16(-fix_int(msg_in.y1));
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msg_out->xbox360.x2 = scale_8to16(fix_int(msg_in.x2));
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msg_out->xbox360.y2 = scale_8to16(-fix_int(msg_in.y2));
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printf("%d \n", fix_int_6(msg_in.trigger_analog));
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switch(msg_in.dpad)
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{
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case 0:
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msg_out->xbox360.dpad_up = 1;
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msg_out->xbox360.dpad_down = 0;
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msg_out->xbox360.dpad_left = 0;
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msg_out->xbox360.dpad_right = 0;
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break;
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case 1:
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msg_out->xbox360.dpad_up = 1;
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msg_out->xbox360.dpad_down = 0;
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msg_out->xbox360.dpad_left = 0;
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msg_out->xbox360.dpad_right = 1;
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break;
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case 2:
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msg_out->xbox360.dpad_up = 0;
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msg_out->xbox360.dpad_down = 0;
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msg_out->xbox360.dpad_left = 0;
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msg_out->xbox360.dpad_right = 1;
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break;
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case 3:
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msg_out->xbox360.dpad_up = 0;
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msg_out->xbox360.dpad_down = 1;
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msg_out->xbox360.dpad_left = 0;
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msg_out->xbox360.dpad_right = 1;
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break;
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case 4:
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msg_out->xbox360.dpad_up = 0;
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msg_out->xbox360.dpad_down = 1;
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msg_out->xbox360.dpad_left = 0;
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msg_out->xbox360.dpad_right = 0;
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break;
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case 5:
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msg_out->xbox360.dpad_up = 0;
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msg_out->xbox360.dpad_down = 1;
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msg_out->xbox360.dpad_left = 1;
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msg_out->xbox360.dpad_right = 0;
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break;
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case 6:
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msg_out->xbox360.dpad_up = 0;
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msg_out->xbox360.dpad_down = 0;
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msg_out->xbox360.dpad_left = 1;
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msg_out->xbox360.dpad_right = 0;
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break;
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case 7:
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msg_out->xbox360.dpad_up = 1;
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msg_out->xbox360.dpad_down = 0;
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msg_out->xbox360.dpad_left = 1;
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msg_out->xbox360.dpad_right = 0;
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break;
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}
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return true;
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}
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else
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{
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return false;
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}
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}
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/* EOF */
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48
src/saitek_p3600_controller.hpp
Normal file
48
src/saitek_p3600_controller.hpp
Normal file
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@ -0,0 +1,48 @@
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/*
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** Xbox/Xbox360 USB Gamepad Userspace Driver
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** Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com>
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef HEADER_SAITEK_P3600_CONTROLLER_HPP
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#define HEADER_SAITEK_P3600_CONTROLLER_HPP
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#include <libusb.h>
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#include "xboxmsg.hpp"
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#include "usb_controller.hpp"
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class SaitekP3600Controller : public USBController
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{
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private:
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int left_rumble;
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int right_rumble;
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public:
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SaitekP3600Controller(libusb_device* dev, bool try_detach);
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~SaitekP3600Controller();
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void set_rumble_real(uint8_t left, uint8_t right);
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void set_led_real(uint8_t status);
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bool parse(uint8_t* data, int len, XboxGenericMsg* msg_out);
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private:
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SaitekP3600Controller(const SaitekP3600Controller&);
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SaitekP3600Controller& operator=(const SaitekP3600Controller&);
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};
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#endif
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/* EOF */
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@ -67,6 +67,9 @@ std::string gamepadtype_to_string(const GamepadType& type)
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case GAMEPAD_SAITEK_P2500:
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return "saitek-p2500";
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case GAMEPAD_SAITEK_P3600:
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return "saitek-p3600";
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case GAMEPAD_PLAYSTATION3_USB:
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return "playstation3-usb";
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@ -92,6 +95,7 @@ std::string gamepadtype_to_macro_string(const GamepadType& type)
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case GAMEPAD_FIRESTORM: return "GAMEPAD_FIRESTORM";
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case GAMEPAD_FIRESTORM_VSB: return "GAMEPAD_FIRESTORM_VSB";
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case GAMEPAD_SAITEK_P2500: return "GAMEPAD_SAITEK_P2500";
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case GAMEPAD_SAITEK_P3600: return "GAMEPAD_SAITEK_P3600";
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case GAMEPAD_PLAYSTATION3_USB: return "GAMEPAD_PLAYSTATION3_USB";
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case GAMEPAD_GENERIC_USB: return "GAMEPAD_GENERIC_USB";
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default:
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@ -130,6 +134,9 @@ std::ostream& operator<<(std::ostream& out, const GamepadType& type)
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case GAMEPAD_SAITEK_P2500:
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return out << "Saitek P2500";
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case GAMEPAD_SAITEK_P3600:
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return out << "Saitek P3600";
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case GAMEPAD_PLAYSTATION3_USB:
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return out << "Playstation 3 USB";
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@ -32,6 +32,7 @@ enum GamepadType {
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GAMEPAD_FIRESTORM,
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GAMEPAD_FIRESTORM_VSB,
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GAMEPAD_SAITEK_P2500,
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GAMEPAD_SAITEK_P3600,
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GAMEPAD_PLAYSTATION3_USB,
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GAMEPAD_GENERIC_USB
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};
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@ -121,6 +121,7 @@ XPadDevice xpad_devices[] = {
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{ GAMEPAD_FIRESTORM_VSB, 0x044f, 0xb312, "ThrustMaster, Inc. Firestorm Dual Power (vs b)" },
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{ GAMEPAD_SAITEK_P2500, 0x06a3, 0xff0c, "Saitek P2500" },
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{ GAMEPAD_SAITEK_P3600, 0x06a3, 0xf51a, "Saitek P3600 (Cyborg Rumble)" },
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{ GAMEPAD_PLAYSTATION3_USB, 0x054c, 0x0268, "PLAYSTATION(R)3 Controller" }
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};
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