TODO and NEWS updates
This commit is contained in:
parent
d59b263275
commit
813e5ed302
2 changed files with 93 additions and 73 deletions
7
NEWS
7
NEWS
|
@ -1,3 +1,10 @@
|
|||
xboxdrv 0.7.1 - (??/???/2011)
|
||||
=============================
|
||||
|
||||
* compatibility with older libudev versions
|
||||
* fixed some missing #include directives
|
||||
|
||||
|
||||
xboxdrv 0.7.0 - (28/Jan/2011)
|
||||
=============================
|
||||
|
||||
|
|
159
TODO
159
TODO
|
@ -22,39 +22,104 @@ add libudev, libusb-1.0 to builddependencies
|
|||
|
||||
$ cd ../debian/
|
||||
$ git checkout master
|
||||
$ git-import-orig -u 0.7.0 ~/projects/xboxdrv/htdocs/xboxdrv-linux-0.7.0.tar.bz2
|
||||
$ dch -v "0.7.0-1" "xboxdrv 0.7.0 release"
|
||||
$ git-import-orig -u 0.7.1 ~/projects/xboxdrv/htdocs/xboxdrv-linux-0.7.1.tar.bz2
|
||||
$ dch -v "0.7.1-1" "xboxdrv 0.7.1 release"
|
||||
$ git-buildpackage --git-no-create-orig --git-tag --git-builder="debuild -S"
|
||||
$ sudo pbuilder --build ../xboxdrv_0.7.0-1.dsc
|
||||
$ dput my-ppa ../xboxdrv_0.7.0-1_source.changes
|
||||
$ sudo pbuilder --build ../xboxdrv_0.7.1-1.dsc
|
||||
$ dput my-ppa ../xboxdrv_0.7.1-1_source.changes
|
||||
|
||||
# Ubuntu 10.04 (LTS)
|
||||
|
||||
$ cd ../debian/
|
||||
$ git checkout master-lts
|
||||
$ git merge master
|
||||
$ dch -b -v "0.7.0-1~lucid1" --distribution lucid "xboxdrv 0.7.0 backport"
|
||||
$ dch -b -v "0.7.1-1~lucid1" --distribution lucid "xboxdrv 0.7.1 backport"
|
||||
$ git-buildpackage --git-no-create-orig --git-debian-branch=master-lts --git-tag --git-builder="debuild -S"
|
||||
$ sudo pbuilder --build ../xboxdrv_0.7.0-1~lucid1.dsc
|
||||
$ dput my-ppa ../xboxdrv_0.7.0-1~lucid1_source.changes
|
||||
$ sudo pbuilder --build ../xboxdrv_0.7.1-1~lucid1.dsc
|
||||
$ dput my-ppa ../xboxdrv_0.7.1-1~lucid1_source.changes
|
||||
|
||||
|
||||
Stuff to do before 0.7.1 release:
|
||||
=================================
|
||||
|
||||
* --name DEVNAME must work with multple controller slots and multiple devices
|
||||
* write a tutorial
|
||||
|
||||
* turn EnumBox into singleton
|
||||
* write lots of well documented examples
|
||||
|
||||
* allow --modifier help, --ui-buttonmap X2^help
|
||||
* need magic to assign controller to a slot:
|
||||
|
||||
what: match product/vendor-id, match device name
|
||||
where: match USB path, match /dev/input/??? path
|
||||
when: just assign them to the next free slot
|
||||
|
||||
* cleanup device_id, don't manually do (slot<<16) | devid (only an
|
||||
issue in force feedback code)
|
||||
--match RULE,... # match any of the given rules
|
||||
--match-group RULE,... # match all of the given rules
|
||||
|
||||
Rules:
|
||||
======
|
||||
usbpath=005:003 (implicit vendor/product match)
|
||||
usbid=045f:028f
|
||||
evdev=/dev/input/event5
|
||||
(no rules means it always matches)
|
||||
|
||||
1) search for match
|
||||
2) if no match is found search slots without rules
|
||||
|
||||
* matching by usbpath makes very little sense, as the dev argument
|
||||
gets incremented with each replug, bus alone might be usable
|
||||
|
||||
* match again sysname could make sense, seems somewhat constant: "5-2"
|
||||
Xbox1 controller results in "5-2.1", due to being really two devices
|
||||
|
||||
* add match rule for usb iSerial (might be the only way to tell
|
||||
similar devices appart)
|
||||
|
||||
* fix bugs that pop up
|
||||
|
||||
* valgrind before release
|
||||
|
||||
* allow named sections in INI files (start numbering at 0 or 1?):
|
||||
|
||||
[controller1/modifier]
|
||||
[controller1/config1/modifier]
|
||||
[controller2/modifier]
|
||||
[controller2/modifier]
|
||||
[controller3/config1/modifier]
|
||||
[controller3/config2/modifier]
|
||||
|
||||
* support for Playstation button names maybe? cross, triangle, circle, square, R3, L3, ...?
|
||||
|
||||
* check how daemon reacts on suspend
|
||||
|
||||
* remember controllers that couldn't be used when all slots where full
|
||||
and use them when a slot got free
|
||||
|
||||
* figure out a good place to set the LEDs off when Xboxdrv is quit,
|
||||
just doing it in the destructor causes trouble, as the usbdev might
|
||||
be no longer usable (when controller got unplugged)
|
||||
|
||||
* implement --on-connect and --on-disconnect for the daemon
|
||||
- maybe have a more general event interface that allows to run stuff
|
||||
on configuration changes, controller plug-ins, etc. (notifiy area as example)
|
||||
- also supply useful information as argument
|
||||
|
||||
|
||||
Stuff to do before 0.7.2 release:
|
||||
=================================
|
||||
|
||||
* --four-way-restrictor for the dpad?
|
||||
|
||||
- keep whatever direction is pressed first, don't allow walking over diagonals?
|
||||
- always keep last main direction until another main direction got pressed?
|
||||
- --disable-dpad-diagonals ur,dl,dl
|
||||
|
||||
* extend usbid match rule to bcd device
|
||||
|
||||
* --name DEVNAME must work with multple controller slots and multiple devices
|
||||
|
||||
* cleanup device_id, don't manually do (slot<<16) | devid (only an
|
||||
issue in force feedback code)
|
||||
|
||||
* get rid of all std::cout stuff when using detached daemon, redirect
|
||||
log output to a file somewhere else:
|
||||
|
||||
|
@ -63,6 +128,14 @@ Stuff to do before 0.7.1 release:
|
|||
--verbose: print info level log output
|
||||
--debug: print debug level log output
|
||||
|
||||
|
||||
Stuff to do before 0.7.3 release:
|
||||
=================================
|
||||
|
||||
* turn EnumBox into singleton
|
||||
|
||||
* allow --modifier help, --ui-buttonmap X2^help
|
||||
|
||||
* move XBOX_BTN_UNKNOWN behind XBOX_BTN_MAX, so iteration can start
|
||||
from 0 instead of 1, also fix incorrect iterations all over the
|
||||
place -> doesn't work as some code uses XBOX_BTN_UNKNOWN as 'no
|
||||
|
@ -93,36 +166,6 @@ Stuff to do before 0.7.1 release:
|
|||
* print controller type/name in daemon (little tricky as that is only
|
||||
known after opening the USB connection)
|
||||
|
||||
* need magic to assign controller to a slot:
|
||||
|
||||
what: match product/vendor-id, match device name
|
||||
where: match USB path, match /dev/input/??? path
|
||||
when: just assign them to the next free slot
|
||||
|
||||
--match RULE,... # match any of the given rules
|
||||
--match-group RULE,... # match all of the given rules
|
||||
|
||||
Rules:
|
||||
======
|
||||
usbpath=005:003 (implicit vendor/product match)
|
||||
usbid=045f:028f
|
||||
evdev=/dev/input/event5
|
||||
(no rules means it always matches)
|
||||
|
||||
1) search for match
|
||||
2) if no match is found search slots without rules
|
||||
|
||||
* matching by usbpath makes very little sense, as the dev argument
|
||||
gets incremented with each replug, bus alone might be usable
|
||||
|
||||
* match again sysname could make sense, seems somewhat constant: "5-2"
|
||||
Xbox1 controller results in "5-2.1", due to being really two devices
|
||||
|
||||
* implement --on-connect and --on-disconnect for the daemon
|
||||
- maybe have a more general event interface that allows to run stuff
|
||||
on configuration changes, controller plug-ins, etc. (notifiy area as example)
|
||||
- also supply useful information as argument
|
||||
|
||||
|
||||
Stuff to do before 0.7.x release:
|
||||
=================================
|
||||
|
@ -173,15 +216,6 @@ Stuff to do before 0.7.x release:
|
|||
--ps3-pair 00:00:00:00:00:00
|
||||
--ps3-pair-with-bluetooth
|
||||
|
||||
* allow named sections in INI files:
|
||||
|
||||
[controller1/modifier]
|
||||
[controller1/config1/modifier]
|
||||
[controller2/modifier]
|
||||
[controller2/modifier]
|
||||
[controller3/config1/modifier]
|
||||
[controller3/config2/modifier]
|
||||
|
||||
* get rid of set_button()/get_button(), turn the message objects into full classes
|
||||
|
||||
* document common problems, such as lack of deadzone handling in games
|
||||
|
@ -215,12 +249,6 @@ Stuff to do before 0.7.x release:
|
|||
|
||||
* write UIEvent::from_string()
|
||||
|
||||
* --four-way-restrictor for the dpad?
|
||||
|
||||
- keep whatever direction is pressed first, don't allow walking over diagonals?
|
||||
- always keep last main direction until another main direction got pressed?
|
||||
- --disable-dpad-diagonals ur,dl,dl
|
||||
|
||||
* absolute mouse pointer can be created with:
|
||||
|
||||
abs:1-ABS_X, abs:1-ABS_Y, key:1-BTN_LEFT
|
||||
|
@ -258,8 +286,6 @@ http://www.x.org/docs/XKB/XKBlib.pdf
|
|||
|
||||
http://www.mp3car.com/vbulletin/input-devices/108554-xbox360-chatpad-awsome-backlit-mini-keyboard-16.html#post1256444
|
||||
|
||||
* find a way to bring back --no-extra-devices, saves typing
|
||||
|
||||
* change default axis/button map depending on controller type (tricky as
|
||||
type is only really known after the axis/buttonmap as already been
|
||||
build):
|
||||
|
@ -294,8 +320,6 @@ http://www.mp3car.com/vbulletin/input-devices/108554-xbox360-chatpad-awsome-back
|
|||
|
||||
* Not implementable as they need more then one axis: squareaxis, four-way-restrictor, dpad-rotation
|
||||
|
||||
* support for Playstation button names maybe? cross, triangle, circle, square, R3, L3, ...?
|
||||
|
||||
|
||||
Stuff to do before 0.7.x release:
|
||||
=================================
|
||||
|
@ -306,7 +330,7 @@ Stuff to do before 0.7.x release:
|
|||
|
||||
* add extra checks to make sure the evdev buttons and axis given exist on the current device
|
||||
|
||||
* make dummy joystick axis creation optional
|
||||
* make dummy joystick axis, mouse button creation optional
|
||||
|
||||
* --ui-axismap LT=KEY_A:KEY_B:1
|
||||
|
||||
|
@ -324,9 +348,6 @@ disable LT and RT
|
|||
|
||||
--ui-axisemulation A:B=ABS_X:5
|
||||
|
||||
* endpoints can be taken directly from the usb configuration, thus
|
||||
avoiding issues with nummeric endpoints
|
||||
|
||||
* bcdDevice (product release version) seem to indicate type (to many
|
||||
possible versions, not enough data):
|
||||
|
||||
|
@ -335,8 +356,6 @@ old ones: 1.10
|
|||
|
||||
better way then to check for endpoints maybe
|
||||
|
||||
* 045e:028f is the play&charge kit, give an error message when somebody tries to use that
|
||||
|
||||
* match by protocol not, just vendor/product, from xpad.c:
|
||||
|
||||
/* Xbox 360 has a vendor-specific class, so we cannot match it with only
|
||||
|
@ -353,10 +372,6 @@ better way then to check for endpoints maybe
|
|||
{ XPAD_XBOX360_VENDOR_PROTOCOL(vend,1) }, \
|
||||
{ XPAD_XBOX360_VENDOR_PROTOCOL(vend,129) }
|
||||
|
||||
* --ui-new must reset events to neutral when switching input mapping (done, but a hack)
|
||||
|
||||
* --ui-axismap doesn't work when same key name is given twice, either give warning or fix the issue:
|
||||
|
||||
--ui-axismap LT=KEY_A:KEY_A:1
|
||||
|
||||
* in INI files allow:
|
||||
|
@ -401,8 +416,6 @@ http://msdn.microsoft.com/en-us/library/bb219655(VS.85).aspx
|
|||
Later versions:
|
||||
===============
|
||||
|
||||
* complex macro programming, i.e. complete evdev sequences, not just key combinations
|
||||
|
||||
* The World Tour wireless guitar have 5 buttons and a
|
||||
slide. Currently, the slide is mapped to the x axis, but I don't
|
||||
know if it allows multiple presses at once. I don't have a Xbox, so
|
||||
|
|
Loading…
Add table
Reference in a new issue