Added Connection class

This commit is contained in:
Ingo Ruhnke 2008-04-29 16:45:27 +02:00
parent 3c0d124041
commit 793aa608a6

View file

@ -65,12 +65,19 @@ class Port:
else:
self.ellipse.set_properties(fill_color="green")
def get_pos(self):
return (self.x, self.y)
def set_pos(self, x, y):
self.y = y
if self.isInPort:
self.x = x
self.ellipse.set_properties(center_x=x, center_y=y)
self.text.set_properties(x=x+10, y=y)
self.rect.set_properties(x=x-10, y=y-9)
else:
self.x = x+self.control.get_width()
self.ellipse.set_properties(center_x=x+self.control.get_width(), center_y=y)
self.text.set_properties(x=x+self.control.get_width()-10, y=y)
self.rect.set_properties(x=x-50+self.control.get_width(), y=y-9)
@ -177,6 +184,25 @@ class Control:
self.layout()
class Connection:
def __init__(self, portIn, portOut, root):
self.portIn = portIn
self.portOut = portOut
self.path = goocanvas.Path(parent=root,
line_width=2, stroke_color="black")
self.layout()
def layout(self):
str = "M %(x1)d,%(y1)d C %(midx)d,%(y1)d %(midx)d,%(y2)d %(x2)d,%(y2)d" % \
{ 'x1' : self.portIn.get_pos()[0],
'y1' : self.portIn.get_pos()[1],
'midx' : (self.portIn.get_pos()[0] + self.portOut.get_pos()[0])/2,
'x2' : self.portOut.get_pos()[0],
'y2' : self.portOut.get_pos()[1] }
self.path.set_properties(data=str)
class InputCfg:
def delete_event(self, widget, event, data=None):
return False
@ -184,21 +210,10 @@ class InputCfg:
def destroy(self, widget, data=None):
gtk.main_quit()
def button_down(self, item, event):
self.drag = True
self.motion(item, event)
def button_up(self, item, event):
self.drag = False
def motion(self, item, event):
self.path.set_properties(data="M 100,100 C %d,100 %d,%d %d,%d" % ((100+event.x)/2,
(100+event.x)/2,
event.y,
event.x,
event.y))
if self.drag:
self.control1.set_pos(event.x, event.y)
self.connection1.layout() # FIXME: Fugly
self.connection2.layout() # FIXME: Fugly
self.connection3.layout() # FIXME: Fugly
def __init__(self):
self.drag = False
@ -222,13 +237,8 @@ class InputCfg:
root = self.canvas.get_root_item()
# self.canvas.connect("button-press-event", self.button_down)
# self.canvas.connect("button-release-event", self.button_up)
self.canvas.connect("motion-notify-event", self.motion)
self.path = goocanvas.Path(parent=root, data="M 100,100 C 200,100 200,200 300,200",
line_width=2, stroke_color="black")
self.control1 = Control("EvDev", root)
self.control1.add_out_port("abs1")
self.control1.add_out_port("abs2")
@ -236,14 +246,34 @@ class InputCfg:
self.control1.add_out_port("abs4")
self.control1.add_out_port("abs5")
self.control1.add_out_port("abs6")
self.control1.set_pos(250, 10)
self.control1.set_pos(10, 10)
self.control2 = Control("UInput", root)
self.control2.add_in_port("btn0")
self.control2.add_in_port("btn1")
self.control2.add_in_port("btn2")
self.control2.add_out_port("abs5")
self.control2.add_out_port("abs6")
self.control2.set_pos(10, 10)
self.control2.set_pos(250, 10)
self.control3 = Control("Xbox360 Gamepad", root)
self.control3.add_in_port("btn0")
self.control3.add_in_port("btn1")
self.control3.add_out_port("abs5")
self.control3.add_out_port("abs6")
self.control3.set_pos(10, 200)
self.connection1 = Connection(self.control1.out_ports[0],
self.control2.in_ports[0],
root)
self.connection2 = Connection(self.control1.out_ports[4],
self.control2.in_ports[1],
root)
self.connection3 = Connection(self.control3.out_ports[1],
self.control2.in_ports[2],
root)
def main(self):
gtk.main()