From 66c39c97d645c0b1e642de4a92e1de36123836d2 Mon Sep 17 00:00:00 2001 From: Ingo Ruhnke <grumbel@gmx.de> Date: Wed, 26 Jan 2011 16:55:42 +0100 Subject: [PATCH] Only print events to stdout when things changed --- src/xboxdrv_thread.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/xboxdrv_thread.cpp b/src/xboxdrv_thread.cpp index ca44a59..f1f305b 100644 --- a/src/xboxdrv_thread.cpp +++ b/src/xboxdrv_thread.cpp @@ -130,6 +130,12 @@ XboxdrvThread::controller_loop(const Options& opts) if (m_controller->read(msg, opts.verbose, m_timeout)) { m_oldrealmsg = msg; + + // output current Xbox gamepad state to stdout + if (!opts.silent) + { + std::cout << msg << std::endl; + } } else { @@ -142,12 +148,6 @@ XboxdrvThread::controller_loop(const Options& opts) int msec_delta = this_time - last_time; last_time = this_time; - // output current Xbox gamepad state to stdout - if (!opts.silent) - { // FIXME: only print stuff on change - std::cout << msg << std::endl; - } - m_processor->send(msg, msec_delta); if (opts.rumble)