xboxdrv/uinput.hpp

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/*
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** Xbox360 USB Gamepad Userspace Driver
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** Copyright (C) 2008 Ingo Ruhnke <grumbel@gmx.de>
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**
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** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
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**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
#ifndef HEADER_UINPUT_HPP
#define HEADER_UINPUT_HPP
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#include "xboxdrv.hpp"
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class Xbox360Msg;
class Xbox360GuitarMsg;
class XboxMsg;
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class uInputCfg
{
public:
bool trigger_as_button;
bool dpad_as_button;
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bool trigger_as_zaxis;
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uInputCfg() {
trigger_as_button = false;
dpad_as_button = false;
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trigger_as_zaxis = false;
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}
};
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class uInput
{
private:
int fd;
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uInputCfg config;
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public:
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uInput(GamepadType type, uInputCfg cfg = uInputCfg());
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~uInput();
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void setup_xbox360_gamepad(GamepadType type);
void setup_xbox360_guitar();
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void send(XboxGenericMsg& msg);
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void send(Xbox360Msg& msg);
void send(Xbox360GuitarMsg& msg);
void send(XboxMsg& msg);
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void send_button(uint16_t code, int32_t value);
void send_axis(uint16_t code, int32_t value);
};
#endif
/* EOF */