tank-blaster/misc/scripts/global.gd

21 lines
385 B
GDScript

extends Node
var playerdead = 0
var beforedeathscene
var tankskilled = 0
var firstlevelcompleted = 0
var playerhit = 0
var playerhealthbarscale = 2
var bulletdamage = 0
var playerhealthexecfinish = 0
func _resetvars():
playerdead = 0
beforedeathscene
tankskilled = 0
firstlevelcompleted = 0
playerhit = 0
playerhealthbarscale = 2
bulletdamage = 0
playerhealthexecfinish = 0