tank-blaster/.godot/editor/editor_layout.cfg

26 lines
659 B
INI

[docks]
dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=270
dock_hsplit_3=-270
dock_hsplit_4=0
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=["res://Levels/Main.tscn", "res://Levels/Level01.tscn", "res://Levels/Level02.tscn"]
[ScriptEditor]
open_scripts=["res://Levels/Dead.gd", "res://misc/scripts/global.gd", "res://Levels/Menu.gd", "res://Objects/Player-tank/Player.gd", "res://Objects/Ai-tank/tank00.gd"]
open_help=[]
script_split_offset=70
list_split_offset=0