extends Control # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): Global.tankskilled = 0 Global.firstlevelcompleted = 0 # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _on_StartButton_pressed(): get_tree().change_scene("res://Levels/Notice.tscn") func _on_OptionsButton_pressed(): get_tree().change_scene("res://Levels/Options.tscn") func _on_ExitButton_pressed(): get_tree().quit()