Added new cursor
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parent
537628f2b7
commit
ac19801e19
3 changed files with 36 additions and 1 deletions
BIN
2D Art/Cursor/Cursor.png
Executable file → Normal file
BIN
2D Art/Cursor/Cursor.png
Executable file → Normal file
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Before Width: | Height: | Size: 602 B After Width: | Height: | Size: 4.7 KiB |
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@ -1,10 +1,12 @@
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[gd_scene load_steps=7 format=2]
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://Objects/Player-tank/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Objects/Player-tank/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Objects/Ai-tank/tank00.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Objects/Ai-tank/tank00.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Objects/Level01/Level01.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Objects/Level01/Level01.tscn" type="PackedScene" id=3]
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[ext_resource path="res://fonts/Born2bSportyV2.ttf" type="DynamicFontData" id=4]
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[ext_resource path="res://fonts/Born2bSportyV2.ttf" type="DynamicFontData" id=4]
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[ext_resource path="res://Levels/Score.gd" type="Script" id=5]
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[ext_resource path="res://Levels/Score.gd" type="Script" id=5]
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[ext_resource path="res://Audio/Music.gd" type="Script" id=6]
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[ext_resource path="res://Audio/Epic Combat LOOP.wav" type="AudioStream" id=7]
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[sub_resource type="DynamicFont" id=1]
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[sub_resource type="DynamicFont" id=1]
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size = 60
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size = 60
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@ -35,3 +37,35 @@ margin_right = 130.0
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margin_bottom = 60.0
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margin_bottom = 60.0
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custom_fonts/font = SubResource( 1 )
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custom_fonts/font = SubResource( 1 )
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text = "0"
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text = "0"
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 7 )
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autoplay = true
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script = ExtResource( 6 )
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[node name="AITank01" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 1.1, 125 )
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[node name="AITank02" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -24.106, 1.1, 57.9 )
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[node name="AITank03" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 112.451, 1.1, 3.674 )
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[node name="AITank04" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 204.852, 1.1, 22.026 )
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[node name="AITank05" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 217.781, 1.1, -52.154 )
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[node name="AITank06" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 202.844, 1.1, -126.297 )
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[node name="AITank07" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 222.818, 1.1, 44.722 )
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[node name="AITank08" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 195.363, 1.1, 124.16 )
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[node name="AITank09" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 100.246, 1.1, 128.309 )
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@ -28,6 +28,7 @@ func _physics_process(delta):
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Global.tankskilled = Global.tankskilled + 1
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Global.tankskilled = Global.tankskilled + 1
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if (Global.tankskilled == 10):
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if (Global.tankskilled == 10):
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if (Global.firstlevelcompleted == 0):
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if (Global.firstlevelcompleted == 0):
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Global.firstlevelcompleted = 1
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get_tree().change_scene("res://Levels/Level02.tscn")
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get_tree().change_scene("res://Levels/Level02.tscn")
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else:
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else:
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if (Global.firstlevelcompleted == 1):
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if (Global.firstlevelcompleted == 1):
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