27 lines
522 B
GDScript3
27 lines
522 B
GDScript3
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extends Control
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Button_pressed():
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Global.playerdead = 0
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get_tree().change_scene(Global.beforedeathscene)
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func _on_Button2_pressed():
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Global.playerdead = 0
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get_tree().change_scene("res://Levels/Main.tscn")
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