tank-blaster/Levels/Dead.gd

27 lines
522 B
GDScript3
Raw Normal View History

2022-03-17 15:13:55 -06:00
extends Control
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Button_pressed():
Global.playerdead = 0
get_tree().change_scene(Global.beforedeathscene)
func _on_Button2_pressed():
Global.playerdead = 0
get_tree().change_scene("res://Levels/Main.tscn")