Next generation of PvPGN server
cmake/Modules | ||
conf | ||
docs | ||
files | ||
man | ||
scripts | ||
src | ||
BUGS | ||
CMakeLists.txt | ||
config.h.cmake | ||
ConfigureChecks.cmake | ||
conversion-changelog | ||
COPYING | ||
CREDITS | ||
IGNOREME | ||
NEWS | ||
README.ALPHA | ||
README.cmake | ||
README.DEV | ||
README.md | ||
TODO | ||
UPDATE | ||
version-history.txt |
Player versus Player Gaming Network
Original PvPGN 1.99 source with tweaks.
Source Code changes
- fix command send flooding commit
- fix compile error when pointer size is larger than int commit
- fix Warcraft 3 ICON SWITCH hack commit
- fix saving sql fields with custom characters in the name commit
- add game id field in status.xml output commit
- add game id field and user game version in status.dat output (the same as status.xml) commit
New commands
/save
immediately save changes of accounts and clans from the cache to a storage (useful for testing) commit
Minor changes
- add original MOTD files with UTF-8 encoding
- add support files v1.2, there are no need to download it separately after install
- add ODBC support for CMake
- add latest versioncheck.conf
- skip_versioncheck, allow_bad_version are enabled by default in bnetd.conf - for easy start
- source code is formatted for better reading
- unused files are removed, only pvpgn source here