117 lines
4.4 KiB
Text
117 lines
4.4 KiB
Text
#################################################################################
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# d2dbs.conf - Configuration file for the Diablo2 Game database server #
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#-------------------------------------------------------------------------------#
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# #
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# This file is an example configuration and may require modification to #
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# suit your needs or your site. Blank lines and lines starting with a "#" #
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# are ignored. Use quotes around values that contain spaces. #
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# #
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#################################################################################
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#################################################################################
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# Server Major Settings #
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#-------------------------------------------------------------------------------#
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# This is a comma delimited list of hostnames that the server should
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# listen on. Generally, YOU DONT NEED TO TOUCH THIS but it might be useful
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# to make an internal-only server on a gateway machine for example. If the
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# list is not set or if it has a entry with no host component, the server will
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# bind to that port on all interfaces.
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# d2dbs default listening port is 6114
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# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
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servaddrs = 0.0.0.0:6114
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# Put here EXACTLY the same thing you put in d2cs.conf gameservlist setting.
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# For more information about this setting consult the d2cs.conf comments
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# above it.
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#
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# YOU MUST CHANGE THIS OR D2DBS WON'T WORK PROPERLY
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#
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# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
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gameservlist = <d2gs-IP>,<another-d2gs-IP>
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# #
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#################################################################################
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#################################################################################
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# Message logs #
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#-------------------------------------------------------------------------------#
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# Multiple log levels can be defined by connecting them with a comma (,)
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# Available loglevels are:
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# none
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# trace
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# debug
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# info
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# warn
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# error
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# fatal
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#loglevels = fatal,error,warn,info
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loglevels = fatal,error,warn,info,debug,trace
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# #
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#################################################################################
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#################################################################################
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# File and Path section #
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# Use absolute paths in these lines to avoid problems! #
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#-------------------------------------------------------------------------------#
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logfile = var\d2dbs.log
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logfile-gs = var\d2dbs-gs.log
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charsavedir = var\charsave
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charinfodir = var\charinfo
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ladderdir = var\ladders
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bak_charsavedir = var\bak\charsave
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bak_charinfodir = var\bak\charinfo
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#pidfile = var\d2d2s.pid
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# #
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#################################################################################
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#################################################################################
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# Misc #
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#-------------------------------------------------------------------------------#
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# #
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# Ladder save interval
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laddersave_interval = 3600
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# Time that allow characters create after it insert into ladder
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# These code should be rewritted to support string formmated time
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ladderinit_time = 0
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# create extra ladder file in XML format that can be parsed more easy
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# 0 = turn extra output off (default)
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# 1 = turn on the XML output
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XML_ladder_output = 0
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# Amount of time to delay shutting down server in seconds.
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shutdown_delay = 360
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# Amount of time delay period is decremented by either a SIGTERM or SIGINT
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# (control-c) signal in seconds.
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shutdown_decr = 60
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# connection max idle time in seconds
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idletime = 300
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# connection keep alive interval
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keepalive_interval = 60
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# connection time out check interval
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timeout_checkinterval = 60
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# experience threshold, minimum experience needed to register on the ladder
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ladderupdate_threshold = 0
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# What chars will be added to ladder?
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# 0 = ladder and non-ladder chars
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# 1 = only ladder chars
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ladder_chars_only = 1
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# This setting activates a workaround for the well known "Lvl 100" bug.
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# It should be activated for mods where the max level is greater than 99.
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# Activating this should work for mods with any max level
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# If level is greater than 255, it will be set to 255
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# 0 = deactivated
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# 1 = activated
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difficulty_hack = 0
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# #
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#################################################################################
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