pvpgn-server/conf/d2cs.conf.win32

247 lines
8.4 KiB
Text

#################################################################################
# d2cs.conf - Configuration file for the diablo2 game control server #
#-------------------------------------------------------------------------------#
# #
# This file is an example configuration and may require modification to #
# suit your needs or your site. Blank lines and lines starting with a "#" #
# are ignored. Use quotes around values that contain spaces. #
# #
#################################################################################
#################################################################################
# Server Major Settings #
#-------------------------------------------------------------------------------#
# #
# Your realm server name #
# Here you put the value of the first column from the realm line in realm.conf
# Example, if you have the line
# "MyRealm" "My Super Realm" <someIP>:6113
# in realm.conf then here you put realmname = "MyRealm"
realmname = D2CS
# This is a comma delimited list of hostnames that the server should
# listen on. Generally, YOU DONT NEED TO TOUCH THIS but it might be useful
# to make an internal-only server on a gateway machine for example. If the
# list is not set or if it has a entry with no host component, the server will
# bind to that port on all interfaces.
# d2cs default listening port is 6113
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
servaddrs = 0.0.0.0:6113
# This is a comma delimited list of game servers. Put here the IPs
# (without ports) of the machines running d2gs. If you run d2gs on the same
# machine as d2cs you put the IP of that machine here.
# Example: gameservlist = 192.168.1.10
# (if you have a d2gs running on a machine with the IP 192.168.1.10)
#
# YOU MUST CHANGE THIS OR D2CS WON'T WORK PROPERLY
#
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
gameservlist = <d2gs-IP>,<another-d2gs-IP>
# Put here the address and port of the machine running bnetd (or pvpgn.exe).
# If you run d2cs on the same machine as bnetd (or pvpgn.exe) then here you
# put the IP of that machine.
#
# YOU MUST CHANGE THIS OR D2CS WON'T WORK PROPERLY
#
# bnetd default listening port is 6112
# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!
bnetdaddr = <bnetd-IP>:6112
# Set this to the maximum number of concurrent connections allowed on
# this server. DO NOT TOUCH UNLESS STRICTLY NECESSARY!
max_connections = 1000
# This sets the realm to Classic or LOD or Both
# Classic = 0
# LOD = 1
# Both = 2 (default)
lod_realm = 2
# This sets whether you can convert a clasic char to
# an expansion char.
# Allow Convert = 1
# Don't allow Convert = 0
allow_convert = 0
# here u can enter the symbols allowed in accountnames (additional to
# alphanumerical symbals which are always accepted). please note that
# it is absolutly mandatory that u set up the same symbols here as in
# bnetd.conf or else u wont be able to play D2 with some characters
# (those whose symbols are allowed in bnetd.conf but not here)
# same warnings as in bnetd.conf apply here - be warned - and just
# change something if you know what you are doing
#default setting is "-_[]"
account_allowed_symbols = "-_[]"
# #
#################################################################################
#################################################################################
# Message logs #
#-------------------------------------------------------------------------------#
# Multiple log levels can be defined by connecting them with a comma (,)
# Available loglevels are:
# none
# trace
# debug
# info
# warn
# error
# fatal
#loglevels = fatal,error,warn,info
loglevels = fatal,error,warn,info,debug,trace
# #
#################################################################################
#################################################################################
# File and Path section #
# Use absolute paths in these lines to avoid problems! #
#-------------------------------------------------------------------------------#
# #
logfile = var\d2cs.log
charsavedir = var\charsave
charinfodir = var\charinfo
bak_charsavedir = var\bak\charsave
bak_charinfodir = var\bak\charinfo
ladderdir = var\ladders
transfile = conf\address_translation.conf
d2gsconffile = conf\d2server.ini
#pidfile = var\d2cs.pid
# d2s template for a new created characters
newbiefile_amazon = files\newbie.save
newbiefile_sorceress = files\newbie.save
newbiefile_necromancer = files\newbie.save
newbiefile_paladin = files\newbie.save
newbiefile_barbarian = files\newbie.save
newbiefile_druid = files\newbie.save
newbiefile_assasin = files\newbie.save
# #
#################################################################################
#################################################################################
# Misc #
#-------------------------------------------------------------------------------#
# #
# Message Of The Day
motd = "No Message Of The Day Set"
# Set to non-zero to allow creation of new realm character
allow_newchar = 1
# Do you want d2cs to check client for multilogin for security reason?
check_multilogin = 0
# Maxinum number of character per account
# Max allowed value is 18 (enforced by server)
maxchar = 8
# Character sorting. Options are: level, mtime, name, none. (none assumed if
# not specified).
#charlist_sort = "none"
# Do we need ascending or descending order for charlist?
#charlist_sort_order = "ASC"
# Maxinum number of games will be shown in join game list
# Zero = infinite
maxgamelist = 20
# Set to non-zero to allow show all games with difficulty < character difficulty
# Otherwise, only game with difficulty = character difficulty will be shown
gamelist_showall = 0
# Maxinum time in seconds that a user can idle
# Zero = infinite
idletime = 3600
# Amount of time to delay shutting down server in seconds.
shutdown_delay = 300
# Amount of time delay period is decremented by either a SIGTERM or SIGINT
# (control-c) signal in seconds.
shutdown_decr = 60
#
#################################################################################
#################################################################################
# Internal System Settings #
# You may just ignore them and use the default value #
#-------------------------------------------------------------------------------#
#
# How often will the server purge all list to clean unused data (in seconds)
listpurgeinterval = 300
# How often will the server check game queues (in seconds)
gqcheckinterval = 60
# How often will the server retry to connect to bnetd
# when connection lost (in seconds)
s2s_retryinterval = 10
# How long time the s2s connection will timeout
s2s_timeout = 10
# How often the server will check server queues for expired data
sq_checkinterval = 300
# How long time will a server queue data expire
sq_timeout = 300
# Game serer binary files checksum, use zero to skip this checking
d2gs_checksum = 0
# Game server version, use zero to skip this checking
d2gs_version = 0
# Game server password
d2gs_password = ""
# Maxinum number of second that a game will be shown on list( zero = infinite )
game_maxlifetime = 0
# Maximum level allowed in this (realm) game.
# Normal games have a max level 99, while the internal field size limit is 255.
# Extreme game MODs may have higher values, but be warned:
# !!! Use them at your own risk !!!
# game_maxlevel = 255
# A game will be automatically destroied after how long time idle
max_game_idletime = 0
# Allow Limitation created game with password, player number or level limit?
allow_gamelimit = 1
# Ladder refresh time
ladder_refresh_interval = 3600
# server to server connection max idle time in seconds
s2s_idletime = 300
# server to server connection keepalive interval
s2s_keepalive_interval = 60
# all connection timeout check interval
timeout_checkinterval = 60
# game server restart interval
# when sending SIGUSR2 signal to your d2cs this issues a restart
# of all connected d2gs after d2gs_restart_delay seconds
d2gs_restart_delay = 300
# ladder start time
# format: yyyy-mm-dd hh:mm:ss
# be carefull:
# all chars created before this date will revert to non-ladder chars
ladder_start_time = ""
# number of days before a char expires (default 0=unlimited)
char_expire_day = 0
#
#################################################################################