# Ad Banners --- ### Configuration File The configuration file consists of a single array named ````ads```` which can contain an unlimited number of elements. Each element contains 4 pairs in the following order: ````filename````, ````url````, ````client````, and ````lang````. - ````filename````: A string containing the filename of the ad banner, should not include a path. - ````url````: A string containing the URL that users should be directed to when clicking on the ad banner. - ````client````: A string containing the 4 character client tag that the ad banner should be shown to, a string of "NULL" will cause the ad banner to be shown to any client. - ````lang````: A string containing a 4 character language code that will be displayed to users who have enabled that particular language, a string of "NULL" will cause the ad banner to be shown to any user. - Valid ````lang```` tags: ````enUS````, ````deDE````, ````csCZ````, ````esES````, ````frFR````, ````itIT````, ````jaJA````, ````koKR````, ````plPL````, ````ruRU````, ````zhCN````, ````zhTW````, ````NULL````. ### File Formats | Client | Banner Format | |------------|---------------| | StarCraft, Warcraft 2, Diablo | PCX, SMK | | Diablo 2 | SMK | | WarCraft 3 | MNG, PNG | ### Banner Dimensions - The dimensions for ad banners are **468 x 60** pixels ### How To Create SMK Files 1. Download the [Old Smacker Tools](http://files.campaigncreations.org/resources/sc/programs/RADTools.zip) 2. Run *smackerw.exe* and then click on the *Smack (compress) a graphics file.* 3. On the left side, navigate to the folder where your ad banner is stored and select it. 4. Under *Options*, click on the *Palette* tab. Check *Total palette colors to use:*, set it to *64* and check *Starting palette index to use:*, set it to *32*. 5. Set *8-bit input palettes* to *Create new.* 5. Click on the *Frame* tab and check *Create ring?* 6. *Smack!* ### Notes - It is not known how to create PCX files that will display properly in PvPGN