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1.99.8.0.0
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develop
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@ -1319,8 +1319,6 @@ namespace pvpgn
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std::strcat(temp, ":");
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}
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game_set_status(game, game_status_started);
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if (conn_get_clienttag(conn) == CLIENTTAG_RENEGADE_UINT || conn_get_clienttag(conn) == CLIENTTAG_RENGDFDS_UINT)
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{
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game_set_status(game, game_status_open);
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