fix for copy-paste bug - thanks for fix goes to Alanstr
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@ -174,7 +174,7 @@ static void _maplists_add_map(t_clienttag clienttag, char * mapname, int queue)
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if (maplists_yuri[queue][0] < MAXMAPS_PER_QUEUE) {
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maplists_yuri[queue][0]++;
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maplists_yuri[queue][(int)maplists_ral2[queue][0]] = j;
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maplists_yuri[queue][(int)maplists_yuri[queue][0]] = j;
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} else {
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eventlog(eventlog_level_error,__FUNCTION__,
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"cannot add map \"%s\" for gametype: %s (maxmaps per qametype: %d)",
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