commit
3a95a5dda4
8 changed files with 1387 additions and 1113 deletions
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@ -2,8 +2,7 @@
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# some lines are commented out, cause they weren't installed by default in older versions
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IX86ver1.mpq
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ver-ix86-1.mpq
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ver-IX86-2.mpq
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ver-IX86-1.mpq
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PMACver1.mpq
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XMACver1.mpq
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bnserver-D2DV.ini
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@ -64,38 +64,26 @@
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# Warcraft III - TFT (Expansion) 1.27a
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# Note: this version check is sent in both FT and ROC mode
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"B=454282227 C=2370009462 A=2264812340 4 A=A^S B=B-C C=C-A A=A+B" \
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ver-IX86-2.mpq \
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ver-IX86-1.mpq \
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IX86 \
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W3XP \
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"war3.exe 02/11/16 22:40:40 514536" \
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"War3.exe 08/05/16 03:15:27 514536" \
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0x0000001b \
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1.27.0.16 \
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0x5714f86e \
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0x960947fd \
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W3XP_127A
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# Warcraft III - TFT (Expansion) 1.26a
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# Warcraft III - ROC 1.27a
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# Note: this version check is sent in both FT and ROC mode
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"A=3845581634 B=880823580 C=1363937103 4 A=A-S B=B-C C=C-A A=A-B" \
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IX86ver1.mpq \
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IX86 \
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W3XP \
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"war3.exe 03/18/11 20:03:55 471040" \
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0x0000001a \
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1.26.0.1 \
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0xf2e7cec2 \
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W3XP_126A
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# Warcraft III - ROC 1.26a
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# Note: this version check is sent in both FT and ROC mode
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"A=3845581634 B=880823580 C=1363937103 4 A=A-S B=B-C C=C-A A=A-B" \
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IX86ver1.mpq \
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"B=454282227 C=2370009462 A=2264812340 4 A=A^S B=B-C C=C-A A=A+B" \
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ver-IX86-1.mpq \
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IX86 \
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WAR3 \
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"war3.exe 03/18/11 20:03:55 471040" \
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0x0000001a \
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1.26.0.1 \
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0xf2e7cec2 \
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WAR3_126A
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"War3.exe 08/05/16 03:15:27 514536" \
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0x0000001b \
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1.27.0.16 \
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0x960947fd \
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WAR3_127A
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# Diablo II - LoD (Expansion) 1.13c
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"A=3845581634 B=880823580 C=1363937103 4 A=A-S B=B-C C=C-A A=A-B" \
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@ -166,6 +154,29 @@
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# -=-=-=-=-=- Older Versions -=-=-=-=-=-=- Update Required -=-=-=-=-=-
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# =================== WarCraft 3 Expansion Entries ==================
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# Warcraft III - TFT (Expansion) 1.26a
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# Note: this version check is sent in both FT and ROC mode
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"A=3845581634 B=880823580 C=1363937103 4 A=A-S B=B-C C=C-A A=A-B" \
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IX86ver1.mpq \
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IX86 \
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W3XP \
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"war3.exe 03/18/11 20:03:55 471040" \
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0x0000001a \
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1.26.0.1 \
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0xf2e7cec2 \
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W3XP_126A
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# Warcraft III - ROC 1.26a
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# Note: this version check is sent in both FT and ROC mode
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"A=3845581634 B=880823580 C=1363937103 4 A=A-S B=B-C C=C-A A=A-B" \
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IX86ver1.mpq \
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IX86 \
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WAR3 \
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"war3.exe 03/18/11 20:03:55 471040" \
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0x0000001a \
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1.26.0.1 \
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0xf2e7cec2 \
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WAR3_126A
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# Warcraft III - TFT (Expansion) 1.25b
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# Note: this version check is sent in both FT and ROC mode
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@ -1,21 +1,32 @@
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# Ad Banners
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---
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- The only graphic formats that Blizzard clients support are
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- PCX
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- SMK
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- MNG
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### Configuration File
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The configuration file consists of a single array named ````ads```` which can contain an unlimited number of elements. Each element contains 4 pairs in the following order: ````filename````, ````url````, ````client````, and ````lang````.
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- ````filename````: A string containing the filename of the ad banner, should not include a path.
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- ````url````: A string containing the URL that users should be directed to when clicking on the ad banner.
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- ````client````: A string containing the 4 character client tag that the ad banner should be shown to, a string of "NULL" will cause the ad banner to be shown to any client.
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- ````lang````: A string containing a 4 character language code that will be displayed to users who have enabled that particular language, a string of "any" will cause the ad banner to be shown to any user. (e.g. deDE for German, enUS for English)
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- These are old and therefore uncommon formats that require specific software to create and modify. PCX allows still images while SMK and MNG formats allow animated images.
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### File Formats
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| Client | Banner Format |
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|------------|---------------|
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| StarCraft | PCX, SMK |
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| Diablo 2 | ? |
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| WarCraft 2 | PCX |
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| WarCraft 3 | SMK, MNG, PNG |
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### Banner Dimensions
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- The dimensions for ad banners are **468 x 60** pixels
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- It is not known how to create PCX files that will display properly in PvPGN
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- Only WarCraft III supports the MNG format
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---
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1. Download the [Old Smacker Tools](http://www.broodwarai.com/downloads/tools/OldSmackerTools.exe)(this only works on Windows XP)
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### How To Create SMK Files
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1. Download the [Old Smacker Tools](http://files.campaigncreations.org/resources/sc/programs/RADTools.zip)(this only works on Windows XP)
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2. Run *smackerw.exe* and then click on the *Smack (compress) a graphics file.*
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3. On the left side, navigate to the folder where your ad banner is stored and select it.
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4. Under *Options*, click on the *Palette* tab. Check *Total palette colors to use:*, set it to *64* and check *Starting palette index to use:*, set it to *32*.
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5. Set *8-bit input palettes* to *Create new.*
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5. Click on the *Frame* tab and check *Create ring?*
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6. *Smack!*
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### Notes
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- It is not known how to create PCX files that will display properly in PvPGN
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@ -19,6 +19,6 @@ install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/var/ DESTINATION ${LOCALSTATEDIR})
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install(FILES ad000001.png ad000001.smk ad000002.mng newbie.save
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bnserver.ini bnserver-D2DV.ini bnserver-D2XP.ini bnserver-WAR3.ini
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ver-ix86-1.mpq ver-IX86-2.mpq IX86ver1.mpq PMACver1.mpq XMACver1.mpq IX86ExtraWork.mpq
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ver-IX86-1.mpq IX86ver1.mpq PMACver1.mpq XMACver1.mpq IX86ExtraWork.mpq
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icons.bni icons-WAR3.bni
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DESTINATION ${LOCALSTATEDIR}/files)
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BIN
files/ver-IX86-1.mpq
Normal file
BIN
files/ver-IX86-1.mpq
Normal file
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2409
src/json/json.hpp
2409
src/json/json.hpp
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Reference in a new issue