2005-12-06 13:45:13 -07:00
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########################################################################################################
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#------------------------------------------------------------------------------------------------------#
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# Address Translation table #
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2006-06-25 03:22:32 -06:00
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#----------------------------------------------------------------------------
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#
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# DO NOT, I REPEAT, DO NOT TOUCH THIS FILE UNLESS YOU RUN THE SERVER ON A
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# COMPUTER INSIDE A LAN AND YOU NEED TO HAVE PLAYERS FROM "OUTSIDE" YOUR LAN
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#
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# This is a list of ip:port addresses that get translated
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# EVERYTHING AFTER A "#" IS IGNORED (ie COMMENTED)
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#
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# The entries are broken into four parts:
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#
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# * the IP address w/port to be translated (what pvpgn wants to send initially)
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# * the output IP address w/port (what pvpgn WILL send after translation)
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# * comma delimited list of networks to be excluded from translation
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# * comma delimited list of networks to be included in translation
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#
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# Each line must contain all four parts or the entire entry will be rejected
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# There are no default ports, make sure input and output include the port number
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#
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# The entries are searched in the order listed in this file
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# Exclude networks are searched before include networks
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# Only the first matching line is used
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# Lines begining with '#' are ignored
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#
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# If no match is found, the input ip will be returned.
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#
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# Network specification can be either NONE, ANY or x.y.z.t/bitlen:
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# - NONE = no neworks (same as 0.0.0.0/32)
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# - ANY = All networks (same as 0.0.0.0/0)
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# x.y.z.t/bitlen : means matching the first bitlen bits from the x.y.z.t value
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# Example: if you have the network 192.168.0.x (where x is from 1 to 255) to
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# match any IP in it you use "192.168.0.0/24" meaning the first 24 bits of
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# 192.168.0.0 HAVE TO match (the first 24 bits means the first 3 digits)
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#
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#################################################################################
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################################################################################
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# w3route server ip translation
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#
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# Here you can translate the IP/port of the w3route IP/port as sent by pvpgn
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# to the WAR3 clients. You need this ONLY if you want to have external W3
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# players that will play PlayGame/ArrangedTeam games.
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# Set exclude to the range of clients you want to recieve the input address
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# instead of the output address
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# Set include to the range of clients you want to recieve the output address
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#
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# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
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#----------------- ------------------ ---------------------- ----------------------
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# Example, if you left w3route = 0.0.0.0:6200 as it is by default in bnetd.conf
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# AND you have the external IP 1.2.3.4 AND you want to exclude from translation
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# the internal W3 clients (those with IPs 192.168.0.x) AND you port forward
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# port 6200 TCP from your router to the pvpgn server port 6200 then here put:
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# 0.0.0.0:6200 1.2.3.4:6200 192.168.0.0/24 ANY
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###############################################################################
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# Game Translations for clients/games (client data ports)
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#
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# You need this ONLY if you will have internal players that want to play with
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# external ones.
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#
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# This setting is NOT NEEDED for D2 closed realm clients (they connect to d2gs
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# to play games not to eachover).
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#
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# Set input address to the client to be translated
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# Set output address to the address to be sent to the other clients
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# Set exclude to the range of clients you want to recieve the input address
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# instead of the output address
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# Set include to the range of clients you want to recieve the output address
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#
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# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
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#----------------- ------------------ ---------------------- ----------------------
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# Example, if you have an internal client on IP 192.168.1.10 AND you have the
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# external IP 1.2.3.4 AND you want to exclude from translation the internal
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# clients (those with IPs 192.168.1.x and 10.x.y.z) AND you port forward
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# port 6118 TCP AND UDP from your router to the client IP and port 6112 then
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# here put:
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#192.168.1.10:6112 1.2.3.4:6118 192.168.1.0/24,10.0.0.0/8 ANY
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################################################################################
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# Diablo II Character Server translation (d2cs)
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#
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# You need this ONLY if you run a d2cs (ie ONLY if you will host a Diablo2
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# closed realm).
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#
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# Set input address to the ip of d2cs (same as the ip in the realm.conf)
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# Set output address to the address to be sent to the clients
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# Set exclude to the range of clients you want to recieve the input address
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# instead of the output address
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# Set include to the range of client you want to recieve the output address
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#
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# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
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#----------------- ------------------ ---------------------- ----------------------
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# Example, if you run a d2cs on IP 192.168.1.10 port 6113 and you have put the
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# same IP/port in realm.conf AND you have the external IP 1.2.3.4 AND you want
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# to exclude from translation the internal clients (those with IPs 192.168.1.x)
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# AND you port forward port 6113 TCP from your router to the machine running
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# d2cs and port 6113 then here put:
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#192.168.1.10:6113 1.2.3.4:6113 192.168.1.0/24 ANY
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################################################################################
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# Diablo II Game Server Translation (d2gs)
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#
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# Set input address to the ip of d2gs (same as the gameservlist in d2cs.conf)
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# Set output address to the address to be sent to the clients
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# Set exclude to the range of clients you want to recieve the input address
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# instead of the output address
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# Set include to the range of client you want to recieve the output address
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#
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# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
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#----------------- ------------------ ---------------------- ----------------------
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# Example, if you run a d2gs on IP 192.168.1.100 (and port 4000, d2gs cannot
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# listen on other port, it will automatically listen on port 4000) and you have
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# put the same IP in d2cs.conf and d2dbs.conf gameservlist setting AND you have
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# the external IP 1.2.3.4 AND you dont want to exclude from translation anyone
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# AND you port forward port 4000 TCP from your router to the machine running
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# d2gs and port 4000 then here put:
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#192.168.1.100:4000 1.2.3.4:4000 NONE ANY
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2007-07-30 09:58:30 -06:00
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################################################################################
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# Westwood Online Game Server Translation (wwol)
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#
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#
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# input (ip:port) output (ip:port) exclude (ip/netmask) include (ip/netmask)
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#----------------- ------------------ ---------------------- ----------------------
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#192.168.1.10:4005 1.2.3.4:4005 192.168.1.0/24 ANY
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