kernel-fxtec-pro1x/kernel/sched_cpupri.c
Steven Rostedt c3a2ae3d93 sched: Add new prio to cpupri before removing old prio
We need to add the new prio to the cpupri accounting before
removing the old prio. This is because removing the old prio
first will open a race window where the cpu will be removed
from pri_active. In this case the cpu will not be visible for
RT push and pulls. This could cause a RT task to not migrate
appropriately, and create a very large latency.

This bug was found with the use of ftrace sched events and
trace_printk.

Signed-off-by: Steven Rostedt <srostedt@redhat.com>
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
LKML-Reference: <20090729042526.438281019@goodmis.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-08-02 14:26:09 +02:00

209 lines
5.5 KiB
C

/*
* kernel/sched_cpupri.c
*
* CPU priority management
*
* Copyright (C) 2007-2008 Novell
*
* Author: Gregory Haskins <ghaskins@novell.com>
*
* This code tracks the priority of each CPU so that global migration
* decisions are easy to calculate. Each CPU can be in a state as follows:
*
* (INVALID), IDLE, NORMAL, RT1, ... RT99
*
* going from the lowest priority to the highest. CPUs in the INVALID state
* are not eligible for routing. The system maintains this state with
* a 2 dimensional bitmap (the first for priority class, the second for cpus
* in that class). Therefore a typical application without affinity
* restrictions can find a suitable CPU with O(1) complexity (e.g. two bit
* searches). For tasks with affinity restrictions, the algorithm has a
* worst case complexity of O(min(102, nr_domcpus)), though the scenario that
* yields the worst case search is fairly contrived.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; version 2
* of the License.
*/
#include "sched_cpupri.h"
/* Convert between a 140 based task->prio, and our 102 based cpupri */
static int convert_prio(int prio)
{
int cpupri;
if (prio == CPUPRI_INVALID)
cpupri = CPUPRI_INVALID;
else if (prio == MAX_PRIO)
cpupri = CPUPRI_IDLE;
else if (prio >= MAX_RT_PRIO)
cpupri = CPUPRI_NORMAL;
else
cpupri = MAX_RT_PRIO - prio + 1;
return cpupri;
}
#define for_each_cpupri_active(array, idx) \
for (idx = find_first_bit(array, CPUPRI_NR_PRIORITIES); \
idx < CPUPRI_NR_PRIORITIES; \
idx = find_next_bit(array, CPUPRI_NR_PRIORITIES, idx+1))
/**
* cpupri_find - find the best (lowest-pri) CPU in the system
* @cp: The cpupri context
* @p: The task
* @lowest_mask: A mask to fill in with selected CPUs (or NULL)
*
* Note: This function returns the recommended CPUs as calculated during the
* current invokation. By the time the call returns, the CPUs may have in
* fact changed priorities any number of times. While not ideal, it is not
* an issue of correctness since the normal rebalancer logic will correct
* any discrepancies created by racing against the uncertainty of the current
* priority configuration.
*
* Returns: (int)bool - CPUs were found
*/
int cpupri_find(struct cpupri *cp, struct task_struct *p,
struct cpumask *lowest_mask)
{
int idx = 0;
int task_pri = convert_prio(p->prio);
for_each_cpupri_active(cp->pri_active, idx) {
struct cpupri_vec *vec = &cp->pri_to_cpu[idx];
if (idx >= task_pri)
break;
if (cpumask_any_and(&p->cpus_allowed, vec->mask) >= nr_cpu_ids)
continue;
if (lowest_mask) {
cpumask_and(lowest_mask, &p->cpus_allowed, vec->mask);
/*
* We have to ensure that we have at least one bit
* still set in the array, since the map could have
* been concurrently emptied between the first and
* second reads of vec->mask. If we hit this
* condition, simply act as though we never hit this
* priority level and continue on.
*/
if (cpumask_any(lowest_mask) >= nr_cpu_ids)
continue;
}
return 1;
}
return 0;
}
/**
* cpupri_set - update the cpu priority setting
* @cp: The cpupri context
* @cpu: The target cpu
* @pri: The priority (INVALID-RT99) to assign to this CPU
*
* Note: Assumes cpu_rq(cpu)->lock is locked
*
* Returns: (void)
*/
void cpupri_set(struct cpupri *cp, int cpu, int newpri)
{
int *currpri = &cp->cpu_to_pri[cpu];
int oldpri = *currpri;
unsigned long flags;
newpri = convert_prio(newpri);
BUG_ON(newpri >= CPUPRI_NR_PRIORITIES);
if (newpri == oldpri)
return;
/*
* If the cpu was currently mapped to a different value, we
* need to map it to the new value then remove the old value.
* Note, we must add the new value first, otherwise we risk the
* cpu being cleared from pri_active, and this cpu could be
* missed for a push or pull.
*/
if (likely(newpri != CPUPRI_INVALID)) {
struct cpupri_vec *vec = &cp->pri_to_cpu[newpri];
spin_lock_irqsave(&vec->lock, flags);
cpumask_set_cpu(cpu, vec->mask);
vec->count++;
if (vec->count == 1)
set_bit(newpri, cp->pri_active);
spin_unlock_irqrestore(&vec->lock, flags);
}
if (likely(oldpri != CPUPRI_INVALID)) {
struct cpupri_vec *vec = &cp->pri_to_cpu[oldpri];
spin_lock_irqsave(&vec->lock, flags);
vec->count--;
if (!vec->count)
clear_bit(oldpri, cp->pri_active);
cpumask_clear_cpu(cpu, vec->mask);
spin_unlock_irqrestore(&vec->lock, flags);
}
*currpri = newpri;
}
/**
* cpupri_init - initialize the cpupri structure
* @cp: The cpupri context
* @bootmem: true if allocations need to use bootmem
*
* Returns: -ENOMEM if memory fails.
*/
int cpupri_init(struct cpupri *cp, bool bootmem)
{
gfp_t gfp = GFP_KERNEL;
int i;
if (bootmem)
gfp = GFP_NOWAIT;
memset(cp, 0, sizeof(*cp));
for (i = 0; i < CPUPRI_NR_PRIORITIES; i++) {
struct cpupri_vec *vec = &cp->pri_to_cpu[i];
spin_lock_init(&vec->lock);
vec->count = 0;
if (!zalloc_cpumask_var(&vec->mask, gfp))
goto cleanup;
}
for_each_possible_cpu(i)
cp->cpu_to_pri[i] = CPUPRI_INVALID;
return 0;
cleanup:
for (i--; i >= 0; i--)
free_cpumask_var(cp->pri_to_cpu[i].mask);
return -ENOMEM;
}
/**
* cpupri_cleanup - clean up the cpupri structure
* @cp: The cpupri context
*/
void cpupri_cleanup(struct cpupri *cp)
{
int i;
for (i = 0; i < CPUPRI_NR_PRIORITIES; i++)
free_cpumask_var(cp->pri_to_cpu[i].mask);
}