kernel-fxtec-pro1x/include/linux/ceph/mdsmap.h
Yehuda Sadeh 3d14c5d2b6 ceph: factor out libceph from Ceph file system
This factors out protocol and low-level storage parts of ceph into a
separate libceph module living in net/ceph and include/linux/ceph.  This
is mostly a matter of moving files around.  However, a few key pieces
of the interface change as well:

 - ceph_client becomes ceph_fs_client and ceph_client, where the latter
   captures the mon and osd clients, and the fs_client gets the mds client
   and file system specific pieces.
 - Mount option parsing and debugfs setup is correspondingly broken into
   two pieces.
 - The mon client gets a generic handler callback for otherwise unknown
   messages (mds map, in this case).
 - The basic supported/required feature bits can be expanded (and are by
   ceph_fs_client).

No functional change, aside from some subtle error handling cases that got
cleaned up in the refactoring process.

Signed-off-by: Sage Weil <sage@newdream.net>
2010-10-20 15:37:28 -07:00

62 lines
1.4 KiB
C

#ifndef _FS_CEPH_MDSMAP_H
#define _FS_CEPH_MDSMAP_H
#include "types.h"
/*
* mds map - describe servers in the mds cluster.
*
* we limit fields to those the client actually xcares about
*/
struct ceph_mds_info {
u64 global_id;
struct ceph_entity_addr addr;
s32 state;
int num_export_targets;
bool laggy;
u32 *export_targets;
};
struct ceph_mdsmap {
u32 m_epoch, m_client_epoch, m_last_failure;
u32 m_root;
u32 m_session_timeout; /* seconds */
u32 m_session_autoclose; /* seconds */
u64 m_max_file_size;
u32 m_max_mds; /* size of m_addr, m_state arrays */
struct ceph_mds_info *m_info;
/* which object pools file data can be stored in */
int m_num_data_pg_pools;
u32 *m_data_pg_pools;
u32 m_cas_pg_pool;
};
static inline struct ceph_entity_addr *
ceph_mdsmap_get_addr(struct ceph_mdsmap *m, int w)
{
if (w >= m->m_max_mds)
return NULL;
return &m->m_info[w].addr;
}
static inline int ceph_mdsmap_get_state(struct ceph_mdsmap *m, int w)
{
BUG_ON(w < 0);
if (w >= m->m_max_mds)
return CEPH_MDS_STATE_DNE;
return m->m_info[w].state;
}
static inline bool ceph_mdsmap_is_laggy(struct ceph_mdsmap *m, int w)
{
if (w >= 0 && w < m->m_max_mds)
return m->m_info[w].laggy;
return false;
}
extern int ceph_mdsmap_get_random_mds(struct ceph_mdsmap *m);
extern struct ceph_mdsmap *ceph_mdsmap_decode(void **p, void *end);
extern void ceph_mdsmap_destroy(struct ceph_mdsmap *m);
#endif