kernel-fxtec-pro1x/drivers/input/joystick/tmdc.c
Dmitry Torokhov 179909ecaf Input: stop telling users to snail-mail Vojtech
I do not think Vojtech wants snail mail these days (and he mentioned that
nobody has ever sent him snail mail), and the address is not even valid
anymore, so let's remove snail-mail instructions from the sources.

Acked-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-07-26 17:04:37 -07:00

434 lines
11 KiB
C

/*
* Copyright (c) 1998-2001 Vojtech Pavlik
*
* Based on the work of:
* Trystan Larey-Williams
*/
/*
* ThrustMaster DirectConnect (BSP) joystick family driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <linux/delay.h>
#include <linux/kernel.h>
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/gameport.h>
#include <linux/input.h>
#include <linux/jiffies.h>
#define DRIVER_DESC "ThrustMaster DirectConnect joystick driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
#define TMDC_MAX_START 600 /* 600 us */
#define TMDC_MAX_STROBE 60 /* 60 us */
#define TMDC_MAX_LENGTH 13
#define TMDC_MODE_M3DI 1
#define TMDC_MODE_3DRP 3
#define TMDC_MODE_AT 4
#define TMDC_MODE_FM 8
#define TMDC_MODE_FGP 163
#define TMDC_BYTE_ID 10
#define TMDC_BYTE_REV 11
#define TMDC_BYTE_DEF 12
#define TMDC_ABS 7
#define TMDC_ABS_HAT 4
#define TMDC_BTN 16
static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
static const signed char tmdc_abs[TMDC_ABS] =
{ ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
{ ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
static const signed char tmdc_abs_at[TMDC_ABS] =
{ ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
static const signed char tmdc_abs_fm[TMDC_ABS] =
{ ABS_RX, ABS_RY, ABS_X, ABS_Y };
static const short tmdc_btn_pad[TMDC_BTN] =
{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
static const short tmdc_btn_joy[TMDC_BTN] =
{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
static const short tmdc_btn_fm[TMDC_BTN] =
{ BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
static const short tmdc_btn_at[TMDC_BTN] =
{ BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
BTN_BASE3, BTN_BASE2, BTN_BASE };
static const struct {
int x;
int y;
} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
static const struct tmdc_model {
unsigned char id;
const char *name;
char abs;
char hats;
char btnc[4];
char btno[4];
const signed char *axes;
const short *buttons;
} tmdc_models[] = {
{ 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
{ 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
{ 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
{ 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
{ 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
{ 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
};
struct tmdc_port {
struct input_dev *dev;
char name[64];
char phys[32];
int mode;
const signed char *abs;
const short *btn;
unsigned char absc;
unsigned char btnc[4];
unsigned char btno[4];
};
struct tmdc {
struct gameport *gameport;
struct tmdc_port *port[2];
#if 0
struct input_dev *dev[2];
char name[2][64];
char phys[2][32];
int mode[2];
signed char *abs[2];
short *btn[2];
unsigned char absc[2];
unsigned char btnc[2][4];
unsigned char btno[2][4];
#endif
int reads;
int bads;
unsigned char exists;
};
/*
* tmdc_read_packet() reads a ThrustMaster packet.
*/
static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
{
unsigned char u, v, w, x;
unsigned long flags;
int i[2], j[2], t[2], p, k;
p = gameport_time(gameport, TMDC_MAX_STROBE);
for (k = 0; k < 2; k++) {
t[k] = gameport_time(gameport, TMDC_MAX_START);
i[k] = j[k] = 0;
}
local_irq_save(flags);
gameport_trigger(gameport);
w = gameport_read(gameport) >> 4;
do {
x = w;
w = gameport_read(gameport) >> 4;
for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
if (~v & u & 2) {
if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
t[k] = p;
if (j[k] == 0) { /* Start bit */
if (~v & 1) t[k] = 0;
data[k][i[k]] = 0; j[k]++; continue;
}
if (j[k] == 9) { /* Stop bit */
if (v & 1) t[k] = 0;
j[k] = 0; i[k]++; continue;
}
data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */
}
t[k]--;
}
} while (t[0] > 0 || t[1] > 0);
local_irq_restore(flags);
return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
}
static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
{
int i, k, l;
if (data[TMDC_BYTE_ID] != port->mode)
return -1;
for (i = 0; i < port->absc; i++) {
if (port->abs[i] < 0)
return 0;
input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
}
switch (port->mode) {
case TMDC_MODE_M3DI:
i = tmdc_byte_d[0];
input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1));
break;
case TMDC_MODE_AT:
i = tmdc_byte_a[3];
input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
break;
}
for (k = l = 0; k < 4; k++) {
for (i = 0; i < port->btnc[k]; i++)
input_report_key(port->dev, port->btn[i + l],
((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
l += port->btnc[k];
}
input_sync(port->dev);
return 0;
}
/*
* tmdc_poll() reads and analyzes ThrustMaster joystick data.
*/
static void tmdc_poll(struct gameport *gameport)
{
unsigned char data[2][TMDC_MAX_LENGTH];
struct tmdc *tmdc = gameport_get_drvdata(gameport);
unsigned char r, bad = 0;
int i;
tmdc->reads++;
if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
bad = 1;
else {
for (i = 0; i < 2; i++) {
if (r & (1 << i) & tmdc->exists) {
if (tmdc_parse_packet(tmdc->port[i], data[i]))
bad = 1;
}
}
}
tmdc->bads += bad;
}
static int tmdc_open(struct input_dev *dev)
{
struct tmdc *tmdc = input_get_drvdata(dev);
gameport_start_polling(tmdc->gameport);
return 0;
}
static void tmdc_close(struct input_dev *dev)
{
struct tmdc *tmdc = input_get_drvdata(dev);
gameport_stop_polling(tmdc->gameport);
}
static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
{
const struct tmdc_model *model;
struct tmdc_port *port;
struct input_dev *input_dev;
int i, j, b = 0;
int err;
tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
input_dev = input_allocate_device();
if (!port || !input_dev) {
err = -ENOMEM;
goto fail;
}
port->mode = data[TMDC_BYTE_ID];
for (model = tmdc_models; model->id && model->id != port->mode; model++)
/* empty */;
port->abs = model->axes;
port->btn = model->buttons;
if (!model->id) {
port->absc = data[TMDC_BYTE_DEF] >> 4;
for (i = 0; i < 4; i++)
port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
} else {
port->absc = model->abs;
for (i = 0; i < 4; i++)
port->btnc[i] = model->btnc[i];
}
for (i = 0; i < 4; i++)
port->btno[i] = model->btno[i];
snprintf(port->name, sizeof(port->name), model->name,
port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
port->dev = input_dev;
input_dev->name = port->name;
input_dev->phys = port->phys;
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
input_dev->id.product = model->id;
input_dev->id.version = 0x0100;
input_dev->dev.parent = &tmdc->gameport->dev;
input_set_drvdata(input_dev, tmdc);
input_dev->open = tmdc_open;
input_dev->close = tmdc_close;
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
for (i = 0; i < port->absc && i < TMDC_ABS; i++)
if (port->abs[i] >= 0)
input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
for (i = 0; i < 4; i++) {
for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
set_bit(port->btn[j + b], input_dev->keybit);
b += port->btnc[i];
}
err = input_register_device(port->dev);
if (err)
goto fail;
return 0;
fail: input_free_device(input_dev);
kfree(port);
return err;
}
/*
* tmdc_probe() probes for ThrustMaster type joysticks.
*/
static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
{
unsigned char data[2][TMDC_MAX_LENGTH];
struct tmdc *tmdc;
int i;
int err;
if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
return -ENOMEM;
tmdc->gameport = gameport;
gameport_set_drvdata(gameport, tmdc);
err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
if (err)
goto fail1;
if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
err = -ENODEV;
goto fail2;
}
gameport_set_poll_handler(gameport, tmdc_poll);
gameport_set_poll_interval(gameport, 20);
for (i = 0; i < 2; i++) {
if (tmdc->exists & (1 << i)) {
err = tmdc_setup_port(tmdc, i, data[i]);
if (err)
goto fail3;
}
}
return 0;
fail3: while (--i >= 0) {
if (tmdc->port[i]) {
input_unregister_device(tmdc->port[i]->dev);
kfree(tmdc->port[i]);
}
}
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(tmdc);
return err;
}
static void tmdc_disconnect(struct gameport *gameport)
{
struct tmdc *tmdc = gameport_get_drvdata(gameport);
int i;
for (i = 0; i < 2; i++) {
if (tmdc->port[i]) {
input_unregister_device(tmdc->port[i]->dev);
kfree(tmdc->port[i]);
}
}
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(tmdc);
}
static struct gameport_driver tmdc_drv = {
.driver = {
.name = "tmdc",
.owner = THIS_MODULE,
},
.description = DRIVER_DESC,
.connect = tmdc_connect,
.disconnect = tmdc_disconnect,
};
module_gameport_driver(tmdc_drv);