kernel-fxtec-pro1x/kernel/bpf/percpu_freelist.c
Alexei Starovoitov e19494edab bpf: introduce percpu_freelist
Introduce simple percpu_freelist to keep single list of elements
spread across per-cpu singly linked lists.

/* push element into the list */
void pcpu_freelist_push(struct pcpu_freelist *, struct pcpu_freelist_node *);

/* pop element from the list */
struct pcpu_freelist_node *pcpu_freelist_pop(struct pcpu_freelist *);

The object is pushed to the current cpu list.
Pop first trying to get the object from the current cpu list,
if it's empty goes to the neigbour cpu list.

For bpf program usage pattern the collision rate is very low,
since programs push and pop the objects typically on the same cpu.

Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-08 15:28:31 -05:00

100 lines
2.2 KiB
C

/* Copyright (c) 2016 Facebook
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*/
#include "percpu_freelist.h"
int pcpu_freelist_init(struct pcpu_freelist *s)
{
int cpu;
s->freelist = alloc_percpu(struct pcpu_freelist_head);
if (!s->freelist)
return -ENOMEM;
for_each_possible_cpu(cpu) {
struct pcpu_freelist_head *head = per_cpu_ptr(s->freelist, cpu);
raw_spin_lock_init(&head->lock);
head->first = NULL;
}
return 0;
}
void pcpu_freelist_destroy(struct pcpu_freelist *s)
{
free_percpu(s->freelist);
}
static inline void __pcpu_freelist_push(struct pcpu_freelist_head *head,
struct pcpu_freelist_node *node)
{
raw_spin_lock(&head->lock);
node->next = head->first;
head->first = node;
raw_spin_unlock(&head->lock);
}
void pcpu_freelist_push(struct pcpu_freelist *s,
struct pcpu_freelist_node *node)
{
struct pcpu_freelist_head *head = this_cpu_ptr(s->freelist);
__pcpu_freelist_push(head, node);
}
void pcpu_freelist_populate(struct pcpu_freelist *s, void *buf, u32 elem_size,
u32 nr_elems)
{
struct pcpu_freelist_head *head;
unsigned long flags;
int i, cpu, pcpu_entries;
pcpu_entries = nr_elems / num_possible_cpus() + 1;
i = 0;
/* disable irq to workaround lockdep false positive
* in bpf usage pcpu_freelist_populate() will never race
* with pcpu_freelist_push()
*/
local_irq_save(flags);
for_each_possible_cpu(cpu) {
again:
head = per_cpu_ptr(s->freelist, cpu);
__pcpu_freelist_push(head, buf);
i++;
buf += elem_size;
if (i == nr_elems)
break;
if (i % pcpu_entries)
goto again;
}
local_irq_restore(flags);
}
struct pcpu_freelist_node *pcpu_freelist_pop(struct pcpu_freelist *s)
{
struct pcpu_freelist_head *head;
struct pcpu_freelist_node *node;
int orig_cpu, cpu;
orig_cpu = cpu = raw_smp_processor_id();
while (1) {
head = per_cpu_ptr(s->freelist, cpu);
raw_spin_lock(&head->lock);
node = head->first;
if (node) {
head->first = node->next;
raw_spin_unlock(&head->lock);
return node;
}
raw_spin_unlock(&head->lock);
cpu = cpumask_next(cpu, cpu_possible_mask);
if (cpu >= nr_cpu_ids)
cpu = 0;
if (cpu == orig_cpu)
return NULL;
}
}