kernel-fxtec-pro1x/drivers/hid/hid-wiimote.c
David Herrmann d020be9246 HID: wiimote: Add force-feedback support
The wiimote has a single rumble motor. This adds force feedback support for
wiimote devices with FF_RUMBLE. The rumble motor is very simple and only
supports an on/off switch so no complex ff-effects are supported.

This also removes the event callback that was registered before but unused. The
ff-device overwrites this callback, anyway.

Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
2011-09-07 13:25:15 +02:00

640 lines
15 KiB
C

/*
* HID driver for Nintendo Wiimote devices
* Copyright (c) 2011 David Herrmann
*/
/*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*/
#include <linux/device.h>
#include <linux/hid.h>
#include <linux/input.h>
#include <linux/leds.h>
#include <linux/module.h>
#include <linux/spinlock.h>
#include "hid-ids.h"
#define WIIMOTE_VERSION "0.1"
#define WIIMOTE_NAME "Nintendo Wii Remote"
#define WIIMOTE_BUFSIZE 32
struct wiimote_buf {
__u8 data[HID_MAX_BUFFER_SIZE];
size_t size;
};
struct wiimote_state {
spinlock_t lock;
__u8 flags;
};
struct wiimote_data {
struct hid_device *hdev;
struct input_dev *input;
struct led_classdev *leds[4];
spinlock_t qlock;
__u8 head;
__u8 tail;
struct wiimote_buf outq[WIIMOTE_BUFSIZE];
struct work_struct worker;
struct wiimote_state state;
};
#define WIIPROTO_FLAG_LED1 0x01
#define WIIPROTO_FLAG_LED2 0x02
#define WIIPROTO_FLAG_LED3 0x04
#define WIIPROTO_FLAG_LED4 0x08
#define WIIPROTO_FLAG_RUMBLE 0x10
#define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
/* return flag for led \num */
#define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))
enum wiiproto_reqs {
WIIPROTO_REQ_NULL = 0x0,
WIIPROTO_REQ_RUMBLE = 0x10,
WIIPROTO_REQ_LED = 0x11,
WIIPROTO_REQ_DRM = 0x12,
WIIPROTO_REQ_STATUS = 0x20,
WIIPROTO_REQ_RETURN = 0x22,
WIIPROTO_REQ_DRM_K = 0x30,
};
enum wiiproto_keys {
WIIPROTO_KEY_LEFT,
WIIPROTO_KEY_RIGHT,
WIIPROTO_KEY_UP,
WIIPROTO_KEY_DOWN,
WIIPROTO_KEY_PLUS,
WIIPROTO_KEY_MINUS,
WIIPROTO_KEY_ONE,
WIIPROTO_KEY_TWO,
WIIPROTO_KEY_A,
WIIPROTO_KEY_B,
WIIPROTO_KEY_HOME,
WIIPROTO_KEY_COUNT
};
static __u16 wiiproto_keymap[] = {
KEY_LEFT, /* WIIPROTO_KEY_LEFT */
KEY_RIGHT, /* WIIPROTO_KEY_RIGHT */
KEY_UP, /* WIIPROTO_KEY_UP */
KEY_DOWN, /* WIIPROTO_KEY_DOWN */
KEY_NEXT, /* WIIPROTO_KEY_PLUS */
KEY_PREVIOUS, /* WIIPROTO_KEY_MINUS */
BTN_1, /* WIIPROTO_KEY_ONE */
BTN_2, /* WIIPROTO_KEY_TWO */
BTN_A, /* WIIPROTO_KEY_A */
BTN_B, /* WIIPROTO_KEY_B */
BTN_MODE, /* WIIPROTO_KEY_HOME */
};
static ssize_t wiimote_hid_send(struct hid_device *hdev, __u8 *buffer,
size_t count)
{
__u8 *buf;
ssize_t ret;
if (!hdev->hid_output_raw_report)
return -ENODEV;
buf = kmemdup(buffer, count, GFP_KERNEL);
if (!buf)
return -ENOMEM;
ret = hdev->hid_output_raw_report(hdev, buf, count, HID_OUTPUT_REPORT);
kfree(buf);
return ret;
}
static void wiimote_worker(struct work_struct *work)
{
struct wiimote_data *wdata = container_of(work, struct wiimote_data,
worker);
unsigned long flags;
spin_lock_irqsave(&wdata->qlock, flags);
while (wdata->head != wdata->tail) {
spin_unlock_irqrestore(&wdata->qlock, flags);
wiimote_hid_send(wdata->hdev, wdata->outq[wdata->tail].data,
wdata->outq[wdata->tail].size);
spin_lock_irqsave(&wdata->qlock, flags);
wdata->tail = (wdata->tail + 1) % WIIMOTE_BUFSIZE;
}
spin_unlock_irqrestore(&wdata->qlock, flags);
}
static void wiimote_queue(struct wiimote_data *wdata, const __u8 *buffer,
size_t count)
{
unsigned long flags;
__u8 newhead;
if (count > HID_MAX_BUFFER_SIZE) {
hid_warn(wdata->hdev, "Sending too large output report\n");
return;
}
/*
* Copy new request into our output queue and check whether the
* queue is full. If it is full, discard this request.
* If it is empty we need to start a new worker that will
* send out the buffer to the hid device.
* If the queue is not empty, then there must be a worker
* that is currently sending out our buffer and this worker
* will reschedule itself until the queue is empty.
*/
spin_lock_irqsave(&wdata->qlock, flags);
memcpy(wdata->outq[wdata->head].data, buffer, count);
wdata->outq[wdata->head].size = count;
newhead = (wdata->head + 1) % WIIMOTE_BUFSIZE;
if (wdata->head == wdata->tail) {
wdata->head = newhead;
schedule_work(&wdata->worker);
} else if (newhead != wdata->tail) {
wdata->head = newhead;
} else {
hid_warn(wdata->hdev, "Output queue is full");
}
spin_unlock_irqrestore(&wdata->qlock, flags);
}
/*
* This sets the rumble bit on the given output report if rumble is
* currently enabled.
* \cmd1 must point to the second byte in the output report => &cmd[1]
* This must be called on nearly every output report before passing it
* into the output queue!
*/
static inline void wiiproto_keep_rumble(struct wiimote_data *wdata, __u8 *cmd1)
{
if (wdata->state.flags & WIIPROTO_FLAG_RUMBLE)
*cmd1 |= 0x01;
}
static void wiiproto_req_rumble(struct wiimote_data *wdata, __u8 rumble)
{
__u8 cmd[2];
rumble = !!rumble;
if (rumble == !!(wdata->state.flags & WIIPROTO_FLAG_RUMBLE))
return;
if (rumble)
wdata->state.flags |= WIIPROTO_FLAG_RUMBLE;
else
wdata->state.flags &= ~WIIPROTO_FLAG_RUMBLE;
cmd[0] = WIIPROTO_REQ_RUMBLE;
cmd[1] = 0;
wiiproto_keep_rumble(wdata, &cmd[1]);
wiimote_queue(wdata, cmd, sizeof(cmd));
}
static void wiiproto_req_leds(struct wiimote_data *wdata, int leds)
{
__u8 cmd[2];
leds &= WIIPROTO_FLAGS_LEDS;
if ((wdata->state.flags & WIIPROTO_FLAGS_LEDS) == leds)
return;
wdata->state.flags = (wdata->state.flags & ~WIIPROTO_FLAGS_LEDS) | leds;
cmd[0] = WIIPROTO_REQ_LED;
cmd[1] = 0;
if (leds & WIIPROTO_FLAG_LED1)
cmd[1] |= 0x10;
if (leds & WIIPROTO_FLAG_LED2)
cmd[1] |= 0x20;
if (leds & WIIPROTO_FLAG_LED3)
cmd[1] |= 0x40;
if (leds & WIIPROTO_FLAG_LED4)
cmd[1] |= 0x80;
wiiproto_keep_rumble(wdata, &cmd[1]);
wiimote_queue(wdata, cmd, sizeof(cmd));
}
/*
* Check what peripherals of the wiimote are currently
* active and select a proper DRM that supports all of
* the requested data inputs.
*/
static __u8 select_drm(struct wiimote_data *wdata)
{
return WIIPROTO_REQ_DRM_K;
}
static void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm)
{
__u8 cmd[3];
if (drm == WIIPROTO_REQ_NULL)
drm = select_drm(wdata);
cmd[0] = WIIPROTO_REQ_DRM;
cmd[1] = 0;
cmd[2] = drm;
wiiproto_keep_rumble(wdata, &cmd[1]);
wiimote_queue(wdata, cmd, sizeof(cmd));
}
static enum led_brightness wiimote_leds_get(struct led_classdev *led_dev)
{
struct wiimote_data *wdata;
struct device *dev = led_dev->dev->parent;
int i;
unsigned long flags;
bool value = false;
wdata = hid_get_drvdata(container_of(dev, struct hid_device, dev));
for (i = 0; i < 4; ++i) {
if (wdata->leds[i] == led_dev) {
spin_lock_irqsave(&wdata->state.lock, flags);
value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
spin_unlock_irqrestore(&wdata->state.lock, flags);
break;
}
}
return value ? LED_FULL : LED_OFF;
}
static void wiimote_leds_set(struct led_classdev *led_dev,
enum led_brightness value)
{
struct wiimote_data *wdata;
struct device *dev = led_dev->dev->parent;
int i;
unsigned long flags;
__u8 state, flag;
wdata = hid_get_drvdata(container_of(dev, struct hid_device, dev));
for (i = 0; i < 4; ++i) {
if (wdata->leds[i] == led_dev) {
flag = WIIPROTO_FLAG_LED(i + 1);
spin_lock_irqsave(&wdata->state.lock, flags);
state = wdata->state.flags;
if (value == LED_OFF)
wiiproto_req_leds(wdata, state & ~flag);
else
wiiproto_req_leds(wdata, state | flag);
spin_unlock_irqrestore(&wdata->state.lock, flags);
break;
}
}
}
static int wiimote_ff_play(struct input_dev *dev, void *data,
struct ff_effect *eff)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
__u8 value;
unsigned long flags;
/*
* The wiimote supports only a single rumble motor so if any magnitude
* is set to non-zero then we start the rumble motor. If both are set to
* zero, we stop the rumble motor.
*/
if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
value = 1;
else
value = 0;
spin_lock_irqsave(&wdata->state.lock, flags);
wiiproto_req_rumble(wdata, value);
spin_unlock_irqrestore(&wdata->state.lock, flags);
return 0;
}
static int wiimote_input_open(struct input_dev *dev)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
return hid_hw_open(wdata->hdev);
}
static void wiimote_input_close(struct input_dev *dev)
{
struct wiimote_data *wdata = input_get_drvdata(dev);
hid_hw_close(wdata->hdev);
}
static void handler_keys(struct wiimote_data *wdata, const __u8 *payload)
{
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_LEFT],
!!(payload[0] & 0x01));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_RIGHT],
!!(payload[0] & 0x02));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_DOWN],
!!(payload[0] & 0x04));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_UP],
!!(payload[0] & 0x08));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_PLUS],
!!(payload[0] & 0x10));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_TWO],
!!(payload[1] & 0x01));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_ONE],
!!(payload[1] & 0x02));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_B],
!!(payload[1] & 0x04));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_A],
!!(payload[1] & 0x08));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_MINUS],
!!(payload[1] & 0x10));
input_report_key(wdata->input, wiiproto_keymap[WIIPROTO_KEY_HOME],
!!(payload[1] & 0x80));
input_sync(wdata->input);
}
static void handler_status(struct wiimote_data *wdata, const __u8 *payload)
{
handler_keys(wdata, payload);
/* on status reports the drm is reset so we need to resend the drm */
wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
}
static void handler_return(struct wiimote_data *wdata, const __u8 *payload)
{
__u8 err = payload[3];
__u8 cmd = payload[2];
handler_keys(wdata, payload);
if (err)
hid_warn(wdata->hdev, "Remote error %hhu on req %hhu\n", err,
cmd);
}
struct wiiproto_handler {
__u8 id;
size_t size;
void (*func)(struct wiimote_data *wdata, const __u8 *payload);
};
static struct wiiproto_handler handlers[] = {
{ .id = WIIPROTO_REQ_STATUS, .size = 6, .func = handler_status },
{ .id = WIIPROTO_REQ_RETURN, .size = 4, .func = handler_return },
{ .id = WIIPROTO_REQ_DRM_K, .size = 2, .func = handler_keys },
{ .id = 0 }
};
static int wiimote_hid_event(struct hid_device *hdev, struct hid_report *report,
u8 *raw_data, int size)
{
struct wiimote_data *wdata = hid_get_drvdata(hdev);
struct wiiproto_handler *h;
int i;
unsigned long flags;
if (size < 1)
return -EINVAL;
spin_lock_irqsave(&wdata->state.lock, flags);
for (i = 0; handlers[i].id; ++i) {
h = &handlers[i];
if (h->id == raw_data[0] && h->size < size)
h->func(wdata, &raw_data[1]);
}
spin_unlock_irqrestore(&wdata->state.lock, flags);
return 0;
}
static void wiimote_leds_destroy(struct wiimote_data *wdata)
{
int i;
struct led_classdev *led;
for (i = 0; i < 4; ++i) {
if (wdata->leds[i]) {
led = wdata->leds[i];
wdata->leds[i] = NULL;
led_classdev_unregister(led);
kfree(led);
}
}
}
static int wiimote_leds_create(struct wiimote_data *wdata)
{
int i, ret;
struct device *dev = &wdata->hdev->dev;
size_t namesz = strlen(dev_name(dev)) + 9;
struct led_classdev *led;
char *name;
for (i = 0; i < 4; ++i) {
led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
if (!led) {
ret = -ENOMEM;
goto err;
}
name = (void*)&led[1];
snprintf(name, namesz, "%s:blue:p%d", dev_name(dev), i);
led->name = name;
led->brightness = 0;
led->max_brightness = 1;
led->brightness_get = wiimote_leds_get;
led->brightness_set = wiimote_leds_set;
ret = led_classdev_register(dev, led);
if (ret) {
kfree(led);
goto err;
}
wdata->leds[i] = led;
}
return 0;
err:
wiimote_leds_destroy(wdata);
return ret;
}
static struct wiimote_data *wiimote_create(struct hid_device *hdev)
{
struct wiimote_data *wdata;
int i;
wdata = kzalloc(sizeof(*wdata), GFP_KERNEL);
if (!wdata)
return NULL;
wdata->input = input_allocate_device();
if (!wdata->input) {
kfree(wdata);
return NULL;
}
wdata->hdev = hdev;
hid_set_drvdata(hdev, wdata);
input_set_drvdata(wdata->input, wdata);
wdata->input->open = wiimote_input_open;
wdata->input->close = wiimote_input_close;
wdata->input->dev.parent = &wdata->hdev->dev;
wdata->input->id.bustype = wdata->hdev->bus;
wdata->input->id.vendor = wdata->hdev->vendor;
wdata->input->id.product = wdata->hdev->product;
wdata->input->id.version = wdata->hdev->version;
wdata->input->name = WIIMOTE_NAME;
set_bit(EV_KEY, wdata->input->evbit);
for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
set_bit(wiiproto_keymap[i], wdata->input->keybit);
set_bit(FF_RUMBLE, wdata->input->ffbit);
if (input_ff_create_memless(wdata->input, NULL, wiimote_ff_play)) {
input_free_device(wdata->input);
kfree(wdata);
return NULL;
}
spin_lock_init(&wdata->qlock);
INIT_WORK(&wdata->worker, wiimote_worker);
spin_lock_init(&wdata->state.lock);
return wdata;
}
static void wiimote_destroy(struct wiimote_data *wdata)
{
wiimote_leds_destroy(wdata);
input_unregister_device(wdata->input);
cancel_work_sync(&wdata->worker);
hid_hw_stop(wdata->hdev);
kfree(wdata);
}
static int wiimote_hid_probe(struct hid_device *hdev,
const struct hid_device_id *id)
{
struct wiimote_data *wdata;
int ret;
wdata = wiimote_create(hdev);
if (!wdata) {
hid_err(hdev, "Can't alloc device\n");
return -ENOMEM;
}
ret = hid_parse(hdev);
if (ret) {
hid_err(hdev, "HID parse failed\n");
goto err;
}
ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW);
if (ret) {
hid_err(hdev, "HW start failed\n");
goto err;
}
ret = input_register_device(wdata->input);
if (ret) {
hid_err(hdev, "Cannot register input device\n");
goto err_stop;
}
ret = wiimote_leds_create(wdata);
if (ret)
goto err_free;
hid_info(hdev, "New device registered\n");
/* by default set led1 after device initialization */
spin_lock_irq(&wdata->state.lock);
wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
spin_unlock_irq(&wdata->state.lock);
return 0;
err_free:
wiimote_destroy(wdata);
return ret;
err_stop:
hid_hw_stop(hdev);
err:
input_free_device(wdata->input);
kfree(wdata);
return ret;
}
static void wiimote_hid_remove(struct hid_device *hdev)
{
struct wiimote_data *wdata = hid_get_drvdata(hdev);
hid_info(hdev, "Device removed\n");
wiimote_destroy(wdata);
}
static const struct hid_device_id wiimote_hid_devices[] = {
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE) },
{ }
};
MODULE_DEVICE_TABLE(hid, wiimote_hid_devices);
static struct hid_driver wiimote_hid_driver = {
.name = "wiimote",
.id_table = wiimote_hid_devices,
.probe = wiimote_hid_probe,
.remove = wiimote_hid_remove,
.raw_event = wiimote_hid_event,
};
static int __init wiimote_init(void)
{
int ret;
ret = hid_register_driver(&wiimote_hid_driver);
if (ret)
pr_err("Can't register wiimote hid driver\n");
return ret;
}
static void __exit wiimote_exit(void)
{
hid_unregister_driver(&wiimote_hid_driver);
}
module_init(wiimote_init);
module_exit(wiimote_exit);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("David Herrmann <dh.herrmann@gmail.com>");
MODULE_DESCRIPTION(WIIMOTE_NAME " Device Driver");
MODULE_VERSION(WIIMOTE_VERSION);