71f349799b
At the moment we have a mixture of left-over version 0 and new-format version 1 files in arch/powerpc/boot/dts. This is potentially confusing to people new to the dts format attempting to figure it out. So, this patch converts all the as-yet unconverted dts v0 files and converts them to v1. They're mechanically-converted, and not hand tweaked so in some cases they're not 100% in keeping with usual v1 style, but the convertor program does have some heuristics so the discrepancies aren't too bad. I have checked that this patch produces no changes to the resulting dtb binaries. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Acked-by: Josh Boyer <jwboyer@linux.vnet.ibm.com> Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Josh Boyer <jwboyer@linux.vnet.ibm.com>
70 lines
1.9 KiB
Text
70 lines
1.9 KiB
Text
/*
|
|
* PS3 Game Console device tree.
|
|
*
|
|
* Copyright (C) 2007 Sony Computer Entertainment Inc.
|
|
* Copyright 2007 Sony Corp.
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; version 2 of the License.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
/dts-v1/;
|
|
|
|
/ {
|
|
model = "SonyPS3";
|
|
compatible = "sony,ps3";
|
|
#size-cells = <2>;
|
|
#address-cells = <2>;
|
|
|
|
chosen {
|
|
};
|
|
|
|
/*
|
|
* We'll get the size of the bootmem block from lv1 after startup,
|
|
* so we'll put a null entry here.
|
|
*/
|
|
|
|
memory {
|
|
device_type = "memory";
|
|
reg = <0x00000000 0x00000000 0x00000000 0x00000000>;
|
|
};
|
|
|
|
/*
|
|
* The boot cpu is always zero for PS3.
|
|
*
|
|
* dtc expects a clock-frequency and timebase-frequency entries, so
|
|
* we'll put a null entries here. These will be initialized after
|
|
* startup with data from lv1.
|
|
*
|
|
* Seems the only way currently to indicate a processor has multiple
|
|
* threads is with an ibm,ppc-interrupt-server#s entry. We'll put one
|
|
* here so we can bring up both of ours. See smp_setup_cpu_maps().
|
|
*/
|
|
|
|
cpus {
|
|
#size-cells = <0>;
|
|
#address-cells = <1>;
|
|
|
|
cpu@0 {
|
|
device_type = "cpu";
|
|
reg = <0x00000000>;
|
|
ibm,ppc-interrupt-server#s = <0x0 0x1>;
|
|
clock-frequency = <0>;
|
|
timebase-frequency = <0>;
|
|
i-cache-size = <32768>;
|
|
d-cache-size = <32768>;
|
|
i-cache-line-size = <128>;
|
|
d-cache-line-size = <128>;
|
|
};
|
|
};
|
|
};
|