kernel-fxtec-pro1x/drivers/gpu/drm
Kristian Høgsberg cfdf1fa23f drm/i915: Implement IS_* macros using static tables
Instead of using the IS_I9XX etc macros that expand to a ton of
comparisons, use new struct intel_device_info to capture the
capabilities of the different chipsets.  The drm_i915_private struct
will be initialized to point to the device info that correspond to
the actual device and this way, testing for a specific capability is
just a matter of checking a bit field.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Eric Anholt <eric@anholt.net>
2009-12-16 13:52:53 -08:00
..
i2c
i810
i830
i915 drm/i915: Implement IS_* macros using static tables 2009-12-16 13:52:53 -08:00
mga
nouveau
r128
radeon
savage
sis
tdfx
ttm
via
ati_pcigart.c
drm_agpsupport.c
drm_auth.c
drm_bufs.c
drm_cache.c
drm_context.c
drm_crtc.c
drm_crtc_helper.c
drm_debugfs.c
drm_dma.c
drm_dp_i2c_helper.c
drm_drawable.c
drm_drv.c
drm_edid.c
drm_encoder_slave.c
drm_fb_helper.c
drm_fops.c
drm_gem.c
drm_hashtab.c
drm_info.c
drm_ioc32.c
drm_ioctl.c
drm_irq.c
drm_lock.c
drm_memory.c
drm_mm.c
drm_modes.c
drm_pci.c
drm_proc.c
drm_scatter.c
drm_sman.c
drm_stub.c
drm_sysfs.c
drm_vm.c
Kconfig
Makefile
README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html